/cast [mod:alt,@player] [@mouseover,help,nodead] Spirit Mend; [@mouseover,harm,nodead] [harm] Spirit Shock; [@player] Spirit Mend
Shouldn’t it cast:
– spirit mend on mouseover
– spirit shock on mouseover
– spirit mend on player if no mouseover
But everything only if alt is pressed? This is what i would like. This way, i can add spirit mend and shock directly in the same macro.