Talents 1-3-1-1-1-1 Blood Tap is really the only one that matters.
Major: Anti-Magic Shell, Vampiric Blood
Minor: Path of Frost, Resilient Grip
I forgot to update my Glyphs.
I’ve been testing on Dummy and did some Headless Horseman runs to do in practice tests. This macro does break the 255 limit, so you will need either Super Duper Macro or the updated Macro Toolkit to use this macro.
#showtooltip Death Strike /castsequence reset=combat/12 Icy Touch,Plague Strike, Blood Boil, Death Strike, Soul Reaper, Icy Touch,Plague Strike, Blood Boil, Death Strike, Soul Reaper, Icy Touch,Plague Strike, Rune Tap, Death Strike, Soul Reaper /castsequence reset=combat/12 Dancing Rune Weapon, Empower Rune Weapon /castrandom [combat] !Death Coil /cast Blood Tap /use Bone Shield /use Crystal of Insanity /use [combat] Death's Advance /use [combat] 13 /use [combat] 14 /startattack [exists, harm]
Your character will spasm out do to the Blood Tap in the macro. I’ve seen many questions to why your Alt does that in past macros.
This macro will:
- use your Rune Tap over Blood Boil on 3rd run through.
- Use you Dancing Rune Weapon and Empower Rune Weapon on CD
- Use Death’s Advance on CD
- Apply your Crystal of Insanity
- Use your trinkets (13 and 14) on CD
If you don’t want anything to fire off without you using it, make sure to remove it from the macro. If you wouldn’t want Rune Tap to fire off, use “Icy Touch,Plague Strike, Blood Boil, Death Strike, Soul Reaper” over the current sequence.