searching for a good pve dps macro gm or something else

i’m looking for a good dps macro gm or something else sooo i don’t need to look everytime on the screen when i need to push a button for a spell

fury warrior lets roll some good dps shit

ı need to pls help…

hey guys try these, they work well for me: 1 3 3 3 1 3 3 - Unending Rage - Bull Rush -

Sequences["Fury2h"] = {
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
/cast [combat] Berserker Rage
]],
[[/cast !Execute]],
[[/cast !Raging Blow]],
[[/cast !Bloodthirst]],
[[/cast !Wild Strike]],
[[/cast !Victory Rush]],
[[/cast !Execute]],
[[/cast !Dragon Roar]],
PostMacro = [[
/startattack
/cast [combat] !Recklessness
/cast !Siegebreaker
/use [combat]13
/use [combat]14
]],
}

Sequences["Furyaoe2h"] = { 
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
/cast [combat] Berserker Rage
]],
[[/cast !Raging blow]],
[[/cast !Victory Rush]],
[[/cast Bloodthirst]],	
[[/cast whirlwind]],
	PostMacro = [[
/cast [combat]Recklessness
/cast [combat]Bladestorm
/cast !Siegebreaker	
/cast [combat]Berserker Rage
]],
}

Hey Druccy,
Writing in to thank you for this macro. Working fine and dandy for me, much appreciated!

most welcome mate :slight_smile:

Hi Druccy

Can i use these macro for 2 - 1hands weapon?

Jimmy

Hey Jimmy - sorry for the long delay, its only for 2h but here is for 1h dual wield:
again not mine but from this site :

---2 x 1hand 2,1,2,3,1,3,3--- Sequences["Fury"] = { PreMacro = [[ /targetenemy [noharm][dead] /console Sound_EnableSFX 0 ]], [[/cast charge]], [[/cast Impending Victory]], [[/cast Dragon Roar]], [[/cast Execute]], [[/cast Execute]], [[/cast Bloodthirst]], [[/cast Wild Strike]], [[/cast Bloodthirst]], [[/cast Raging Blow]], [[/cast Wild Strike]], [[/cast Bloodthirst]], [[/cast Raging Blow]], [[/cast Execute]], [[/cast Execute]], PostMacro = [[ /startattack /cast charge /cast reset=45[combat]Siegebreaker, /cast Dragon Roar /cast Execute /cast Execute /cast Avatar /cast Recklessness /cast Berserker Rage /cast Siegebreaker /cast Hamstring /cast Dragon Roar /cast Execute /cast Execute /console Sound_EnableSFX 1 ]], }

Sequences[“Furyaoe”] = {
PreMacro = [[
/targetenemy [noharm][dead]
/console Sound_EnableSFX 0
]],
[[/cast Bloodthirst]],
[[/cast Whirlwind]],
[[/cast Raging Blow]],
[[/cast Whirlwind]],
[[/cast Execute]],
[[/cast Wild Strike]],
[[/cast reset=30 [combat] Impending Victory]],
[[/cast Bloodthirst]],
[[/cast Whirlwind]],
[[/cast Raging Blow]],
[[/cast Whirlwind]],
[[/cast Raging Blow]],
[[/cast Bloodthirst]],
[[/cast Wild Strike]],
[[/cast Whirlwind]],
PostMacro = [[
/startattack
/cast Avatar
/cast [combat] Blade Storm
/cast [combat] Berserker Rage
/console Sound_EnableSFX 1
]],
}

Hi Druccy

ty for your help :slight_smile:

Jimmy

@Jimmy Boy Albrecht np mate, I test loads & try to keep only the best ones, gets very confusing if I forget to get rid of the testing ones, so now just lable new ones TESTDK / Test LOCK ect… so if they dont work for me I know which to delete lol.

Most welcome, I have been leeching off this site for a while now, so I try help where I can now I know a bit better.

Hey Druccy, is the first one for 2h or 2h dw?? or does it work eather way??

Thx guys.
GREAT MACRO.

@ Mikael Gustafsson 2h dual wield ( Titan Grip: as it use to known as )

[quote quote=27332]@ Mikael Gustafsson 2h dual wield ( Titan Grip: as it use to known as )
[/quote]

ty m8 gr8 macro :slight_smile:

[quote quote=26632]hey guys try these, they work well for me: 1 3 3 3 1 3 3 – Unending Rage – Bull Rush –

Sequences["Fury2h"] = {
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
/cast [combat] Berserker Rage
]],
[[/cast !Execute]],
[[/cast !Raging Blow]],
[[/cast !Bloodthirst]],
[[/cast !Wild Strike]],
[[/cast !Victory Rush]],
[[/cast !Execute]],
[[/cast !Dragon Roar]],
PostMacro = [[
/startattack
/cast [combat] !Recklessness
/cast !Siegebreaker
/use [combat]13
/use [combat]14
]],
}

Sequences["Furyaoe2h"] = { 
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
/cast [combat] Berserker Rage
]],
[[/cast !Raging blow]],
[[/cast !Victory Rush]],
[[/cast Bloodthirst]],	
[[/cast whirlwind]],
	PostMacro = [[
/cast [combat]Recklessness
/cast [combat]Bladestorm
/cast !Siegebreaker	
/cast [combat]Berserker Rage
]],
}

[/quote]

I have a minor issue with the aoe macro. I have to manually cast bladestorm. It never goes off with the macro. I’ve added in nochanneling argument and still nothing.

(Removed Double post. tnx to this damn slow site.) :\

Matthew, have you tried the macro without [combat] in front of it? And ofcourse you should have choosen the talent Bladestorm. (Just writing it down here, because there are people who actually have forgotten to do that. So… no offense meant m8.)
Like:
/castsequence [nochanneling] !Bladestorm

Below some of the sequences I’m currently testing.
I have disabled the 1st trinket (that is nr.13) in all my builds, so I can click the on use myself when I want or need to.

About Talents… as I’m kinda lazy, I have added /castsequence and “talent: x/y”.
atm I’m using 2,2,2,3,3,3,3
(Instead of Bladestorm, I also often switch to Bloodbath.)
(Instead of Siegebreaker, I most of the time use Anger Management. Tanks don’t like the knock back so much. I know, as I’m a tank to. lol)

Glyphs: I would always recommend Unending Rage. the doesn’t really matter and is often depending on what is usable or not @encounters. Raging Wind is also usable, dps increase. Rude Interruption, dps increase when you can interrupt spells, against un-interruptable mobs, like some bosses… use something else. If you like to use Heroic Strike, I would recommend Cleave.

Minor Glyph: I alwys use Intimidating Shout. The rest is just visual.

Currently testing if adding reset=target/combat at every line makes any difference. So if yo udon’t like it, just remove it.

Note:
Also this. I know my sequences are currently long. They could be made shorter. That will happen in time. Main point is that they do work.!
And If you can use something from it or improve it. Be my guest and change it, but please let us know and post it. Also include what you changed and why.
You’ll probably help a Lot of others.


-- Fury Warrior
-- /run UIErrorsFrame:RegisterEvent(“UI_ERROR_MESSAGE”)
-- Test versies!
-- Fury Warrior Single en Multi Target (test versie)
Sequences["War-Fury"] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/console Sound_EnableErrorSpeech 0
/stopmacro [channeling:Bladestorm]
/targetenemy [noexists][noharm][dead]
]],
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling] !Heroic Throw",
"/castsequence [nochanneling]!Charge;[help]!Intervene",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling,talent:6/1]reset=target/combat !Avatar;[nochanneling,talent:6/2]reset=target/combat !Bloodbath;[nochanneling,talent:6/3]reset=target/combat !Bladestorm",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling,@target,talent:4/1] !Storm Bolt;[nochanneling,combat,talent:4/2] !Shockwave;[nochanneling,combat,talent:4/3] !Dragon Roar",
"/castsequence [nochanneling,@target,talent:7/2]reset=target/combat !Ravager;[nochanneling,@target,talent:7/3]reset=target/combat !Siegebreaker",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Whirlwind",
"/castsequence [nochanneling] Bloodthirst,Wild Strike,Bloodthirst,Raging Blow,Wild Strike,Raging Blow",
-- "/castsequence [nochanneling] !Berserker Rage",
"/castsequence [nochanneling] !Recklessness",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Raging Blow",
"/castsequence [nochanneling] !Wild Strike",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling] !Whirlwind",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Raging Blow",
"/castsequence [nochanneling] !Wild Strike",
"/castsequence [nochanneling] Bloodthirst",
"/castsequence [nochanneling] !Wild Strike",
"/castsequence [nochanneling] Execute",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling,talent:6/1]reset=target/combat !Avatar;[nochanneling,talent:6/2]reset=target/combat !Bloodbath;[nochanneling,talent:6/3]reset=target/combat !Bladestorm",
"/castsequence [nochanneling,@target,talent:4/1] !Storm Bolt;[nochanneling,combat,talent:4/2] !Shockwave;[nochanneling,combat,talent:4/3] !Dragon Roar",
"/castsequence [nochanneling,@target,talent:7/2]reset=target/combat !Ravager;[nochanneling,@target,talent:7/3]reset=target/combat !Siegebreaker",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] Bloodthirst",
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling] !Piercing Howl",
"/castsequence [nochanneling] !Execute",
PostMacro = [[
-- /use [combat] !13
/use [combat] !14
/startattack
/castsequence [nochanneling] !Execute
/castsequence [nochanneling] !Victory Rush
/castsequence [nochanneling] !Bloodthirst
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
/console Sound_EnableErrorSpeech 1 
]],
}


Sequences["War-Fury-ST"] = {
PreMacro = [[
/console Sound_EnableErrorSpeech 0
/stopmacro [channeling:Bladestorm]
/targetenemy [noexists][noharm][dead]
]],
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling,harm] !Heroic Throw",
"/castsequence [nochanneling]!Charge;[help]!Intervene",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Bloodthirst, !Wild Strike, !Whirlwind, !Bloodthirst, !Raging Blow, Wild Strike, Raging Blow",
-- "/castsequence [nochanneling] !Berserker Rage",
"/castsequence [nochanneling] !Recklessness",
"/castsequence [nochanneling] !Execute",
-- "/castsequence [nochanneling,talent:6/1] !Avatar;[nochanneling,talent:6/2] !Bloodbath;[nochanneling,talent:6/3] !Bladestorm",
"/castsequence [nochanneling,talent:6/1] !Avatar;[nochanneling,talent:6/2] !Bloodbath",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling] !Raging Blow",
"/castsequence [nochanneling] !Wild Strike",
"/castsequence [nochanneling] !Bloodthirst",
-- "/castsequence [nochanneling] !Berserker Rage",
"/castsequence [nochanneling,talent:7/2];[nochanneling,talent:7/3] !Siegebreaker",
"/castsequence [nochanneling,@target,talent:4/1] !Storm Bolt;[nochanneling,talent:4/2] !Shockwave;[nochanneling,talent:4/3] !Dragon Roar",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Victory Rush",
PostMacro = [[
-- /use [combat] !13
/use [combat] !14
/startattack
/castsequence [nochanneling] !Execute
/castsequence [nochanneling] !Bloodthirst
/castsequence [nochanneling] !Victory Rush
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
/console Sound_EnableErrorSpeech 1
]],
}


Sequences["War-Fury-AoE"] = {
PreMacro = [[
/console Sound_EnableErrorSpeech 0
/stopmacro [channeling:Bladestorm]
/targetenemy [noexists][noharm][dead]
]],
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling] !Heroic Throw",
"/castsequence [nochanneling]!Charge;[help]!Intervene",
-- "/castsequence [nochanneling] reset=30 !Berserker Rage",
"/castsequence [nochanneling] !Recklessness",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Whirlwind",
"/castsequence [nochanneling,talent:6/1] !Avatar;[nochanneling,talent:6/2] !Bloodbath;[nochanneling,talent:6/3] !Bladestorm",
"/castsequence [nochanneling,@target,talent:4/1] !Storm Bolt;[nochanneling,talent:4/2] !Shockwave;[nochanneling,talent:4/3] !Dragon Roar",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Wild Strike",
"/castsequence [nochanneling] !Whirlwind",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling] !Raging Blow",
"/castsequence [nochanneling] !Wild Strike",
"/castsequence [nochanneling,@target,talent:7/2]reset=target/combat !Ravager;[nochanneling,@target,talent:7/3]reset=target/combat !Siegebreaker",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Whirlwind",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling] !Raging Blow",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Victory Rush",
-- "/castsequence [nochanneling] reset=30 !Berserker Rage",
"/castsequence [nochanneling] !Recklessness",
"/castsequence [nochanneling,talent:6/1] !Avatar;[nochanneling,talent:6/2] !Bloodbath;[nochanneling,talent:6/3] !Bladestorm",
PostMacro = [[
-- /use [combat] !13
/use [combat] !14
/startattack
/castsequence [nochanneling] !Execute
/castsequence [nochanneling] !Victory Rush
/castsequence [nochanneling] !Bloodthirst
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
/console Sound_EnableErrorSpeech 1
]],
}


-- Derived from Beef Wellington's Fury Warrior GS (Newest)
-- Glyphs: Glyph of Unending Rage, Bloodthirsty, Bull Rush
-- Talents: 2,1,2,1,3,3,3  (but I use my own)
Sequences["FuryWarriorTest"] = {
StepFunction = [[
	limit = limit or 1
	if step == limit then
		limit = limit % #macros + 1
		step = 1
	else
		step = step % #macros + 1
	end
]],
PreMacro = [[
/console Sound_EnableErrorSpeech 0
/stopmacro [channeling:Bladestorm]
/targetenemy [noexists][noharm][dead]
]],
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling] !Heroic Throw",
"/castsequence [nochanneling]!Charge;[help]!Intervene",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling,@target,talent:4/1] !Storm Bolt;[nochanneling,talent:4/2] !Shockwave;[nochanneling,combat,talent:4/3] !Dragon Roar",
"/castsequence [nochanneling,@target,talent:7/2]reset=target/combat !Ravager;[nochanneling,@target,talent:7/3]reset=target/combat !Siegebreaker",
"/castsequence [nochanneling] !Whirlwind",
"/castsequence [nochanneling] !Bloodthirst, Wild Strike, Bloodthirst, Raging Blow, Wild Strike, Raging Blow",
"/castsequence [nochanneling] !Recklessness",
-- "/castsequence [nochanneling] !Berserker Rage, !Recklessness",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Raging Blow",
"/castsequence [nochanneling] !Wild Strike",
"/castsequence [nochanneling] !Whirlwind",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Raging Blow",
"/castsequence [nochanneling] !Wild Strike",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling,talent:6/1] !Avatar;[nochanneling,talent:6/2] !Bloodbath;[nochanneling,talent:6/3] !Bladestorm",
"/castsequence [nochanneling,@target,talent:4/1] !Storm Bolt;[nochanneling,talent:4/2] !Shockwave;[nochanneling,talent:4/3] !Dragon Roar",
"/castsequence [nochanneling,@target,talent:7/2]reset=target/combat !Ravager;[nochanneling,@target,talent:7/3]reset=target/combat !Siegebreaker",
"/castsequence [nochanneling] !Execute",
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling] !Bloodthirst",
PostMacro = [[
-- /use [combat] !13
/use [combat] !14
/startattack
/castsequence [nochanneling] !Execute
/castsequence [nochanneling] !Victory Rush
/castsequence [nochanneling] !Bloodthirst
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
/console Sound_EnableErrorSpeech 1
]],
}

This is for All sequences, not only mine.
If you get errors/clipping when testing on the training dummies, remove [combat] from the sequences effected. And see if that makes a difference.
And check if you can use that spell on a dummie.
Example: On my priest I can’t use Mending on the healing training dummie. It’s bugged I guess. So for testing (only) I had to temporary change all Prayer of Mendings to Heal.
.

[quote quote=27746]Matthew, have you tried the macro without [combat] in front of it? And ofcourse you should have choosen the talent Bladestorm. (Just writing it down here, because there are people who actually have forgotten to do that. So… no offense meant m8.)
Like:
/castsequence [nochanneling] !Bladestorm

[/quote]

I tried removing [combat] with the same results. I don’t know why but I always seem to have the occasional issue with GS that no one else seems to have.

[quote quote=27754]


Matthew, have you tried the macro without [combat] in front of it? And ofcourse you should have choosen the talent Bladestorm. (Just writing it down here, because there are people who actually have forgotten to do that. So… no offense meant m8.)
Like:
/castsequence [nochanneling] !Bladestorm

I tried removing [combat] with the same results. I don’t know why but I always seem to have the occasional issue with GS that no one else seems to have.

[/quote]

Hi Matthew,
ok. So that didn’t work.
Have you tried this?


Sequences["Furyaoe2h"] = { 
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
/cast [combat] Berserker Rage
]],
[[/cast !Raging blow]],
[[/cast !Victory Rush]],
[[/cast Bloodthirst]],	
[[/cast !Whirlwind]],
[[/cast !Bladestorm]],
[[/cast !Bladestorm]],
	PostMacro = [[
/cast [combat]Recklessness
/cast [combat]Bladestorm
/cast !Siegebreaker	
/cast [combat]Berserker Rage
]],
}

or this format?


[[/castsequence [nochanneling,talent:6/3] !Bladestorm]],
or
"/castsequence [nochanneling,talent:6/3] !Bladestorm",

if this format works.
Than try


Sequences["Furyaoe2h"] = { 
PreMacro = [[
/console Sound_EnableErrorSpeech 0
/stopmacro [channeling:Bladestorm]
/targetenemy [noexists][noharm][dead]
]],
"/castsequence [nochanneling] !Raging Blow",
"/castsequence [nochanneling] !Victory Rush",
"/castsequence [nochanneling] !Bloodthirst",
"/castsequence [nochanneling] !Whirlwind",
"/castsequence [nochanneling,talent:6/3] !Bladestorm",
"/castsequence [nochanneling,talent:6/3] !Bladestorm",
PostMacro = [[
/castsequence [nochanneling,combat] !Recklessness
/castsequence [nochanneling,combat] !Bladestorm
/castsequence [nochanneling,combat] !Siegebreaker
/console Sound_EnableErrorSpeech 1
]],
}

@Matthew:
I personally keep it separate as I want to bladestorm at the right time not when macro thinks its time lol