Really good Assissin PVE

start with AssST as opener 10 seconds later jump to NoCD - Yes I have Exsang & Agonising in - Agonising Poison seems to give far greater dps but you have both depending on ilvl & stat.


---Assassin---
---3113331---
Sequences['Rogue_AssST'] = {
PreMacro=[[
/targetenemy [noharm][dead]reset=target
/cast [noform:1, nocombat] Stealth 
/cast [form:1] Shadowstep
]],
	[[/cast Garrote]],
	[[/castsequence reset=combat Hemorrhage, Mutilate, Mutilate, Rupture, Mutilate, Mutilate, Rupture]],
	[[/cast [combat] Vendetta]],
	[[/cast [combat] Crimson Vial]],
	[[/cast [combat] Kingsbane]],
	[[/cast [combat] Exsanguinate]],
	[[/cast [combat] Crimson Vial]],
	[[/cast [combat] Agonising Poison]],
PostMacro=[[
]],
}

Sequences['Rogue_AssNoCD'] = {
PreMacro=[[
/targetenemy [noharm][dead]reset=target
/cast [noform:1, nocombat] Stealth 
/cast [form:1] Shadowstep
]],
	[[/cast Garrote]],
	[[/castsequence reset=combat Hemorrhage, Mutilate, Mutilate, Rupture, Mutilate, Mutilate, Envenom]],
	[[/cast [combat] Vendetta]],
	[[/cast [combat] Kingsbane]],
	[[/cast [combat] Exsanguinate]],
	[[/cast [combat] Crimson Vial]],
	[[/cast [combat] Agonising Poison]],
PostMacro=[[
]],
}

Testing now at ilvl 856-

After: a 5 minute fight food buff(375), No rune , no flask, prepot and combat potion.
locked up after first 10 seconds.
______________EDIT

After playing around a bit i was able to successfully make the macro work,
Macro does not allow you to use elaborate planning with agonizing poison, (which is a better dps combo)
will trying to play around with it a little more see if i can’t get it to work.
___Talent build 311311 Bursted for 300k and sustained 246k at ilvl 856
___Talent build 3113331 Bursted for 312k and sustained 237k at ilvl 856
Final conclusion- 8/10
if you can figure out elaborate planning i would rank about 9-10/10

_____________EDIT
Okay spent a few hours on this one, and finally got it to work.
Removing hemo from the macro will allow elaborate planning and Agonizing combo. 10/10 macro

[quote quote=37103]Testing now at ilvl 856-
After: a 5 minute fight food buff(375), No rune , no flask, prepot and combat potion. locked up after first 10 seconds. ______________EDIT
After playing around a bit i was able to successfully make the macro work, Macro does not allow you to use elaborate planning with agonizing poison, (which is a better dps combo) will trying to play around with it a little more see if i can’t get it to work. ___Talent build 311311 Bursted for 300k and sustained 246k at ilvl 856 ___Talent build 3113331 Bursted for 312k and sustained 237k at ilvl 856 Final conclusion- 8/10 if you can figure out elaborate planning i would rank about 9-10/10
_____________EDIT Okay spent a few hours on this one, and finally got it to work. Removing hemo from the macro will allow elaborate planning and Agonizing combo. 10/10 macro
[/quote]

i been messing with it too but can you show you final results to it cause im having a hard time fixing it im a 871 ilvl and im ranging at 234-276k on Xavius but it locks up at times

Nvm figured it out

[quote quote=37103]Testing now at ilvl 856-
After: a 5 minute fight food buff(375), No rune , no flask, prepot and combat potion. locked up after first 10 seconds. ______________EDIT
After playing around a bit i was able to successfully make the macro work, Macro does not allow you to use elaborate planning with agonizing poison, (which is a better dps combo) will trying to play around with it a little more see if i can’t get it to work. ___Talent build 311311 Bursted for 300k and sustained 246k at ilvl 856 ___Talent build 3113331 Bursted for 312k and sustained 237k at ilvl 856 Final conclusion- 8/10 if you can figure out elaborate planning i would rank about 9-10/10
_____________EDIT Okay spent a few hours on this one, and finally got it to work. Removing hemo from the macro will allow elaborate planning and Agonizing combo. 10/10 macro
[/quote] Ya if you can post a fixed version that worked best for you it would be awesome.

Here you lovelys go
Use this untill the first rupture is applied then switch to second macro

Sequences['Rogue_AssST'] = {
author="Gankologist@Velen",
specID=259,
version=2,
source = "Local",
helpTxt = "Talent 2,1,1,?,1,1,1",
icon='INV_MISC_QUESTIONMARK',
lang="enUS",
PreMacro=[[
/targetenemy [noharm][dead]reset=target
/cast [noform:1, nocombat] Stealth
/cast [form:1] Shadowstep
]],
"/cast Garrote",
"/castsequence  reset=combat  Mutilate, Mutilate, Rupture, Mutilate, Mutilate, Rupture",
"/cast [combat] Vendetta",
"/cast [combat] Crimson Vial",
"/cast [combat] Kingsbane",
"/cast [combat] Exsanguinate",
"/cast [combat] Crimson Vial",
"/cast [combat] Agonising Poison",
PostMacro=[[
]],

____________________________Second macro

Sequences['NoCD'] = {
author="Gankologist@Velen",
specID=259,
version=3,
source = "Local",
helpTxt = "Talent 2,1,1,?,1,1,1",
icon='INV_MISC_QUESTIONMARK',
lang="enUS",
PreMacro=[[
/targetenemy [noharm][dead]reset=target
/cast [noform:1, nocombat] Stealth
/cast [form:1] Shadowstep
]],
"/cast Garrote",
"/castsequence  reset=combat  Mutilate, Mutilate, Rupture, Mutilate, Mutilate, Envenom",
"/cast [combat] Vendetta",
"/cast [combat] Kingsbane",
"/cast [combat] Exsanguinate",
"/cast [combat] Crimson Vial",
"/cast [combat] Agonising Poison",
PostMacro=[[
]],
}

yep that how i had it :smiley: thank for showing to confirm that i found out lol

[quote quote=37362]Here you lovelys go Use this untill the first rupture is applied then switch to second macro

<table class="crayon-table"><tbody><tr class="crayon-row"><td class="crayon-nums " data-settings="show">
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</td><td class="crayon-code">
<span class="crayon-v">Sequences</span><span class="crayon-sy">[</span><span class="crayon-s">'Rogue_AssST'</span><span class="crayon-sy">]</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-sy">{</span>
<span class="crayon-v">author</span><span class="crayon-o">=</span><span class="crayon-s">"Gankologist@Velen"</span><span class="crayon-sy">,</span>
<span class="crayon-v">specID</span><span class="crayon-o">=</span><span class="crayon-cn">259</span><span class="crayon-sy">,</span>
<span class="crayon-v">version</span><span class="crayon-o">=</span><span class="crayon-cn">2</span><span class="crayon-sy">,</span>
<span class="crayon-v">source</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-s">"Local"</span><span class="crayon-sy">,</span>
<span class="crayon-v">helpTxt</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-s">"Talent 2,1,1,?,1,1,1"</span><span class="crayon-sy">,</span>
<span class="crayon-v">icon</span><span class="crayon-o">=</span><span class="crayon-s">'INV_MISC_QUESTIONMARK'</span><span class="crayon-sy">,</span>
<span class="crayon-v">lang</span><span class="crayon-o">=</span><span class="crayon-s">"enUS"</span><span class="crayon-sy">,</span>
<span class="crayon-v">PreMacro</span><span class="crayon-o">=</span><span class="crayon-sy">[</span><span class="crayon-sy">[</span>
<span class="crayon-o">/</span><span class="crayon-i">targetenemy</span><span class="crayon-h"> </span><span class="crayon-sy">[</span><span class="crayon-v">noharm</span><span class="crayon-sy">]</span><span class="crayon-sy">[</span><span class="crayon-v">dead</span><span class="crayon-sy">]</span><span class="crayon-v">reset</span><span class="crayon-o">=</span><span class="crayon-v">target</span>
<span class="crayon-o">/</span><span class="crayon-i">cast</span><span class="crayon-h"> </span><span class="crayon-sy">[</span><span class="crayon-v">noform</span><span class="crayon-o">:</span><span class="crayon-cn">1</span><span class="crayon-sy">,</span><span class="crayon-h"> </span><span class="crayon-v">nocombat</span><span class="crayon-sy">]</span><span class="crayon-h"> </span><span class="crayon-v">Stealth</span>
<span class="crayon-o">/</span><span class="crayon-i">cast</span><span class="crayon-h"> </span><span class="crayon-sy">[</span><span class="crayon-v">form</span><span class="crayon-o">:</span><span class="crayon-cn">1</span><span class="crayon-sy">]</span><span class="crayon-h"> </span><span class="crayon-i">Shadowstep</span>
<span class="crayon-sy">]</span><span class="crayon-sy">]</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast Garrote"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/castsequence reset=combat Mutilate, Mutilate, Rupture, Mutilate, Mutilate, Rupture"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Vendetta"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Crimson Vial"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Kingsbane"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Exsanguinate"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Crimson Vial"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Agonising Poison"</span><span class="crayon-sy">,</span>
<span class="crayon-v">PostMacro</span><span class="crayon-o">=</span><span class="crayon-s">[[</span>
<span class="crayon-s">]]</span><span class="crayon-sy">,</span>
</td></tr></tbody></table>
____________________________Second macro
<table class="crayon-table"><tbody><tr class="crayon-row"><td class="crayon-nums " data-settings="show">
1
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</td><td class="crayon-code">
<span class="crayon-v">Sequences</span><span class="crayon-sy">[</span><span class="crayon-s">'NoCD'</span><span class="crayon-sy">]</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-sy">{</span>
<span class="crayon-v">author</span><span class="crayon-o">=</span><span class="crayon-s">"Gankologist@Velen"</span><span class="crayon-sy">,</span>
<span class="crayon-v">specID</span><span class="crayon-o">=</span><span class="crayon-cn">259</span><span class="crayon-sy">,</span>
<span class="crayon-v">version</span><span class="crayon-o">=</span><span class="crayon-cn">3</span><span class="crayon-sy">,</span>
<span class="crayon-v">source</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-s">"Local"</span><span class="crayon-sy">,</span>
<span class="crayon-v">helpTxt</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-s">"Talent 2,1,1,?,1,1,1"</span><span class="crayon-sy">,</span>
<span class="crayon-v">icon</span><span class="crayon-o">=</span><span class="crayon-s">'INV_MISC_QUESTIONMARK'</span><span class="crayon-sy">,</span>
<span class="crayon-v">lang</span><span class="crayon-o">=</span><span class="crayon-s">"enUS"</span><span class="crayon-sy">,</span>
<span class="crayon-v">PreMacro</span><span class="crayon-o">=</span><span class="crayon-sy">[</span><span class="crayon-sy">[</span>
<span class="crayon-o">/</span><span class="crayon-i">targetenemy</span><span class="crayon-h"> </span><span class="crayon-sy">[</span><span class="crayon-v">noharm</span><span class="crayon-sy">]</span><span class="crayon-sy">[</span><span class="crayon-v">dead</span><span class="crayon-sy">]</span><span class="crayon-v">reset</span><span class="crayon-o">=</span><span class="crayon-v">target</span>
<span class="crayon-o">/</span><span class="crayon-i">cast</span><span class="crayon-h"> </span><span class="crayon-sy">[</span><span class="crayon-v">noform</span><span class="crayon-o">:</span><span class="crayon-cn">1</span><span class="crayon-sy">,</span><span class="crayon-h"> </span><span class="crayon-v">nocombat</span><span class="crayon-sy">]</span><span class="crayon-h"> </span><span class="crayon-v">Stealth</span>
<span class="crayon-o">/</span><span class="crayon-i">cast</span><span class="crayon-h"> </span><span class="crayon-sy">[</span><span class="crayon-v">form</span><span class="crayon-o">:</span><span class="crayon-cn">1</span><span class="crayon-sy">]</span><span class="crayon-h"> </span><span class="crayon-i">Shadowstep</span>
<span class="crayon-sy">]</span><span class="crayon-sy">]</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast Garrote"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/castsequence reset=combat Mutilate, Mutilate, Rupture, Mutilate, Mutilate, Envenom"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Vendetta"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Kingsbane"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Exsanguinate"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Crimson Vial"</span><span class="crayon-sy">,</span>
<span class="crayon-s">"/cast [combat] Agonising Poison"</span><span class="crayon-sy">,</span>
<span class="crayon-v">PostMacro</span><span class="crayon-o">=</span><span class="crayon-s">[[</span>
<span class="crayon-s">]]</span><span class="crayon-sy">,</span>
<span class="crayon-sy">}</span>
</td></tr></tbody></table>
[/quote] Then do you just use the second macro til the end of the boss? or switch back at a certain point, if so at what point do you?

I switch back to 1 if i switch targets then back to 2 when its past 10 seconds