Resto 1 button Macro

This is based off of 91XtremeRT’s macro. Just cleaned up and streamlined. If u dont care about the Error Messages you can take out the code and this macro will work just fine as normal. If you do need to turn off the error sounds then yes u will need to use an extender.

/console Sound_EnableSFX 0
/use [noform]!Treant Form
/castsequence [@target]reset=target wrath,wrath,wrath,wrath,Wild Growth
/castsequence [@Focus]reset=target lifebloom,Rejuvenation,Wild Mushroom,Wrath,Swiftmend,Wrath
/use [@focus]!Ironbark
/use !Force of Nature
/use 13
/use 14
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1

Sequences[‘Resto’] = {
PreMacro = [[
/castsequence [combat,@focus] lifebloom,null
]],
‘/castsequence [combat,@focus] healing touch,Rejuvenation,regrowth’,
‘/cast [combat,@focus]Swiftmend’,
‘/cast [combat,@focus]wild growth’,
‘/cast [combat,@focus]Force of Nature’,
PostMacro = [[
/use [combat]Nature’s Vigil
/use [combat]Nature’s Swiftness
/use [combat]Barkskin
]],
}