BLOOD BFA 8.1x

Forums Forums Classes Death Knights Blood 8.0.x BLOOD BFA 8.1x

Viewing 10 posts - 61 through 70 (of 81 total)
  • Author
    Posts
  • John Mets
    Warlord
    (Moderator)
    Post count: 511

    Why not use Bonestorm?

    no reason you can’t, its something I would not auto macro in. and just use manually when needed.
    which I do for M+.

    this macro is ideally suited for raid tanking where Bonestorm is not recommended unless you over gear content significantly

    ShadyLucifer
    Grunt
    Post count: 8

    I run this with Bonestorm as a manual cast, works pretty good.

    H20ZWOW
    Grunt
    Post count: 12

    ive been using this macro and it works awesome, but im starting to have some doubts with myself. Am i using it correctly. I mash this button like mad, but am i screwing up its timing? should i be pressing it slowly based off a GCD or just it doesnt matter? also in the edit tab if i cahnge the tabs to say use 1 instead of 3 liek in raid does that mean when im in raid the macro auto adjust to this without me doing anything? thanks you do such good work.

    H2OZWOW

    Vinchent
    Scout
    Post count: 2

    I have used your macros since before GSE. You are doing some great work. Now that I am returning for BFA, I see that macros have 3 versions in 1 macro. How do I chose which one to use, when it only has 1 button? Import it 3 times and delete 2 of the tabs each time?

    Vincent Michael
    Scout
    Post count: 2

    there any way to get dnd on a modifier? i try myself but the whole macro stops working. i get some dumb placement sometimes. not a huge issue, especially in raids.

    so far pretty consistently parsing high blue for dps and healing though so <3s

    H20ZWOW
    Grunt
    Post count: 12

    you could edit DnD to be @cursor instead of pplayer

    H2OZWOW

    John Mets
    Warlord
    (Moderator)
    Post count: 511

    ive been using this macro and it works awesome, but im starting to have some doubts with myself. Am i using it correctly. I mash this button like mad, but am i screwing up its timing? should i be pressing it slowly based off a GCD or just it doesnt matter? also in the edit tab if i cahnge the tabs to say use 1 instead of 3 liek in raid does that mean when im in raid the macro auto adjust to this without me doing anything? thanks you do such good work.

    mashing it like crazy works slower can affect performance slightly.

    so as the tabs go yes whatever version you assign for each situation the addon would use the assigned macro

    I have used your macros since before GSE. You are doing some great work. Now that I am returning for BFA, I see that macros have 3 versions in 1 macro. How do I chose which one to use, when it only has 1 button? Import it 3 times and delete 2 of the tabs each time?

    in the config tab of the macro, you can choose which one of the 3 version or macro you want to use and set it.
    setting just the default version to say 2 would mean you want to use the macro in tab 2 for everything.

    there any way to get dnd on a modifier? i try myself but the whole macro stops working. i get some dumb placement sometimes. not a huge issue, especially in raids.
    so far pretty consistently parsing high blue for dps and healing though so <3s

    where the DnD is in the macro just add in after cast the modifier, ie /cast [mod:alt, @player] Death and Decay
    should work.

    John Mets
    Warlord
    (Moderator)
    Post count: 511

    Something I’ve been testing with lately. in Mythic Prog.
    its a variation of my tab 3 that requires a little more input from the player which may not suit some people.
    but has been rather necessary for tanking harder content more efficiently.

    Marrowrend, if using this macro Id advise you have Marrowrend bound separately for starting fights.
    while the macro does fire Marrowrend its intent is to top up and maintain stacks during a fight, but requires you to manually apply 1-2 hits at the on the pull.

    Deathstrike, will fire off once in a while but is still on a modifier for better control.
    the reason for this is to have the resources available when you need them. this makes fights like Fetid a breeze when you can time your strikes and have the resources available.
    Also if doing M+ and running Bonestorm you can max your RP everytime you want to use it.

    Alternativly you could reduce the loop limit to increase/decrease the use of DS and Marrow to suit.
    I have also increased the frequency of Hearstrike.

    dStUcaGEqKEjQsVffVgKQzsjmBeUPi5xK0TjKJPu7eu7vA3uTFv9tqudJe)MudeKyOOQmyGHtqheeYJj6Wqohswiu0sbHAXGKwouTokr9uHLrXZvYeHctfLMmQIPRYffP03arCzfxhkTrrQSvqGnlsvBhe0PrQzrPMgbghHAKIu8zez0IQNjItIQQJds5AIY5PKwjLi3fv2gI6UlBH3nWGxmTaYqgd20gSf2u2gPzie2OblIy8B1yRXn2pWyBSn2BBJTPbgt6ryjUcVBKcjX1qWGVO1(QSfEx2cVBOkrR7bmsTiOIoogx)azoY9HG2jX9abukgXf20qvIw3dyGIqcK1bN7bcsmKZkCsdvjADpGX1pqMJCFiODsCpitrSatHf0qvIw3AGg2XLZdyC9dK5i3hcANe3d2uzBXg7hyuitLOy)aJczQef7hyuitLOy)aJczQeLcN1qvIw3dyC9dK5i3hcANe3dmkKPs2fMCdvjADpGrQfbv0X9GSmtssHHKgQyxZdyGIqcK1bN7b7Kg8owH4HyqRPSfE3q9q4KMB8rK1hW46CeUiogEgepC9AyHwl0cAr0xJSgS40o0NBxmBWIt7qFotXSbF61LcjX1LTxdEhR8HpRvzl8UHQeTUhWisZJLreh3deqrrjUxd(WNuijUUSfE3qvIw3dyC9dK5i3hcANe3d2uzBXMcBAOkrR7bmU(bYCK7dbTtI7bcOOOe3RrCJW0H1LhT2Bed0Wo(rJi61RbeH9Y14nSKo3FqQ5G0gHWrYpgf2KP0GFP2B0ifYXIi43Vbhch)O1EXSxVwaDKBLOODTEST
    Talents 1or2, 2,2,2,1,2,2

    This macro contains 1 macro version. This Sequence was exported from GSE 2.4.01.

    Macro Version 1

    Step Function: Sequential

    Pre Macro: Death Strike, Marrowrend

    KeyPress: Death Strike

    Main Sequence: Marrowrend, Heart Strike, Blooddrinker, Vampiric Blood, Swim Speed (TEST), Dancing Rune Weapon, Death and Decay, Blood Boil

    KeyRelease: Contains various utility functions.

    Nikkj
    Grunt
    Post count: 15

    Something I’ve been testing with lately. in Mythic Prog. its a variation of my tab 3 that requires a little more input from the player which may not suit some people. but has been rather necessary for tanking harder content more efficiently.
    Marrowrend, if using this macro Id advise you have Marrowrend bound separately for starting fights. while the macro does fire Marrowrend its intent is to top up and maintain stacks during a fight, but requires you to manually apply 1-2 hits at the on the pull.
    Deathstrike, will fire off once in a while but is still on a modifier for better control. the reason for this is to have the resources available when you need them. this makes fights like Fetid a breeze when you can time your strikes and have the resources available. Also if doing M+ and running Bonestorm you can max your RP everytime you want to use it.
    Alternativly you could reduce the loop limit to increase/decrease the use of DS and Marrow to suit. I have also increased the frequency of Hearstrike.
    dStUcaGEqKEjQsVffVgKQzsjmBeUPi5xK0TjKJPu7eu7vA3uTFv9tqudJe)MudeKyOOQmyGHtqheeYJj6Wqohswiu0sbHAXGKwouTokr9uHLrXZvYeHctfLMmQIPRYffP03arCzfxhkTrrQSvqGnlsvBhe0PrQzrPMgbghHAKIu8zez0IQNjItIQQJds5AIY5PKwjLi3fv2gI6UlBH3nWGxmTaYqgd20gSf2u2gPzie2OblIy8B1yRXn2pWyBSn2BBJTPbgt6ryjUcVBKcjX1qWGVO1(QSfEx2cVBOkrR7bmsTiOIoogx)azoY9HG2jX9abukgXf20qvIw3dyGIqcK1bN7bcsmKZkCsdvjADpGX1pqMJCFiODsCpitrSatHf0qvIw3AGg2XLZdyC9dK5i3hcANe3d2uzBXg7hyuitLOy)aJczQef7hyuitLOy)aJczQeLcN1qvIw3dyC9dK5i3hcANe3dmkKPs2fMCdvjADpGrQfbv0X9GSmtssHHKgQyxZdyGIqcK1bN7b7Kg8owH4HyqRPSfE3q9q4KMB8rK1hW46CeUiogEgepC9AyHwl0cAr0xJSgS40o0NBxmBWIt7qFotXSbF61LcjX1LTxdEhR8HpRvzl8UHQeTUhWisZJLreh3deqrrjUxd(WNuijUUSfE3qvIw3dyC9dK5i3hcANe3d2uzBXMcBAOkrR7bmU(bYCK7dbTtI7bcOOOe3RrCJW0H1LhT2Bed0Wo(rJi61RbeH9Y14nSKo3FqQ5G0gHWrYpgf2KP0GFP2B0ifYXIi43Vbhch)O1EXSxVwaDKBLOODTEST Talents 1or2, 2,2,2,1,2,2
    This macro contains 1 macro version. This Sequence was exported from GSE 2.4.01.
    Macro Version 1

    Step Function: Sequential
    Pre Macro: Death Strike, Marrowrend
    KeyPress: Death Strike
    Main Sequence: Marrowrend, Heart Strike, Blooddrinker, Vampiric Blood, Swim Speed (TEST), Dancing Rune Weapon, Death and Decay, Blood Boil
    KeyRelease: Contains various utility functions.

    I really like the first version posted in OP. I have played around with your version with manual Morrow and it fells like it uses so much RP anyway that there aint really a need. I run it at 50ms tho, might be that.

    Il test more during the day and come back.

    Grant Schultz
    Senior Sergeant
    Post count: 64

    Still need to test in real world situations but this latest version is nice, only had to fire off Marrow once myself, using Bonestorm I get similar dps to my blood macro, I like your RP management.

Viewing 10 posts - 61 through 70 (of 81 total)

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