Sequences[‘Frenzyfurfle’] = {
– This Sequence was exported from GSE 2.2.03.
Author=“Gweenn@Bleeding Hollow”,
SpecID=253,
Talents = “2212112”,
Help = [[
]],
Default=1,
MacroVersions = {
[1] = {
Head=false,
Neck=false,
Belt=false,
StepFunction = “Priority”,
LoopLimit=6,
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast ira bestiale”,
“/cast tuono del titano”,
“/cast aspetto della selva”,
},
PreMacro={
“/cast stormo di corvi”,
},
“/cast ordine di morte”,
“/cast bestia feroce”,
“/cast tiro del cobra”,
“/cast stormo di corvi”,
PostMacro={
},
KeyRelease={
},
},
},
}
this macro was born for the pure single damage frenzy build, tested it in various dummy and raid dungeon events.
I modified the macro created by gween and wrote it to be as effective as possible by priority.
I explain better
I gave priority, to have frenzy as much as possible because the spell greatly increases the damage if you can get more stacks, increasing the speed of the pet.
so I inserted the looplimit to 6 which goes to resume the cast frenzy line.
as a priority I put list priority to always give the first kill command and frenzy, but where they are not available will obviously use cobra shot also a huge source of dps.
let me know if the macro works well and you like I’m still trying to improve everything where possible.
the statistics for the frenzy build are:
mastery-haste cap 31% -critic-versatility.
as soon as I can I will also try to make the zoo / stomp spec from many used. I’m still testing everything to create it.
a special thank you to gween for the enormous work you did on the compliments class.