Sequences['hMMSingle'] = {
PreMacro = [[
/console Sound_EnableSFX 0
/targetenemy [noharm][dead]
/cast Rapid Fire
]],
'/castsequence [@focus,exists][@Pet] reset=combat Misdirection,Mend Pet',
'/castsequence [nochanneling] reset=15 !Glaive Toss',
'/cast [nochanneling] Stampede',
'/castsequence [nochanneling] reset=15 !Glaive Toss',
'/castsequence [nochanneling] Kill Shot,Steady Shot,Steady Shot',
'/cast [nochanneling] Chimaera Shot',
'/cast [nochanneling] Aimed Shot',
'/cast [nochanneling] !Kill Shot',
'/cast [nochanneling] Chimaera Shot',
'/cast [nochanneling] Steady Shot',
'/cast [nochanneling] Chimaera Shot',
'/cast [nochanneling] !Kill Shot',
'/cast [nochanneling] Aimed Shot',
'/cast [nochanneling] Stampede',
'/cast [nochanneling] Chimaera Shot',
'/cast [nochanneling] Chimaera Shot',
PostMacro = [[
/startattack
/petattack
/use [combat]13
/use [combat]14
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
]],
}
AOE
Sequences['hMarksAoE'] = {
PreMacro = [[
/console Sound_EnableSFX 0
/targetenemy [noharm][dead]
/cast Rapid Fire
]],
'/castsequence [@focus,exists][@Pet] reset=combat Misdirection,Mend Pet',
'/cast [nochanneling] Kill Shot',
'/castsequence [nochanneling] reset=20 Glaive Toss',
'/cast [nochanneling] Stampede',
'/castsequence [nochanneling] reset=20 Glaive Toss',
'/castsequence [nochanneling] reset=5 Multi-Shot, Steady Shot, Steady Shot',
'/cast [nochanneling] Multi-Shot',
'/cast [nochanneling] Chimaera Shot',
'/cast [nochanneling] Multi-Shot',
'/cast [nochanneling] Kill Shot',
'/cast [nochanneling] Multi-Shot',
PostMacro = [[
/petattack
/startattack
/use [combat]13
/use [combat]14
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
]],
}
Talents
3123313
All macros tested by me. Some code stolen from users of these boards, most notably Beef Wellington, and modified for my own use. Hope they work out for you.