can someone make a macro thet casts agony corruption and UA then switches targets?
Here is one I’m working on.
Sequences[‘AFFDOT’] = {
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
/console Sound_EnableSFX 0
]],
‘/castsequence Unstable Affliction,Agony,Corruption’,
‘/castsequence reset=15 Corruption,Agony,Unstable Affliction’,
PostMacro = [[
/targetenemy
/use [combat]13
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}
Trying to post the code
Sequences['AFFDOT'] = {
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
/console Sound_EnableSFX 0
]],
'/castsequence Unstable Affliction,Agony,Corruption',
'/castsequence reset=15 Corruption,Agony,Unstable Affliction',
PostMacro = [[
/targetenemy
/use [combat]13
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}