7.3 Papa outlaw rogue

Recommend for most dps
Hold alt for Slice
Toggle Blade flurry with Ctrl


Sequences['papa_outlaw'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Galvet@Draka",
  SpecID=260,
  Talents = "2211321",
  Help = [[alt for slice at max combo points]],
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Sequential",
      KeyPress={
        "/cast [combat] Curse of the Dreadblades",
        "/cast [combat] Adrenaline Rush",
        "/cast [target=party1] Tricks of the Trade",
        "/cast [mod:alt] Slice and Dice",
        "/cast [mod:ctrl] Blade Flurry",
      },
      PreMacro={
        "/cast [nostealth,nocombat] Stealth",
        "/cast [stealth] Ambush",
      },
        "/castsequence  reset=combat  Saber Slash, Saber Slash, Pistol Shot, Run Through",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

Roll version
Hold Alt for Roll
Toggle Blade furry with Ctrl


Sequences['papa_outlaw'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Galvet@Draka",
  SpecID=260,
  Talents = "2211322",
  Help = [[alt for Roll at max combo points]],
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Sequential",
      KeyPress={
        "/cast [combat] Curse of the Dreadblades",
        "/cast [combat] Adrenaline Rush",
        "/cast [combat] Marked for Death",
        "/cast [target=party1] Tricks of the Trade",
        "/cast [mod:alt] Roll the Bones",
        "/cast [mod:ctrl] Blade Flurry",
      },
      PreMacro={
        "/cast [nostealth,nocombat] Stealth",
        "/cast [stealth] Ambush",
      },
        "/castsequence Saber Slash, Saber Slash, Pistol Shot, Run Through",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}


Link to my macro collection addon
https://wow.curseforge.com/projects/papapancakes-macro-collection-gnomesequencer

I will give it a try, thanks for contributing

i was testing out on a dummy and i changed a few things in your macro to increase the damage output on it. was getting a way better damage once i done so. gonna go test it out in a dungeon and a LFR.

Do you have a post to your changes please?

[quote quote=52792]i was testing out on a dummy and i changed a few things in your macro to increase the damage output on it. was getting a way better damage once i done so. gonna go test it out in a dungeon and a LFR.
[/quote]

What was changed? Thanks

is this best used as a spam key or 1 press per action

[quote quote=52792]i was testing out on a dummy and i changed a few things in your macro to increase the damage output on it. was getting a way better damage once i done so. gonna go test it out in a dungeon and a LFR.
[/quote]Care to share the changes you have made please?

sorry for the late reply, got bored of the game, but what i did was instead of Mark for Death i went with “Slice and Dice” so i simply remove mark for death in the macro and replace the spin the bones with slice and dice.

i have no lego and not a very high item level only 864. The macro may need to be tuned a little.

[quote quote=54184]sorry for the late reply, got bored of the game, but what i did was instead of Mark for Death i went with “Slice and Dice” so i simply remove mark for death in the macro and replace the spin the bones with slice and dice.
i have no lego and not a very high item level only 864. The macro may need to be tuned a little.
[/quote]

Stupid question, but which of the 3 macros did you do this with ? LOL

Slice and dice manual macro he has posted which he did change it and did a few other for so and so other talents which is nice.

Here’s a question. Why have Slice and Dice ability in the macro (actually two of them) if you aren’t going to enable the ability on the talent line. You did the opposite in the RTB macro with DFB. You talented Death From Above but yet it’s not in the macro anywhere.

yes…kinda confusing also … talents dont match macro or vice versa…regards slice and dice.and seems to be non functional .just locks up. …

Removed old macros and added new one