Max's Fury 3/18

Sequences['Furious'] = {
PreMacro = [[
/console Sound_EnableSFX 0
/targetenemy [noharm][dead]
]],
'/cast Heroic Throw',
	'/cast Charge',
	'/castsequence reset=combat Wild Strike,Whirlwind',
	'/cast Raging Blow',
	'/cast [combat] Dragon Roar',
	'/cast Victory Rush',
	'/cast Execute',
	'/cast [combat] Recklessness',
	'/cast [combat] Avatar',
	'/cast Raging Blow',
	'/castsequence reset=combat Wild Strike,Whirlwind',
	'/cast Bloodthirst',
PostMacro = [[
/cast [combat] Blood Fury
/cast [combat] Berserker Rage
/startattack
/use [combat]13
/use [combat]14
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
]],
}

Talents
2113311

All macros tested by me. Some code stolen from users of these boards, most notably Beef Wellington, and modified for my own use. Hope they work out for you.

All of these Macros require GnomeSenquencer, correct?

[quote quote=28038]All of these Macros require GnomeSenquencer, correct?

[/quote]

Yes. you are correct.

Any particular reason you have whirlwind in this macro?

nice work. i use a lot of your macros max.

Sequences['Furious'] = {
PreMacro = [[
/console Sound_EnableSFX 0
/targetenemy [noharm][dead]
]],
'/cast Bloodthirst',
	'/castsequence reset=combat Wild Strike',
	'/cast Raging Blow',
	'/cast [combat] Dragon Roar, Storm Bolt',
	'/cast Victory Rush',
	'/cast Execute',
	'/cast [combat] Recklessness',
	'/cast [combat] Bloodbath, Bladestorm',
	'/cast Raging Blow',
	'/castsequence reset=combat Wild Strike',
	'/cast Bloodthirst',
PostMacro = [[
/cast [combat] Berserker Rage
/startattack
/use [combat]13
/use [combat]14
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
]],
}

Yeah? I am confused why you posted this macro? Is it a correction or something from the original post?