This is my Mage Frost works well good with good dps
—Mage—
—Frost—
—Talents 3-3-2-2-3-1-3
Glyphs are Icy Veins, Splitting Ice
Sequences[‘Frosty’] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/cast Frostbolt’,
‘/cast Ice Lance’,
‘/cast Ice Ward’,
‘/cast Mirror Image’,
‘/cast Ice Nova’,
‘/cast Frostfire Bolt’,
‘/cast Frozen Orb’,
‘/cast Spellsteal’,
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
/cast [combat]Ice Barrier
/cast [combat]Ice Floes
/cast [combat]Icy Veins
]],
}
Tja Robert, kan du lägga in din seq med hjälp av CODE tabben?? det är risk för att det blir fel annars
ty
sköt om sig!! =)
fattar inte vad du menar CODE den funkar bra utan det coden eller menar du detta här
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
—Mage—
—Frost—
—Talents 3-3-2-2-3-1-3
Glyphs are Icy Veins, Splitting Ice
helt ny å den funkar bra
Sequences[‘Frost1’] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/cast Frostbolt’,
‘/cast Ice Lance’,
‘/cast Ice Ward’,
‘/cast Comet Storm’,
‘/cast Frost Bomb’,
‘/cast Frostfire Bolt’,
‘/cast Frozen Orb’,
‘/cast Spellsteal’,
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
/cast [combat]Ice Barrier
/cast [combat]Ice Floes
/cast [combat]Icy Veins
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
/cast [combat]Ice Barrier
/cast [combat]Ice Floes
/cast [combat]Icy Veins
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}
Talents are 3,3,2,2,3,3,3
Glyphs are Icy Veins, Splitting Ice
update
Sequences[‘Free’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/castsequence [nochanneling] reset=25 !Waterbolt,Frostbolt,Frostbolt’,
‘/cast [nochanneling] Frostbolt’,
‘/cast [nochanneling] Ice Lance’,
‘/cast [nochanneling] Ice Ward’,
‘/castsequence [nochanneling] Comet Storm’,
‘/cast [nochanneling] Ice Nova’,
‘/cast [nochanneling] Frostfire Bolt’,
‘/cast [nochanneling] Frozen Orb’,
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
/cast [combat]Ice Barrier
/cast [combat]Ice Floes
/cast [combat]Icy Veins
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}
can you put it in code please ?
okay is completely new at this so I do not know what you mean by ‘code’ should you use them up there b i ling del img uI oI /li code clase tags ???
don’t know either Robert.
but when i copy it like its posted now and paste it in sequence.lua it doesn’t work.
doesn’t happen with the macro’s posted here in the code box
Sequences['Free'] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
]],
'/castsequence [nochanneling] reset=25 !Waterbolt,Frostbolt,Frostbolt',
'/cast [nochanneling] Frostbolt',
'/cast [nochanneling] Ice Lance',
'/cast [nochanneling] Ice Ward',
'/castsequence [nochanneling] Comet Storm',
'/cast [nochanneling] Ice Nova',
'/cast [nochanneling] Frostfire Bolt',
'/cast [nochanneling] Frozen Orb',
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
/cast [combat]Ice Barrier
/cast [combat]Ice Floes
/cast [combat]Icy Veins
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}
[quote quote=27695]Talents are 3,3,2,2,3,3,3
Glyphs are Icy Veins, Splitting Ice
update
Sequences[‘Free’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/castsequence [nochanneling] reset=25 !Waterbolt,Frostbolt,Frostbolt’,
‘/cast [nochanneling] Frostbolt’,
‘/cast [nochanneling] Ice Lance’,
‘/cast [nochanneling] Ice Ward’,
‘/castsequence [nochanneling] Comet Storm’,
‘/cast [nochanneling] Ice Nova’,
‘/cast [nochanneling] Frostfire Bolt’,
‘/cast [nochanneling] Frozen Orb’,
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
/cast [combat]Ice Barrier
/cast [combat]Ice Floes
/cast [combat]Icy Veins
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}
[/quote]
Talents are 3,3,2,2,3,3,3
Glyphs are Icy Veins, Splitting Ice
update
Sequences[‘Free’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/castsequence [nochanneling] reset=25 !Waterbolt,Frostbolt,Frostbolt’,
‘/cast [nochanneling] Frostbolt’,
‘/cast [nochanneling] Ice Lance’,
‘/cast [nochanneling] Ice Ward’,
‘/castsequence [nochanneling] Comet Storm’,
‘/cast [nochanneling] Ice Nova’,
‘/cast [nochanneling] Frostfire Bolt’,
‘/cast [nochanneling] Frozen Orb’,
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
/cast [combat]Ice Barrier
/cast [combat]Ice Floes
/cast [combat]Icy Veins
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}
Hej Robert, om du tittar över rutan du skriver i så näst längst till höger står det Code klicka på den och
skriv det du vill ha i och avsluta med samma sak klicka på code
Sequences[‘Free’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/castsequence [nochanneling] reset=25 !Waterbolt,Frostbolt,Frostbolt’,
‘/cast [nochanneling] Frostbolt’,
‘/cast [nochanneling] Ice Lance’,
‘/cast [nochanneling] Ice Ward’,
‘/castsequence [nochanneling] Comet Storm’,
‘/cast [nochanneling] Ice Nova’,
‘/cast [nochanneling] Frostfire Bolt’,
‘/cast [nochanneling] Frozen Orb’,
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
/cast [combat]Ice Barrier
/cast [combat]Ice Floes
/cast [combat]Icy Veins
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}