Macro Modifiers

Would like to give a brief explanation in how modifiers work in a macro and options you got.

/cast [mod] Spell X; - This one works with any of the 3 keys
/cast [mod:shift] Spell X;
/cast [mod:ctrl] Spell X;
/cast [mod:alt] Spell X;
/cast [mod:shift/alt] Spell X;
/cast [mod:ctrl/alt] Spell X;

This modifiers serve the purpose of adding extra utility spell by holding 1 of the 3 keys, could be “Alt”, “Ctrl” or “Shift.” If you hold the key, it would light up with the spell icon you input after the modifier. Remember this modifier goes before the actual spell you would like to cast for spamming.

/cast [mod] Rend; Heroic Strike

This macro would respond with no modifiers to a single ability which is Heroic Strike, if hold a modifier key like mentioned before it will try to use Rend ability.

Comments

  1. enhancement macro works fine on dummy but in combat it stops and goes dark
    ‘ any ideas?
    i use your macros on my other classes work great
    ty

    • It’s weird because I use it everyday and my friend also. Make sure there are no spaces before the “/” and the proper format looks correct.

Trackbacks

  1. [...] boost in DPS and the rotations now reset on targets to prevent any lock ups. In addition I added a modifier (Alt) for refreshing Mangle and Faerie Fire. I had to sacrifice the trinkets slots to have some [...]

  2. [...] are safe in a spot and it is against a mob/boss when trying to get out of combat then just hold a modifier and click again to feign death. Now when you are in one of those situations and need a panic [...]