Sequence tabs for ctrl, alt and shift

It would seem an advantage in most macros to group casts and cast sequences separately. If done in a separate sequence tab you could build or cut and paste an AOE or CC cast list or sequence that the tab manages in one clean flow. No need to call out for the mod: or nomod: in the cast command. Multiple box areas could allow for the selection of what key modifier is used.

For example I could take an AOE selection from a good AOE macro and add it to a good single target macro by pasting in a new tab setting that tab to ctrl. So when ctrl is held it runs that tab until released.

In the sequence below 3 box areas would be used. Each box area has a selection for alt, noalt, ctrl, noctrl ect…

(a selection from Gween’s awesome BM macro)
/castsequence Dire Beast, Dire Beast
/castsequence [mod:alt] Revive Pet; Dire Beast, Dire Beast
/castsequence [mod:ctrl] Multi-Shot; Kill Command, Dire Beast, Titan’s Thunder
/castsequence [nomod:ctrl] Kill Command, Cobra Shot
/castsequence [nomod:ctrl] Kill Command, Cobra Shot

So in this case the mod sequences live in their own tab with box area layout.

/castsequence Revive Pet; Dire Beast, Dire Beast \ is a text box with alt selected

/castsequence Multi-Shot; Kill Command, Dire Beast, Titan’s Thunder \ ctrl selected

/castsequence [nomod:ctrl] Kill Command, Cobra Shot
/castsequence [nomod:ctrl] Kill Command, Cobra Shot \ noctrl selected

I could do so much with the tools above. Thanks for listening…
Thank you Timothy for what you have given us.
And Gween, we miss you bud…

You know that you could also nest another macro within a macro so you could do as a rough example?

Sequences = [‘ST’]
KeyPress: /click [mod:shift] AoE

So when you press and hold shift, it will use the macro called AoE until it’s released.

Im not sure what you actually want here.

The reason for using [mod:x] is so that you can control what happens within the flow of the box. IE normally you WANT X to happen but for the odd occasion you want Y to happen instead when you do Z.

even with this section:

/castsequence Dire Beast, Dire Beast
/castsequence [mod:alt] Revive Pet; Dire Beast, Dire Beast
/castsequence [mod:ctrl] Multi-Shot; Kill Command, Dire Beast, Titan’s Thunder
/castsequence [nomod:ctrl] Kill Command, Cobra Shot
/castsequence [nomod:ctrl] Kill Command, Cobra Shot

its the same as

/cast Dire Beast
/castsequence [mod:alt] Revive Pet
/castsequence [mod:ctrl] Multi-Shot; Kill Command, Dire Beast, Titan’s Thunder
/cast [nomod:ctrl] Kill Command
/cast [nomod:ctrl] Cobra Shot

Cymiryc, that is fantastic! This tool has so many things in it that I wish there was a comprehensive guide.

Could you give a example of how the nested AoE would look like when written out?