Talents don’t matter. Still a work in progress but should maximize dps. I recommend Glyph of Energy. Still working in some minor tweaks.
Sequences['SubRDps'] = { StepFunction = [[ limit = limit or 1 if step == limit then limit = limit % #macros + 1 step = 1 else step = step % #macros + 1 end ]], PreMacro = [[ /targetenemy [noharm][dead] /cast [nostealth,nocombat] Stealth /cast [stealth,nocombat] Premeditation /cast [stealth,nomod] Ambush /stopattack [nocombat] /stopmacro [channeling,nocombat] ]], '/castsequence [talent:6/2,talent7/3,mod:ctrl,stance] Eviscerate,Marked For Death,Death From Above;[talent:6/2,mod:ctrl,stance] Eviscerate,Marked For Death,Eviscerate;[talent:7/2,mod:ctrl] reset=target/combat Slice and Dice,Rupture,Eviscerate,Eviscerate,Rupture,Eviscerate;[talent:7/3,mod:ctrl] reset=target/combat Slice and Dice,Rupture,Death From Above,Eviscerate,Rupture,Eviscerate; [nomod,stance] ambush; [nomod,nostance] Backstab', PostMacro = [[ /cast [combat,nostealth,nomod] Hemorrhage /cast [combat,nostance,nostealth,nomod] Shadow Dance /cast [talent:7/2,combat,stance,nostealth,nomod] Shadow Reflection /startattack ]], }