GS-E Marksman


Sequences['Oak_MMS'] = {
author='Flíp@Maiev',
specID=254,
helpTxt = 'Talents: 1113121',
StepFunction = GSStaticPriority,
PreMacro=[[
/targetenemy [noharm][dead]
/cast Trueshot
/cast Berserking
/cast [@focus,help][help][@pet,exists] Misdirection]],
icon='Ability_Hunter_FocusedAim',
"/cast [nochanneling] !Marked Shot",
"/cast [nochanneling] !Marked Shot",
"/cast [nochanneling] !Marked Shot",
"/cast [nochanneling] !Marked Shot",
"/cast [combat,talent:6/1]A Murder of Crows;[combat,talent:6/2]Barrage;[combat,talent:6/3]Volley",
"/cast [nochanneling] !Sidewinders",
"/cast [nochanneling] !Aimed Shot",
"/cast [nochanneling] Bursting Shot",
PostMacro=[[
/startattack
/petattack
/use [combat]13
/use [combat]14
]],
}

You might as well remove

/cast [@focus,help][help][@pet,exists] Misdirection]],

as with Lone Wolf you cannot call a pet

That is a remnant of my pre-7.0.2 macro. If you dont have a pet, that line does nothing. However for raids and dungeons it’ll misdirect onto your focus target, which is why it’s still there.

I’ve changed it a little so that it doesn’t miss those high priority skills.

Sequences['Oak_MMS'] = {
author='Flíp@Maiev',
specID=254,
helpTxt = 'Talents: 1113121',
StepFunction = GSStaticPriority,
PreMacro=[[
/targetenemy [noharm][dead]
/cast [nochanneling] Trueshot
/cast [nochanneling] Berserking
/cast [nochanneling,@focus,help][help][@pet,exists] Misdirection]],
icon='Ability_Hunter_FocusedAim',
"/cast [combat,talent:6/1]A Murder of Crows;[combat,talent:6/2]Barrage;[combat,talent:6/3]Volley",
"/cast [combat,talent:6/1]A Murder of Crows;[combat,talent:6/2]Barrage;[combat,talent:6/3]Volley",
"/cast [combat,talent:6/1]A Murder of Crows;[combat,talent:6/2]Barrage;[combat,talent:6/3]Volley",
"/cast [nochanneling] !Marked Shot",
"/cast [nochanneling] !Marked Shot",
"/cast [nochanneling] !Marked Shot",
"/cast [nochanneling] !Marked Shot",
"/cast [nochanneling] !Sidewinders",
"/cast [nochanneling] !Aimed Shot",
"/cast [nochanneling] Bursting Shot",
PostMacro=[[
/startattack
/petattack
/use [nochanneling,combat]13
/use [nochanneling,combat]14
]],
}