My leveling Macro

Well This is the macro I use for leveling. Seems to work well, I added only a few things to the original authors macro and use the same talents. It does seem to work well as it just skips over what you don’t have. I do have a programmable mouse and it can cause you troubles if you keep the auto repeat button depressed in a dungeon… For some reason the others in the group tend to get annoyed when your pet runs off and aggro’s everything.

Sequences[‘BMlevld’] = {
specID = 253,
author = “Rod Stenberg - Urprey, Garrash”,
helpTxt = “One Button - Talent: 3312111”,
StepFunction = GSStaticPriority,
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
/cast [nopet,nodead]Call Pet 1;[@pet,dead]Heart of the Phoenix
/petattack [@target,harm]
/petautocastoff [group] Growl
/petautocaston [nogroup] Growl
]],
‘/cast [nochanneling] Kill Command’,
‘/cast [@pet,dead]Revive Pet’,
‘/cast [@pet,nogroup]Misdirection’,
‘/cast [combat][nochanneling] Bestial Wrath’,
‘/cast [nochanneling] A Murder of Crows’,
‘/cast [nochanneling] Stampede’,
‘/cast [nochanneling] Dire Beast’,
‘/cast [nochanneling] Cobra Shot’,
‘/cast [nochanneling] chimaera shot’,
‘/cast [nochanneling] Multi-shot’,
PostMacro = [[
/startattack
/petattack
/cast [combat]Blood Fury
/cast [combat] Aspect of the Wild
/cast Mend Pet
/use [combat]13
/use [combat]14
]],
}

Sequences[‘BMlevld’] = {
specID = 253,
author = “Rod Stenberg – Urprey, Garrash”,
helpTxt = “One Button – Talent: 3312111”,
StepFunction = GSStaticPriority,
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
/cast [nopet,nodead]Call Pet 1;[@pet,dead]Heart of the Phoenix
/petattack [@target,harm]
/petautocastoff [group] Growl
/petautocaston [nogroup] Growl
]],
‘/cast [nochanneling] Kill Command’,
‘/cast [@pet,dead]Revive Pet’,
‘/cast [@pet,nogroup]Misdirection’,
‘/cast [combat][nochanneling] Bestial Wrath’,
‘/cast [nochanneling] A Murder of Crows’,
‘/cast [nochanneling] Stampede’,
‘/cast [nochanneling] Dire Beast’,
‘/cast [nochanneling] Cobra Shot’,
‘/cast [nochanneling] chimaera shot’,
‘/cast [nochanneling] Multi-shot’,
PostMacro = [[
/startattack
/petattack
/cast [combat]Blood Fury
/cast [combat] Aspect of the Wild
/cast Mend Pet
/use [combat]13
/use [combat]14
]],
}

I would alter your /petattack from /petattack [@target,harm] to /petattack [@target,exists]

This will stop your pet from pulling everything and only attack what you have targeted.

Thank you

SWEET!!! Thank you!

not working just because it was simply just copy poste in a code screen but problem then is that the "and ’ are wrong so i changed everything.

Sequences['BMlevld'] = {
specID = 253,
author = "Rod Stenberg – Urprey, Garrash",
helpTxt = "One Button – Talent: 3312111",
StepFunction = GSStaticPriority,
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
/cast [nopet,nodead]Call Pet 1;[@pet,dead]Heart of the Phoenix
/petattack [@target,exists]
/petautocastoff [group] Growl
/petautocaston [nogroup] Growl
]],
'/cast [nochanneling] Kill Command',
'/cast [@pet,dead]Revive Pet',
'/cast [@pet,nogroup]Misdirection',
'/cast [combat][nochanneling] Bestial Wrath',
'/cast [nochanneling] A Murder of Crows',
'/cast [nochanneling] Stampede',
'/cast [nochanneling] Dire Beast',
'/cast [nochanneling] Cobra Shot',
'/cast [nochanneling] chimaera shot',
'/cast [nochanneling] Multi-shot',
PostMacro = [[
/startattack
/petattack
/cast [combat]Blood Fury
/cast [combat] Aspect of the Wild
/cast Mend Pet
/use [combat]13
/use [combat]14
]],
}

and changed the petattack

Might want to remove the extra /petattack from the Postmacro, it’s already added into the Pre so it’s not needed.

Macro not working!GS-sequenceditor:DEBUG (string "GS-SequencEditor):1:unexpected symbol near ‘?’

Hello Guys!

Anyone can help me, how can stop the auto targeting?

i try skip the /targetenemy lines and /startattack but not work. (btw i like this macro :slight_smile: )

Ty

T.

[quote quote=32735]Hello Guys!
Anyone can help me, how can stop the auto targeting?
i try skip the /targetenemy lines and /startattack but not work. (btw i like this macro ??? )
Ty
T.
[/quote]

Can you use this in the Pre and will stop macro dead if there’s no target?

/stopmacro [@playertarget, noexists]