Legion beta MM

this is what I have come up with so far

/castsequence Arcane Shot,Aimed Shot,Arcane Shot,Arcane Shot
/castsequence reset=30 Head Shot
/castsequence reset=5 Marked Shot

no addons work at this time so its just a normal macro

ok GS is working so I have come up with this
Talents are 3,3,1,3,1,2,2,

Sequences['MmSingle'] = {
StepFunction = [[
	limit = limit or 1
	if step == limit then
		limit = limit % #macros + 1
		step = 1
	else
		step = step % #macros + 1
	end
]],
PreMacro = [[
/targetenemy [noharm][dead]
/cast Rapid Fire
]],
	'/cast !Head Shot',
	'/castsequence [nochanneling] Arcane Shot,Aimed Shot,Arcane Shot,Arcane Shot',
	'/cast [nochanneling] Aimed Shot',
	'/cast [nochanneling] !Marked Shot',
PostMacro = [[
/startattack
/petattack
/script UIErrorsFrame:Clear()
]],
}

and a AoE

Sequences['MmAoe'] = {
StepFunction = [[
	limit = limit or 1
	if step == limit then
		limit = limit % #macros + 1
		step = 1
	else
		step = step % #macros + 1
	end
]],
PreMacro = [[
/targetenemy [noharm][dead]
/cast Rapid Fire
]],
	'/cast !Head Shot',
	'/castsequence [nochanneling] Multi-Shot,Aimed Shot,Multi-Shot,Multi-Shot',
	'/cast [nochanneling] Aimed Shot',
	'/cast [nochanneling] !Marked Shot',
PostMacro = [[
/startattack
/petattack
/script UIErrorsFrame:Clear()
]],
}

have fun lol

Try these. They seem to put me in decent shape against the starting broken shore stuff.


Sequences["MarksST"] = {
StepFunction = [[
	limit = limit or 1
	if step == limit then
		limit = limit % #macros + 1
		step = 1
	else
		step = step % #macros + 1
	end
]],
PreMacro = [[
/console Sound_EnableSFX 0
/targetenemy [noharm][dead]
]],
	[[/cast [nochanneling] Windburst;]],
	[[/cast [nochanneling] Aimed Shot;]],
	[[/cast [nochanneling] Marked Shot;]],
	[[/cast [talent:6/1] A Murder of Crows;[talent:6/2] Barrage;[talent:6/3] Volley;]],
	[[/cast [nochanneling, combat] Trueshot]],
	[[/cast [nochanneling, talent:7/2] Headshot;]],
	[[/cast [nochanneling, talent:7/1] Sidewinders; [nochanneling] Arcane Shot;]],
PostMacro = [[
/startattack
/petattack [@target,harm]
/use [combat]13
/use [combat]14
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
]],
}

Sequences["MarksAoE"] = {
StepFunction = [[
	limit = limit or 1
	if step == limit then
		limit = limit % #macros + 1
		step = 1
	else
		step = step % #macros + 1
	end
]],
PreMacro = [[
/console Sound_EnableSFX 0
/targetenemy [noharm][dead]
]],
	[[/cast [nochanneling] Windburst;]],
	[[/cast [nochanneling] Aimed Shot;]],
	[[/cast [nochanneling] Marked Shot;]],
	[[/cast [talent:6/1] A Murder of Crows;[talent:6/2] Barrage;[talent:6/3] Volley;]],
	[[/cast [nochanneling, combat] Trueshot]],
	[[/cast [nochanneling, talent:7/2] Headshot;]],
	[[/cast [nochanneling, talent:7/1] Sidewinders; [nochanneling] Multi-Shot;]],
PostMacro = [[
/startattack
/petattack [@target,harm]
/use [combat]13
/use [combat]14
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
]],
}

I will give it a go I just made mine when I was in org on the training dummies looks like hunters are off to a good start with the macros so far

What talents have you gone with

That will let you play around with the various talent builds. I personally have been using 1323321

This is what i use in Legion, plays very smooth for me. I don’t switch to another macro between single target and AoE. I switch talents!

talents: Single Target
http://legion.wowhead.com/talent-calc/hunter/marksmanship/MLNz

talents: Multiple Targets (AoE)
http://legion.wowhead.com/talent-calc/hunter/marksmanship/MnC0

talents: Questing in Legion
http://legion.wowhead.com/talent-calc/hunter/marksmanship/MTQ0

Sequences["Markman"] = { StepFunction = [[ limit = limit or 1 if step == limit then limit = limit % #macros + 1 step = 1 else step = step % #macros + 1 end ]], PreMacro = [[ /console Sound_EnableSFX 0 /targetenemy [noharm][dead] /cast [combat][@focus,help][help][@pet,exists][nochanneling] Misdirection /cast [@pet,exists][nochanneling][nocombat] Fetch ]], [[/cast [nochanneling, talent:2/2] Black Arrow;]], [[/cast [nochanneling, talent:7/1] Sidewinders; [nochanneling] Arcane Shot;]], [[/cast [nochanneling] Marked Shot;]], [[/cast [nochanneling, talent:7/1] Sidewinders; [nochanneling] Arcane Shot;]], [[/cast [nochanneling] Marked Shot;]], [[/cast [nochanneling] Aimed Shot;]], [[/cast [nochanneling, combat] Trueshot]], [[/cast [nochanneling, talent:7/2] Headshot;]], [[/cast [nochanneling] Windburst;]], [[/cast [nochanneling] Aimed Shot;]], [[/cast [nochanneling, talent:6/1] A Murder of crows;[nochanneling, talent:6/2] Barrage;]],

PostMacro = [[
/startattack
/petattack [@target,harm]
/use [combat]13
/use [combat]14
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
]],
}

just to put in code

Sequences[“Markman”] = {
 StepFunction = [[
 limit = limit or 1
 if step == limit then
 limit = limit % #macros + 1
 step = 1
 else
 step = step % #macros + 1
 end
 ]],
 PreMacro = [[
 /console Sound_EnableSFX 0
 /targetenemy [noharm][dead]
 /cast [combat][@focus,help][help][@pet,exists][nochanneling] Misdirection
 /cast [@pet,exists][nochanneling][nocombat] Fetch
 ]],
 [[/cast [nochanneling, talent:2/2] Black Arrow;]],
 [[/cast [nochanneling, talent:7/1] Sidewinders; [nochanneling] Arcane Shot;]],
 [[/cast [nochanneling] Marked Shot;]],
 [[/cast [nochanneling, talent:7/1] Sidewinders; [nochanneling] Arcane Shot;]],
 [[/cast [nochanneling] Marked Shot;]],
 [[/cast [nochanneling] Aimed Shot;]],
 [[/cast [nochanneling, combat] Trueshot]],
 [[/cast [nochanneling, talent:7/2] Headshot;]],
 [[/cast [nochanneling] Windburst;]],
 [[/cast [nochanneling] Aimed Shot;]],
 [[/cast [nochanneling, talent:6/1] A Murder of crows;[nochanneling, talent:6/2] Barrage;]],

PostMacro = [[
 /startattack
 /petattack [@target,harm]
 /use [combat]13
 /use [combat]14
 /script UIErrorsFrame:Hide();
 /console Sound_EnableSFX 1
 ]],
 }

why cant I get this one to work it seems everytime I try it doesn’t activate the macro I’m copying exactly MarksST and have gnome sequencer on note pad I copy your macro into my folder not in game when I do it I save it in my folder then type in MarksST and it doenst work I even skip a space from my last macro

What version of GS are you using as I had to download GS Enhanced to get it to work but it keeps saying the sequence as well as firing it off

New with GS-E 0.7 works very good

Sequences['MMS'] = {
author='Nano@Beta Max Level PvP',
specID= 254,
helpTxt = 'Talents: 3113122',
PreMacro=[[
/targetenemy [noharm][dead]
/cast Trueshot
]],
icon='Ability_Hunter_FocusedAim',
'/cast [nochanneling] !Arcane Shot',
'/cast [nochanneling] !Marked Shot',
'/cast [nochanneling] Windburst',
'/cast [nochanneling] !Aimed Shot',
'/cast [nochanneling] Piercing Shot',
'/cast [nochanneling] !Arcane Shot',
'/cast [nochanneling] !Marked Shot',
PostMacro=[[
/startattack
/petattack
]],
}

And a AOE as well

Sequences['MMAOE'] = {
author='Nano@Beta Max Level PvP',
specID= 254,
helpTxt = 'Talents: 3113122',
PreMacro=[[
/targetenemy [noharm][dead]
/cast Trueshot
]],
icon='Ability_Hunter_FocusedAim',
'/cast [nochanneling] !Multi-shot',
'/cast [nochanneling] !Marked Shot',
'/cast [nochanneling] Windburst',
'/cast [nochanneling] !Aimed Shot',
'/cast [nochanneling] Piercing Shot',
'/cast [nochanneling] !Multi-shot',
'/cast [nochanneling] !Marked Shot',
PostMacro=[[
/startattack
/petattack
]],
}

This is just a test on Beta at max lvl and I have put Barrage on its own key bind so I can choose when to fire it off cos its still a bitch that pulls everthing lol