The first sequence is for soul of the forest, shooting stars, stellar drift. The second is for incarnation, blessing of the ancients, nature’s balance. They may need slight adjustment for haste, but they are doing within 2k of my SIM numbers which means they are pretty spot on for me. I am using emerald dreamcatcher, so you [nomod] until you have 96+ astral power, then [mod] until you cast 3 starsurges. Enjoy.
Edit: Forgot to mention, hold [mod] when you have to move, and try to build astral power before movement.
Sequences[‘boom1’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/cast [stance:0/1/2/3/5] moonkin form
]],
‘/cast [mod] starsurge’,
‘/castsequence reset=target moonfire,sunfire,null’,
‘/cast [mod] starsurge’,
‘/cast [nomod] new moon’,
‘/cast [mod]starsurge’,
‘/castsequence [nomod] reset=target solar wrath,lunar strike,solar wrath,lunar strike,sunfire,solar wrath,moonfire,lunar strike,solar wrath,lunar strike,solar wrath,lunar strike,sunfire,solar wrath,moonfire,lunar strike’,
‘/cast [mod]starsurge’,
‘/cast [mod] moonfire’,
‘/cast [mod]starsurge’,
PostMacro = [[
/startattack
/script UIErrorsFrame:Clear()
]],
}
Sequences[‘boom2’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/cast [stance:0/1/2/3/5] moonkin form
]],
‘/cast [mod] starsurge’,
‘/castsequence reset=target moonfire,sunfire,null’,
‘/cast [mod] starsurge’,
‘/cast [nomod] new moon’,
‘/cast [mod]starsurge’,
‘/castsequence [nomod] reset=target solar wrath,lunar strike,solar wrath,lunar strike,solar wrath,lunar strike,solar wrath,lunar strike,sunfire,solar wrath,lunar strike,solar wrath,lunar strike,solar wrath,lunar strike,solar wrath,lunar strike,solar wrath,lunar strike,sunfire,moonfire’,
‘/cast [mod]starsurge’,
‘/cast [mod] moonfire’,
‘/cast [mod]starsurge’,
PostMacro = [[
/startattack
/script UIErrorsFrame:Clear()
]],
}