Single TARGET
Sequences["gt1"] = {
StepFunction = [[
stepa = "12121213422213412543561"
limit = string.len(stepa) or 1
if stepc == nil then
stepc = 1
end
if stepc >= limit then
stepc = 1
else
stepc = stepc + 1
end
step = tonumber(strsub (stepa, stepc, stepc))
]],
PreMacro = [[
/targetenemy [noharm][dead]
/cast Incarnation: Son of Ursoc
/cast [combat] Berserk
/cast [combat] Barkskin
]],
-- Macro 1
[[
/run("Executing macro 1! (Mangle)")
/cast Mangle
]],
-- Macro 2
[[
/run("Executing macro 2! (Lacerate)")
/cast Lacerate
]],
-- Macro 3
[[
/run("Executing macro 3! (Thrash)")
/cast Thrash
]],
-- Macro 4
[[
/run("Executing macro 4! (Maul)")
/cast Maul
]],
-- Macro 5
[[
/run("Executing macro 5! (Pulverize)")
/cast Pulverize
]],
-- Macro 6
[[
/run("Executing macro 6! (Barkskin)")
/cast Barkskin
]],
-- Macro 7
[[
/run("Executing macro 7! (Survival Instincts)")
/cast Survival Instincts
]],
-- Macro 8
[[
/run("Executing macro 8! (Thrash)")
/cast Thrash
]],
-- Macro 9
[[
/run("Executing macro 9! (Incarnation: Son of Ursoc)")
/cast Incarnation: Son of Ursoc
]],
PostMacro = [[
/startattack
/cast Survival Instincts
/cast Savage Defense
/use [combat]13
/use [combat]14
]],
}
AOE
Sequences["gt2"] = {
StepFunction = [[
stepa = "133144134134"
limit = string.len(stepa) or 1
if stepc == nil then
stepc = 1
end
if stepc >= limit then
stepc = 1
else
stepc = stepc + 1
end
step = tonumber(strsub (stepa, stepc, stepc))
]],
PreMacro = [[
/targetenemy [noharm][dead]
/cast Incarnation: Son of Ursoc
/cast [combat] Berserk
/cast [combat] Barkskin
]],
-- Macro 1
[[
/run("Executing macro 1! (Mangle)")
/cast Mangle
]],
-- Macro 2
[[
/run("Executing macro 2! (Lacerate)")
/cast Lacerate
]],
-- Macro 3
[[
/run("Executing macro 3! (Thrash)")
/cast Thrash
]],
-- Macro 4
[[
/run("Executing macro 4! (Maul)")
/cast Maul
]],
-- Macro 5
[[
/run("Executing macro 5! (Pulverize)")
/cast Pulverize
]],
PostMacro = [[
/startattack
/cast Survival Instincts
/cast Savage Defense
/use [combat]13
/use [combat]14
]],
}