Forums Forums Monk Archive Patch 6.0+ Flying serpent kick and roll one button

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  • Mike
    Grunt
    Post count: 19

    Trying to get this perfect but this is the best ive gotten so far.

    #showtooltip Flying Serpent kick
    /castsequence reset=14 Flying Serpent Kick,Flying Serpent kick,null
    /castsequence reset=14 Roll,roll

    will do both but always rolls after ending FSK. Any help would be appreciated.

    Nanó
    Stone Guard
    (Contributor)
    Post count: 132

    this is not mine its Chris Webber’s macro with a tweak from me
    try this

    #showtooltip Flying Serpent Kick
    /castsequence reset=0.3 Roll
    /cast !Flying Serpent Kick

    all you need to do is press the macro 3 times

    Mike
    Grunt
    Post count: 19

    thanks ill try that.

    Fryerjoe
    Grunt
    Post count: 3

    I am having trouble with solo carry Ghunn. I use an xbox controller and I cant make the slight direction adjustment in time before I get frozen. Is there any way I can make a macro that in four presses it would torpedo, torpedo, turn ~20 degrees then FSK?

    Joe King
    Grunt
    Post count: 12

    Is there any way I can make a macro that in four presses it would torpedo, torpedo, turn ~20 degrees then FSK?

    Short answer: No.

    You could set up a castsequence to use 4 spells, then 2 torpedos, but you can’t macro it turning for you. Macros are to help with your rotation, but they can’t play the game for you. That would get you banned from WoW.

Viewing 5 posts - 1 through 5 (of 5 total)

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