how to not cast if already up..

ok so in a macro like

castsequence 0,0,0,

if you have expose armor up already or recuperate is there any way to save the combo point by adding something that says the skills is already up skip skill

also is there anyway when using , to tell macro to skip a skill if its on cd or you don’t have the combo point and move onto the next?

Hello Miller, I believe there is no other way to achieve this but to do it manually. The macro mechanics do not allow for this to happen, there are not conditions available for queuing an ability or to check and skip.

ok thanks