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  • Profile photo of MikeMike
    First Sergeant
    Post count: 76

    No GSE.lua and old gs-core.lua gives the following error on first start:

    Storage mk_blood was imported with the following errors. No Help Information Available

    All the ‘imported’ onces areliested below key [0] rather than key [6]

    i do not know if that is important.

    and the spec id is listed within the macro, and

    ["SpecID"] = 0,

    for the whole block.

    I changed 0 to the correct ID in that block -> still no macro
    I moved that block under [6] -> still no macro

    If i show all macros i see them all – but they have only one version and no casts listed on that page in gs.

    If looks to me like if the import simply fails.

    Profile photo of TimothyLukeTimothyLuke
    Conqueror
    (Addon Dev)
    Draik <Vinum et Feminae> of Nagrand -US Level 110 Blood Elf Paladin

    Recent Activity

    Post count: 591

    Yes – GSE2 has a very different syntax to GSE1.

    You need to make this:

    be

    PreMacro does different things than it did in GSE1.

    BattleNet: TimothyLuke#1860
    WowLazyMacros/Curse/GitHub/WowInterface: TimothyLuke

    Most Commonly Played Characters:
    Huldrych@Dath'Remar
    Draik@Nagrand

    Profile photo of TimothyLukeTimothyLuke
    Conqueror
    (Addon Dev)
    Draik <Vinum et Feminae> of Nagrand -US Level 110 Blood Elf Paladin

    Recent Activity

    Post count: 591

    No GSE.lua and old gs-core.lua gives the following error on first start:

    Storage mk_blood was imported with the following errors. No Help Information Available

    All the ‘imported’ onces areliested below key [0] rather than key [6]

    i do not know if that is important.
    and the spec id is listed within the macro, and
    ["SpecID"] = 0,
    for the whole block.
    I changed 0 to the correct ID in that block -> still no macro I moved that block under [6] -> still no macro
    If i show all macros i see them all – but they have only one version and no casts listed on that page in gs.
    If looks to me like if the import simply fails.

    No the import works but its not storing the macro into you CLASS. Everything in GSELibrary[0] is in no mans land. You need to go to options to show all macros and then edit this one and change its Specialisation and save it. Then you can turn off show all macros

    [“SpecID”] = “Death Knight”, is not a valid entry. It needs to be a number. This was a bug in earlier versions of GSE2.

    BattleNet: TimothyLuke#1860
    WowLazyMacros/Curse/GitHub/WowInterface: TimothyLuke

    Most Commonly Played Characters:
    Huldrych@Dath'Remar
    Draik@Nagrand

    avatarPsychodelic
    Grunt
    Post count: 30

    Im sorry for my question but i try to install beta client of curse and it was not successful so my question is how can i get GSE2

    Profile photo of MikeMike
    First Sergeant
    Post count: 76

    You need to go to options to show all macros and then edit this one and change its Specialisation and save it. Then you can turn off show all macros

    That i tried to no avail.

    1. /gs
    2. alle the [0] Entries are shown
    3. pick an and edit
    4. change ‘Specialisation/Class ID’ from ‘all’ to spec
    5. save button not responding
    6. Only 1 sequence is showing, and that page is empty at all

    I have only those folders in addon:

    GSE
    GS-core

    Do i miss something?

    avatarPsychodelic
    Grunt
    Post count: 30

    Message: Interface\AddOns\GSE\API\Storage.lua:208: attempt to concatenate field ‘StepFunction’ (a nil value)
    Time: 01/11/17 04:48:43
    Count: 1
    Stack: Interface\AddOns\GSE\API\Storage.lua:208: in function ExportSequence’
    Interface\AddOns\GSE\GUI\Viewer.lua:240: in function
    GUILoadSequence’
    Interface\AddOns\GSE\GUI\Viewer.lua:148: in function <Interface\AddOns\GSE\GUI\Viewer.lua:144>
    (tail call): ?
    [C]: ?
    [string “safecall Dispatcher[3]”]:9: in function <[string “safecall Dispatcher[3]”]:5>
    (tail call): ?
    Interface\AddOns\GSE\Lib\AceGUI-3.0\AceGUI-3.0.lua:314: in function Fire’
    …GSE\Lib\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:442: in function <…GSE\Lib\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:433>
    (tail call): ?
    [C]: ?
    [string “safecall Dispatcher[3]”]:9: in function <[string “safecall Dispatcher[3]”]:5>
    (tail call): ?
    Interface\AddOns\GSE\Lib\AceGUI-3.0\AceGUI-3.0.lua:314: in function
    Fire’
    …b\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:353: in function <…b\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:343>

    Donny Rokk
    Grunt
    Post count: 16

    No the import works but its not storing the macro into you CLASS. Everything in GSELibrary[0] is in no mans land. You need to go to options to show all macros and then edit this one and change its Specialisation and save it. Then you can turn off show all macros

    I updated my GSE this morning, then tried to import as per your instructions. I went in, changed the specialization, saved it, reloaded, and dragged the icon to my bar. Everything worked until I logged out and logged back in. The icon was gone from my bar. However, loading /gs brought up the list of macros for my spec and it was listed there. But when I went in to edit it, the specialization was blank again. It seems like GSE isn’t saving the Saved specialization somehow?

    Chad Craven
    Grunt
    Post count: 10

    tim your doing a great job brotha ! keep it up and send me a link for a donation for ya !(might not be that much but would love to help ya a lil bit)
    and if its any help here is the code i keep getting when i log in

    Message: Interface\AddOns\GS-Core\Core.lua:180: attempt to call global ‘GSTRUnEscapeSequence’ (a nil value)
    Time: 01/11/17 10:27:45
    Count: 1
    Stack: Interface\AddOns\GS-Core\Core.lua:180: in function <Interface\AddOns\GS-Core\Core.lua:176>
    Interface\AddOns\GS-Core\Core.lua:568: in function GSUpdateSequence’
    Interface\AddOns\GS-Core\Core.lua:215: in function
    GSReloadSequences’
    Interface\AddOns\GS-Core\Core.lua:422: in function <Interface\AddOns\GS-Core\Core.lua:386>
    Interface\AddOns\GS-Core\Core.lua:463: in function <Interface\AddOns\GS-Core\Core.lua:448>

    Locals: name = “BM_MT”
    sequence = <table> {
    1 = “/cast Dire Beast”
    2 = “/cast [combat] Multi-Shot”
    3 = “/cast [combat] A Murder of Crows”
    4 = “/cast [mod:alt,combat] Kill Command”
    PostMacro = “/cast Aspect of the Wild
    /startattack [@target,exists]

    authorversion = “v0.3 – Patch: 7.1.0 (Legion Release)”
    author = “HiroYakamura”
    version = 1
    StepFunction = ” limit = limit or 1
    if step == limit then
    limit = limit % #macros + 1
    step = 1
    else
    step = step % #macros + 1
    end

    helpTxt = “Multi-Target – Talent: 2112112 – Use SHIFT modifier to align Aspect of the Wild with Beastial Wrath (BW) by delaying BW execution – USE ALT Modifier during Bloodlust Phase to make use of Kill Command in AOE – Makes sure to PrePot with Potion of Prolonged Power 1 second before Boss pull”
    specID = 253
    PreMacro = “/targetenemy [noharm][dead]
    /petattack
    /cast [nomod:shift,combat] Bestial Wrath
    /cast [nomod:shift,combat] Aspect of the Wild

    source = “GS-HunterMacros”
    }
    button = BM_MT {
    0 = <userdata>
    WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
    SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
    Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
    UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
    }
    (*temporary) = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
    (*temporary) = BM_MT {
    0 = <userdata>
    WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
    SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
    Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
    UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
    }
    (*temporary) = “name, macros = self:GetName(), newtable([=======[”
    (*temporary) = <function> defined =[C]:-1
    (*temporary) = “]=======],[=======[”
    (*temporary) = <function> defined =[C]:-1
    (*temporary) = nil
    (*temporary) = <table> {
    1 = “/cast Dire Beast”
    2 = “/cast [combat] Multi-Shot”
    3 = “/cast [combat] A Murder of Crows”
    4 = “/cast [mod:alt,combat] Kill Command”
    PostMacro = “/cast Aspect of the Wild
    /startattack [@target,exists]

    authorversion = “v0.3 – Patch: 7.1.0 (Legion Release)”
    author = “HiroYakamura”
    version = 1
    StepFunction = ” limit = limit or 1
    if step == limit then
    limit = limit % #macros + 1
    step = 1
    else
    step = step % #macros + 1
    end

    helpTxt = “Multi-Target – Talent: 2112112 – Use SHIFT modifier to align Aspect of the Wild with Beastial Wrath (BW) by delaying BW execution – USE ALT Modifier during Bloodlust Phase to make use of Kill Command in AOE – Makes sure to PrePot with Potion of Prolonged Power 1 second before Boss pull”
    specID = 253
    PreMacro = “/targetenemy [noharm][dead]
    /petattack
    /cast [nomod:shift,combat] Bestial Wrath
    /cast [nomod:shift,combat] Aspect of the Wild

    source = “GS-HunterMacros”
    }
    (*temporary) = “attempt to call global ‘GSTRUnEscapeSequence’ (a nil value)”
    GSFixSequence = <function> defined @Interface\AddOns\GS-Core\Core.lua:167
    preparePreMacro = <function> defined @Interface\AddOns\GS-Core\Core.lua:81
    L = <table> {
    is unknown. = ” is unknown.”
    No value = “No value”
    As GS-E is updated, there may be left over macros that no longer relate to sequences. This will check for these automatically on logout. Alternatively this check can be run via /gs cleanorphans = “As GS-E is updated, th

    avatarwalt
    First Sergeant
    Post count: 80

    Why dont you all use the quick fix until he can fix it the quick fix works great

    Chad Craven
    Grunt
    Post count: 10

    mainly cause i dont under stand how to apply it

Viewing 10 posts - 51 through 60 (of 242 total)

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