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  • Profile photo of Todd Livengood
    Todd Livengood
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    Post count: 30
    #10753 |

    For some Odd reason this works great for me. I use an add on called Tell me when for Fists of fury when it pops.

    /castsequence reset=0.3 1,3,4,5,7,Jab
    /castsequence reset=0.3 1,3,4,5,Tiger Palm
    /castsequence reset=0.3 1,3,4,Blackout Kick
    /castsequence reset=0.3 1,3,Jab
    /castsequence reset=0.3 1,Rising Sun Kick
    /castsequence reset=0.3 Expel Harm
    /castsequence reset=8.0 Tigereye brew
    /castrandom Touch of Death
    /cast [combat]Energizing Brew
    /cast [combat]Blood Fury
    /startattack

    I did the reset at 8.0 for tigereye brew to get as close to 3 stacks as i can for optimal use of the buff.

    Zygor
    Profile photo of sinethekitsune
    sinethekitsune
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    Post count: 25
    #10755 |

    one sec, testing……

    ok item lvl 510 5 min test changed the racial from blood fury to my own quaking palm (haven’t seen it go off on the “boss mob” stick in stormwind don’t know if its working)

    results:
    Without Fists of fury
    74535 dps

    with
    78719

    my own macro* no FoF…..(I forget it for long stretches)
    72180

    my own macro doesn’t seem to have Tigereye brew (and i often forget to hit it at 10 stacks)
    and yours doesn’t have Chi Wave

    added the line
    /castsequence reset=9.0 Tigereye brew
    to my macro after touch of death

    now i’m pulling 81233 in over 5 min still no FOF
    are you using chi ball wave or burst?

    Edit: my macro DOES have tigerseye…only i’ve never seen it go off so it must be wonky (alt…who hits alt?)
    and so ive removed it (the [mod:alt]Tigereye Brew; Bit)
    *”my” macro

    #showtooltip Rising Sun Kick
    /castsequence [mod:alt]Tigereye Brew;reset=0.9 1,2,3,4,5,Jab
    /castsequence reset=0.3 1,2,3,4,!Rising Sun Kick
    /castsequence reset=0.6 1,2,3,Blackout Kick
    /castsequence reset=0.6 1,2,Expel Harm
    /castsequence reset=0.2 1,Touch of Death
    /castsequence reset=5 Tiger Palm, !Rising Sun Kick, Chi Wave
    /use [combat]Energizing Brew
    Profile photo of sinethekitsune
    sinethekitsune
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    Post count: 25
    #10757 |

    If we could add chi wave and rushing jade wind to yours and or mine, we might have a winner

    Profile photo of Jd Fisk
    Jd Fisk
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    Post count: 1
    #10759 |

    is there away to add touch of karama

    Profile photo of Todd Livengood
    Todd Livengood
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    Post count: 30
    #10762 |

    I have FOF on a separate button. Thats why i use the add-on “Tell Me When” I wanted to control when I use FOF.

    I use Chi Wave

    Profile photo of Todd Livengood
    Todd Livengood
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    #10764 |

    my own macro doesn’t seem to have Tigereye brew (and i often forget to hit it at 10 stacks)
    and yours doesn’t have Chi Wave

    Try the Add-on “Tell me When” works great!

    Profile photo of Todd Livengood
    Todd Livengood
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    Post count: 30
    #10765 |

    is there away to add touch of karama

    You can add the line /cast [combat] Touch of Karma

    Profile photo of sinethekitsune
    sinethekitsune
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    Post count: 25
    #10766 |

    I use Chi Wave

    i’m not so good at the castsequence macros that aren’t chained
    add a chiwave in there and see if your dps goes up

    What does concern me is that both of our macros are good, but at about a little more than half of the “expected” dps of our class at equil item level

    http://www.noxxic.com/wow/dps-rankings/realistic#502

    Profile photo of sinethekitsune
    sinethekitsune
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    Post count: 25
    #10767 |

    Jd Fisk wrote:
    is there away to add touch of karama
    You can add the line /cast [combat] Touch of Karma

    Personally id not add touch in an inclusive macro, its best saved for the “have to run through the fire” moments or when you’re taking heavy damage
    Its saved my bacon more than a few times when a brown alert happens and i happen to be low man on the heal him list.

    Profile photo of Todd Livengood
    Todd Livengood
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    Post count: 30
    #10769 |

    Try this one, I tied Tigereye Brew with rising sun, gives it time to build a few stacks because it wont trigger until you kick which is perfect. I noticed that expel harm was firing off like it should after arranging sequence, even TOD fired off at random.

    /castsequence reset=0.3 1,2,3,4,5,Jab
    /castsequence reset=0.3 1,2,3,4,Tiger Palm
    /castsequence reset=0.3 1,2,3,Blackout Kick
    /castsequence reset=0.3 1,2,Jab
    /castsequence reset=0.6 1,Expel Harm
    /castsequence reset=0.6 Rising Sun Kick,Tigereye Brew
    /castrandom Touch of Death
    /cast [combat]Energizing Brew
    /cast [combat]Blood Fury
    /startattack
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