Here is my GS 6.2 Combat Macro. It’s lazy enough for casual grinding and pvp and has a wicked burst. Hopefully our pro macro makers here jump in and make it smoother and this gets us started in the right direction.
My biggest problem was SnD combo clipping and using up combo points needed for Evis. This is the least abusive combo clipping version I came up with. For a prolonged fight SnD may drop off a few secs so keep an eye on it.
If I was going to be killing bosses I’d probably put Revealing strike, SnD and finishers on separate keys to use as needed but this works fine for quick kills. I’d keep the Snd and Revealing strike opener though.
I have Shadowstep on a separate key for my play style but taking the Cloak and Dagger talent on the forth tier would even be lazier :).
Talents: 3212221 Marked for Death being the only one used in the macro so others are interchangeable.
Glyphs: Energy, Energy Flows, Sprint
</p><p>GS 6.2 Single and AoE Macro</p>`
– Combat Rogue
Sequences[‘COMBURST’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/cancelaura Blade Flurry
/targetenemy [noharm][dead]
/startattack
/cast [nostealth,nocombat] Stealth
]],
“/castsequence [nochanneling] reset=target Revealing Strike, Slice and Dice,null”,
“/cast [combat,nochanneling] Adrenaline Rush”,
“/castsequence [nochanneling] reset=combat Sinister Strike,Sinister Strike,Sinister Strike,Sinister Strike,Eviscerate”,
“/castsequence [nochanneling] reset=combat Marked For Death, Kidney Shot”,
“/cast [nochanneling] Killing Spree”,
“/castsequence [nochanneling] reset=35 Revealing Strike,Slice and Dice”,
PostMacro = [[
/use [combat] 13
/use [combat] 14
]],
}
Sequences[‘COMBURSTAOE’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/cast [nomod] !Blade Flurry
/targetenemy [noharm][dead]
/startattack
/cast [nostealth,nocombat] Stealth
]],
“/castsequence [nochanneling] reset=target Revealing Strike, Slice and Dice,null”,
“/cast [combat,nochanneling] Adrenaline Rush”,
“/castsequence [nochanneling] reset=combat Sinister Strike,Sinister Strike,Sinister Strike,Sinister Strike,Crimson Tempest”,
“/cast [nochanneling] Killing Spree”,
PostMacro = [[
/use [combat] 13
/use [combat] 14
]],
}
`