Need help plz!

Trying to get a macro working. Really new to this so bare with me plz. Trying to make a macro that builds up rage to 100. Then, when Frothing Berserker goes of i want to be able to press shift to get Rampage to go of. Also i would like it to, if there is a CD ready for Avatar, Battle Cry or Odyn’s Fury to be pressed before Rampage.
This is how the macro looks. It may be all wrong but u should get a pretty good Picture of what i am trying to do.

Sequences[‘mjFury’] = {
– This Sequence was exported from GSE 2.0.14.
Author=“Redone@MJ”,
SpecID=72,
Talents = “1232232”,
Default=1,
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast [combat] Battle Cry”,
},
PreMacro={
“/cast Piercing Howl”,
},
“/cast Execute”,
“/cast [mod:Shift] Avatar”,
“/cast [mod:Shift] Odyn’s Fury”,
“/cast [mod:Shift] Battle Cry”,
“/cast [mod:Shift] Rampage”,
“/cast Bloodthirst”,
“/cast Raging Blow”,
“/cast Furious Slash”,
PostMacro={
},
KeyRelease={
“/startattack”,
“/cast [combat] Bloodthirst”,
},
},
},
}

Hope someone can help me.

Sequences[‘mjFury’] = {
— This Sequence was exported from GSE 2.0.14.
Author=”Redone@MJ”,
SpecID=72,
Talents = “1232232”,
Default=1,
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast [combat] Battle Cry”,
},
PreMacro={
“/cast Piercing Howl”,
},
“/cast Execute”,
“/cast [mod:Shift] Avatar”,
“/cast [mod:Shift] Odyn’s Fury”,
“/cast [mod:Shift] Battle Cry”,
“/cast [mod:Shift] Rampage”,
“/cast Bloodthirst”,
“/cast Raging Blow”,
“/cast Furious Slash”,
PostMacro={
},
KeyRelease={
“/startattack”,
“/cast [combat] Bloodthirst”,
},
},
},
}

Black Boxed

Hey

I edited it on the fly without pulling it into GSE

Try the following and see it that does what you want it to do.

Sequences[‘mjFury’] = {
— This Sequence was exported from GSE 2.0.14.
Author=”Redone@MJ”,
SpecID=72,
Talents = “1232232”,
Default=1,
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast [combat] Battle Cry”,
“/cast [mod:Shift] Avatar”,
“/cast [mod:Shift] Rampage”,
},
PreMacro={
},
“/cast [mod:Shift] Odyn’s Fury”,
“/cast Piercing Howl”,
“/cast Execute”,
“/cast Bloodthirst”,
“/cast Raging Blow”,
“/cast Furious Slash”,
PostMacro={
},
KeyRelease={
“/startattack”,
},
},
},
}
Sequences['mjFury'] = {
Author="Redone@MJ",
SpecID=72,
Talents = "1232232",
Default=1,
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
"/targetenemy [noharm][dead]",
"/cast [combat] Battle Cry",
"/cast [mod:Shift] Avatar",
"/cast [mod:Shift] Rampage",
},
PreMacro={
},
"/cast [mod:Shift] Odyn’s Fury",
"/cast Piercing Howl",
"/cast Execute",
"/cast Bloodthirst",
"/cast Raging Blow",
"/cast Furious Slash",
PostMacro={
},
KeyRelease={
"/startattack",
},
},
},
}

fixing the syntax errors

Cheers for looking in to this. But when i try to import it i get the following message.

Storage [string"Storage"]:4: unexpected symbol near ´?´

Tried both and the same error message.

[quote quote=45042]Cheers for looking in to this. But when i try to import it i get the following message.
Storage [string”Storage”]:4: unexpected symbol near ´?´
Tried both and the same error message.
[/quote]

try the one I posted above again,spotted an error which I believe I have now fixed

First of a BIG thanks for the help.
Second, LOL, u must have updated that while i was doing my replay.

Can import it now. But when i press the shitfkey i cant cycle through the macro if u get what i mean?

[quote quote=45048]First of a BIG thanks for the help. Second, LOL, u must have updated that while i was doing my replay.
Can import it now. But when i press the shitfkey i cant cycle through the macro if u get what i mean?
[/quote]

if i’m correct when you press the shift key it will only cast the following spells

“/cast [mod:Shift] Avatar”,
“/cast [mod:Shift] Rampage”,
“/cast [mod:Shift] Odyn’s Fury”,

You would then have to release the shift key for it to continue with the rest of the macro I believe.

[quote quote=45050]

First of a BIG thanks for the help. Second, LOL, u must have updated that while i was doing my replay. Can import it now. But when i press the shitfkey i cant cycle through the macro if u get what i mean?

This---"if i’m correct when you press the shift key it will only cast the following" spells “/cast [mod:Shift] Avatar”, “/cast [mod:Shift] Rampage”, “/cast [mod:Shift] Odyn’s Fury”, You would then have to release the shift key for it to continue with the rest of the macro I believe. [/quote]

That´s what i want it to do (read bold text) but it dosent do anything when i press shift key. :frowning:

[quote quote=45055]

First of a BIG thanks for the help. Second, LOL, u must have updated that while i was doing my replay. Can import it now. But when i press the shitfkey i cant cycle through the macro if u get what i mean?

This—“if i’m correct when you press the shift key it will only cast the following” spells “/cast [mod:Shift] Avatar”, “/cast [mod:Shift] Rampage”, “/cast [mod:Shift] Odyn’s Fury”, You would then have to release the shift key for it to continue with the rest of the macro I believe.
That´s what i want it to do (read bold text) but it dosent do anything when i press shift key. ???? [/quote]

That could be because your Shift 1 to 9 might be bound to something on your keypresses.

If you use AHK and your macro is on lets say 1 and AHK spamms 1. In effect when you hold down Shift it sends “Shift 1” to the game that will most likely be bound to a blank box where there is no spell

Check your key bindings and unbound the Shift X where your macro is currently sitting

or another thing you could try is changing the lines in yourm macro to

/cast [mod] Avatar

This will allow you to be able to press Ctrl,Shift or Alt

Thank u all for the help. Got one working now. Thanks to the help i got i made one that i´m happy with. Pulling around 380-400k dps on the targetdummy in IF. Here´s how it looks.

Sequences[‘mjFury’] = {
– This Sequence was exported from GSE 2.0.14.
Author=“Redone@MJ”,
SpecID=72,
Talents = “2132232”,
Default=1,
Icon=‘Ability_Warrior_InnerRage’,
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast [combat] Battle Cry”,
“/cast [mod:Shift] Rampage”,
},
PreMacro={
},
“/cast [combat] Avatar”,
“/cast [mod:Shift] Rampage”,
“/cast [combat] Odyn’s Fury”,
“/cast [mod:Shift] Rampage”,
“/cast [combat] Execute”,
“/cast [mod:Shift] Rampage”,
“/castsequence Bloodthirst, Raging Blow, Furious Slash”,
PostMacro={
},
KeyRelease={
“/startattack”,
},
},
},
}

In a box for you

Sequences[‘mjFury’] = {
— This Sequence was exported from GSE 2.0.14.
Author="Redone@MJ",
SpecID=72,
Talents = "2132232",
Default=1,
Icon=’Ability_Warrior_InnerRage’,
MacroVersions = {
    [1] = {
      StepFunction = [[StaticPriority]],
      KeyPress={
		"/targetenemy [noharm][dead]",
		"/cast [combat] Battle Cry",
		"/cast [mod:Shift] Rampage",
      },
      PreMacro={
      },
		"/cast [combat] Avatar",
		"/cast [mod:Shift] Rampage",
		"/cast [combat] Odyn’s Fury",
		"/cast [mod:Shift] Rampage",
		"/cast [combat] Execute",
		"/cast [mod:Shift] Rampage",
		"/castsequence Bloodthirst, Raging Blow, Furious Slash",
      PostMacro={
      },
      KeyRelease={
		"/startattack",
      },
    },
  },
}

I put it in a code box, but my Notepad here at work does not seem to want to handle the Tab spaces correctly, at any rate it should work it just looks ugly.