Forums Forums Hunter Archive Patch 6.0+ 6.0.2 Marksman Macro's (Final Version)

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  • FireOne
    First Sergeant
    Post count: 79

    If you guys were following my thread,

    I made several adjustments. Ive adjusted the macros and the talents. I made changes due the
    fact there was moments that when Haste was excessive (Heroism+Rapid Fire+Trinkets) their may have
    been a downtime moment in the macro depending on gear,gemming,etc. But Anywho! This is what
    I’m running. 😛
    For me, My DPS is Improved and their is no Downtime. I would love to hear if they work for you as
    well as they are for me. Thanks for your feedback guys! Teamwork!

    Talents have changed to generate higher focus: 1,2,2,1,2,1
    Glyphs: Animal Bond,Chimaera Shot

    Single:

    #showtooltip steady shot
    /targetenemy [noharm][dead]
    /petattack [@target,harm]
    /Use rapid fire
    /castsequence reset=10 !Chimaera Shot,Aimed Shot,Steady Shot, Steady Shot,Aimed Shot,Steady Shot,steady shot
    /castsequence reset=5 !Glaive Toss
    /cast kill shot
    

    Multi-Target

    #showtooltip multi-shot
    /targetenemy [noharm][dead]
    /petattack [@target,harm]
    /Use rapid fire
    /castsequence [harm]reset=5 multi-shot,multi-shot,multi-shot,steady shot,multi-shot,steady shot
    /cast [harm]kill shot
    
    Dimi Cioly
    Grunt
    Post count: 8

    Awesome. Worked on improving dps a bit thanks!

    Eric R. Veronez
    Grunt
    Post count: 10

    Well done

    SpaceRanger
    Grunt
    Post count: 19

    So far I like it.. At the Shrine TDummies, pulling over 11k standing still… Did a run simulating actual movements of an encounter (because we all know we’re not standing still 100% of the time) I get roughly 10 to 10.5k DPS.. Gonna go hunt down a solo TDummy so that my cloak procs don’t artificially boost the DPS too much.

    Thank you Fireone!

    FireOne
    First Sergeant
    Post count: 79

    I ran a raid with it earlier, This spec is like a Cannon! Boooom! Good to hear you guys
    are seeing the same thing! If you see anything that needs tweaked,let me know. Thanks you Guys! 🙂

    Gau
    Senior Sergeant
    Post count: 50

    I tested this updated of your macro. DPS improved from 18k to 25k burst and 8-9k maintains up to 10-11k

    Thanks!

    E.D.B.
    Stone Guard
    (Contributor)
    Post count: 32
    /targetenemy [noharm][dead]
    /castsequence reset=5 Aimed Shot,Steady Shot,Steady Shot
    /castsequence reset=9 !Chimaera Shot
    /use [combat]Rapid Fire
    /cast !Kill Shot

    Give this a try. CS fires every time cd is up. Glaive Toss was a dps loss when I had it in there and only use it for AOE now.

    The hunter is the premiere hero class in WoW.
    Hunters are so important that Blizzard designed ten support classes just to enhance their experience.

    GW
    Grunt
    Post count: 8

    I ran 2 minute simulations using Fireone’s macro on the target dummy with and without
    /castsequence reset=5 !Glaive Toss
    I also experienced DPS increase without it for the Single Target rotations.

    I also ran 2 minute simulations on E.D.B.’s macro

    /targetenemy [noharm][dead]
    /castsequence reset=5 Aimed Shot,Steady Shot,Steady Shot
    /castsequence reset=9 !Chimaera Shot
    /use [combat]Rapid Fire
    /cast !Kill Shot

    and for me this was my best DPS output by 8k

    Great Job on these guys!!!!

    Moonsindar
    Grunt
    Post count: 5

    So I ran Fireone’s single target macro this morning for about 2.5 minutes on the lvl 90 target dummy at the Shrine. My current ilvl is 576 using a Mythic Death Lotus Crossbow and I used Heroic AoC and Heroic HT trinkets for this test. Pet was a Raptor +5% Crit. Gear is gemmed with Haste/Crit and Crit… no AGI gems… standard enchants. No buffs applied other than the pet.

    I experienced an initial burst of about 21k… burst is relatively meaningless to me unless it can be sustained for a period of time… in this case it was only for about 3-5 seconds. My sustained dps was 13.5k

    Here are my numbers breakdown:
    Total Dmg: 2.01m
    Aimed Shot: 522.9k
    Flurry of Xuen: 328.9k
    Chimaera Shot: 279.5k
    Auto Shot: 234.3k
    Raptor (Attack): 160.8k
    Steady Shot: 153.6k
    Raptor (Claw): 139.4k
    Glaive Toss: 102.6k
    Lightning Strike: 88.5k (from Capacitance)

    One thing I noticed was a bit of a delay on firing Chimaera Shot due to the number of Steady Shot’s… I don’t think there’s much you can do about though. Overall a very good macro.

    LEEWIN
    Senior Sergeant
    Post count: 40

    i changed things up a bit check this out…

    #showtooltip
    /petattack [@target,harm]
    /castsequence reset=6 Chimaera Shot,Aimed Shot,Glaive Toss,Steady Shot,Steady Shot,Aimed Shot,Chimaera Shot,Steady Shot,steady shot,Aimed Shot,Steady Shot,Steady Shot
    /Use rapid fire
    /cast !kill shot
Viewing 10 posts - 1 through 10 (of 23 total)

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