Just an update of this macro. I have been playing with this macro since Patch 7.3 launched minus raiding and time-walking on my main and everything seems to still work some people have addressed an error when using it but I can’t seem to get the error. I think I figured out to stop the macro from stopping when you go into stealth or shadow dance. Thanks to Omegatoons and Saifyn for testing, and to Cym for teaching me about loops in macros.
I am also using razer synapse set at 0.119 ms at a lag rate of 220-240ms in game
as for the GSE code
Sequences['Subby'] = {
-- This Sequence was exported from GSE 2.1.03.
Author="Katinda@Thrall",
SpecID=261,
Talents = "1113213",
Helplink = "https://wowlazymacros.com/forums/topic/my-sub-rotation-macro/",
Help = [[you can use talent 2/1 or 2/2 and talent 7/2 or 7/3]],
Default=1,
Raid=2,
PVP=3,
Dungeon=2,
Heroic=2,
Mythic=2,
MacroVersions = {
[1] = {
Combat=true,
Trinket1=true,
Trinket2=true,
StepFunction = "Sequential",
LoopLimit=5,
KeyPress={
"/targetenemy [noharm][dead]",
"/cast [@focus] Tricks of the Trade",
"/cast [nostealth,nocombat] Stealth",
"/cast [mod:alt] Shadowstep",
"/cast [stealth] Shadowstrike",
},
PreMacro={
"/cast Backstab",
"/cast Nightblade",
"/cast Shadow Dance",
"/cast Shadowstrike",
"/cast Symbols of Death",
"/cast Shadowstrike",
"/cast Eviscerate",
"/cast Shadowstrike",
"/cast Backstab",
"/cast [talent:7/3] Death from Above",
"/cast Goremaw's Bite",
"/cast Shadow Dance",
"/cast Shadowstrike",
"/cast Eviscerate",
"/cast Shadowstrike",
"/cast Shadowstrike",
},
"/cast Goremaw's Bite",
"/castsequence reset=combat Backstab, Backstab, Backstab, Nightblade, Backstab, Backstab, Backstab, Eviscerate, Backstab, Backstab, Backstab, Eviscerate, Nightblade, Backstab, Backstab, Backstab, Eviscerate",
"/castrandom Backstab, Goremaw's Bite",
PostMacro={
},
KeyRelease={
"/cast Shadow Blades",
"/cast Symbols of Death",
"/cast [talent:7/2] Marked for Death",
},
},
[2] = {
Combat=true,
Trinket1=true,
Trinket2=true,
StepFunction = "Sequential",
LoopLimit=5,
KeyPress={
"/targetenemy [noharm][dead]",
"/cast [@focus] Tricks of the Trade",
"/cast [nostealth,nocombat] Stealth",
"/cast [mod:alt] Shadowstep",
"/cast [stealth] Shadowstrike",
},
PreMacro={
"/cast Backstab",
"/cast Nightblade",
"/cast Shadow Dance",
"/cast Shadowstrike",
"/cast Symbols of Death",
"/cast Shadowstrike",
"/cast Eviscerate",
"/cast Shadowstrike",
"/cast Backstab",
"/cast Vanish",
"/cast [talent:7/3] Death from Above",
"/cast Goremaw's Bite",
"/cast Shadow Dance",
"/cast Shadowstrike",
"/cast Eviscerate",
"/cast Shadowstrike",
"/cast Shadowstrike",
},
"/cast Goremaw's Bite",
"/castsequence reset=combat Backstab, Backstab, Backstab, Nightblade, Backstab, Backstab, Backstab, Eviscerate, Backstab, Backstab, Backstab, Eviscerate, Nightblade, Backstab, Backstab, Backstab, Eviscerate",
"/castrandom Backstab, Goremaw's Bite",
PostMacro={
},
KeyRelease={
"/cast Shadow Blades",
"/cast Symbols of Death",
"/cast [talent:7/2] Marked for Death",
},
},
[3] = {
Combat=true,
Trinket1=true,
Trinket2=true,
StepFunction = "Sequential",
LoopLimit=5,
KeyPress={
"/targetenemy [noharm][dead]",
"/cast [@focus] Tricks of the Trade",
"/cast [nostealth,nocombat] Stealth",
"/cast [mod:alt] Shadowstep",
"/cast [stealth] Cheap Shot",
},
PreMacro={
"/cast Backstab",
"/cast Nightblade",
"/cast Shadow Dance",
"/cast Shadowstrike",
"/cast Symbols of Death",
"/cast Shadowstrike",
"/cast Eviscerate",
"/cast Shadowstrike",
"/cast Backstab",
"/cast Vanish",
"/cast [talent:7/3] Death from Above",
"/cast Goremaw's Bite",
"/cast Shadow Dance",
"/cast Kidney Shot",
"/cast Eviscerate",
"/cast Shadowstrike",
"/cast Shadowstrike",
},
"/cast Goremaw's Bite",
"/castsequence reset=combat Backstab, Backstab, Backstab, Kidney Shot, Backstab, Backstab, Backstab, Eviscerate, Backstab, Backstab, Backstab, Eviscerate, Kidney Shot, Backstab, Backstab, Backstab, Eviscerate",
"/castrandom Backstab, Goremaw's Bite, Kidney Shot",
PostMacro={
},
KeyRelease={
"/cast Shadow Blades",
"/cast Symbols of Death",
"/cast [talent:7/2] Marked for Death",
},
},
},
}
Please be nice about the thing I messed up or that I should change. please tell why I should change it and I will.