Ret pally PVE ilvl840 | 7.0.3

Hi,

On raiding training dummy without Avenging Wrath damage is 160k, with wings damage spikes to 220k.
Things i activate manually:
Justicar’s Vengeance on proc
Avenging Wrath depends on fight

Also i use Priority List (1 12 123 1234) - as I’m very fast button smasher, i double every spell, so GS priority is able to fallow up. If your smashing buttons faster than me just add extra line for each spell.
If you want AOE option replace Templar’s Verdict with Divine Storm.

Sequences['DB_Ret'] = {
author="Slacker",
specID=70,
version=35,
source = "Local",
helpTxt = "Talents: 1212111",
StepFunction = GSStaticPriority,
icon='INV_MISC_QUESTIONMARK',
lang="enUS",
PreMacro=[[
/targetenemy [noharm][dead]
]],
"/cast Judgment",
"/cast Judgment",
"/cast Wake of Ashes",
"/cast Wake of Ashes",
"/cast Templar's Verdict",
"/cast Templar's Verdict",
"/cast Blade of Justice",
"/cast Blade of Justice",
"/cast Crusader Strike",
"/cast Crusader Strike",
PostMacro=[[
]],
}

Hi i try to put the macro in gnomesequense but nothing happends ? =/

This script is for GnomeSequencer-Enhanced. GS-E is available from Curse.com.

It is slightly different then base GS in that it allows for secondary information to be included in the macro; the icon to display, which priority to use, a help string with author’s name, etc.

GS-E is having some problems after an update this morning. I recommend using the original “Gnomesequencer” (not Enhanced). They both do the same thing and the -Enhanced version simply uses different files.

Doesn’t work anymore, gets stack on zeal.

You can establish priority in normal Gnomesequencer. Meaning that there is also a step-function
For me the gnomesequencer it’s, at this time, more reliable than GS-E.

The macro here ist an example how you can establish a sequence, in this case 12345678 but you can easily change the order on which the macro is fired like 867231…



Sequences["retsingle"] = {
StepFunction = [[
stepa = "12345678"
limit = string.len(stepa) or 1
if stepc == nil then
stepc = 1
end
if stepc >= limit then
stepc = 1
else
stepc = stepc + 1
end
step = tonumber(strsub (stepa, stepc, stepc))
]],
PreMacro = [[
/targetenemy [noharm][dead]
]],

-- Macro 1
[[
/run("Executing macro 1! (Templar's Verdict)")
/cast [nochanneling]Templar's Verdict
]],
 
-- Macro 2
[[
/run("Executing macro 2! (Judgment)")
/cast [nochanneling]Judgment
]],
 
-- Macro 3
[[
/run("Executing macro 3! (Crusader Strike)")
/cast [nochanneling]Crusader Strike
]],
 
-- Macro 4
[[
/run("Executing macro 4! (Blade of Wrath)")
/cast [combat,nochanneling]Blade of Wrath
]],
 
-- Macro 5
[[
/run("Executing macro 5! (Templar's Verdict)")
/cast [nochanneling]Templar's Verdict
]],
 
-- Macro 6
[[
/run("Executing macro 6! (Judgment)")
/cast [combat,nochanneling]Judgment
]],

-- Macro 7
[[
/run("Executing macro 7! (Wake of Ashes)")
/cast [combat]Wake of Ashes
]],
 
-- Macro 8
[[
/run("Executing macro 8! (Hand of Hindrance)")
/cast [combat,nochanneling]Hand of Hindrance
]],
   
PostMacro = [[
/cast [combat] Avenging Wrath
/cast [combat] Shield of Vengeance
/use [combat]13
]],
}


So, does this work in the current stage of the game?