TEST NEW 7.1.5

Sequences[‘BURN’] = {
author=“Unknown Author”,
specID=63,
version=2,
source = “Local”,
helpTxt = “No Help Information”,
StepFunction = [[limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
lang=“enUS”,
PreMacro=[[
/targetenemy [noharm][dead]
/run sfx=GetCVar(“Sound_EnableSFX”);
/console Sound_EnableSFX 0
]],
“/castsequence reset=combat/target/15 Rune of Power”,
“/castsequence [nochanneling] reset=target Fireball, Fireball”,
“/cast Dragon’s Breath”,
“/cast cast Combustion”,
“/castsequence [nochanneling] reset=combat/target/12 Fire Blast”,
PostMacro=[[
/cast Ice Barrier
/run UIErrorsFrame:Clear()
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
]],
}

Erm, have you even looked at what you posted?

Yeap I’m sorry I fix. :smiley:

this macro looks like its not for 2.xx

New Macro Tested.

Sequences[‘FIREBRN’] = {
Author=“Dertli”,
SpecID=63,
Talents = “1121112/3”,
Default=1,
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
},
PreMacro={
},
“/cast Rune of Power”,
“/castsequence Combustion, Scorch”,
“/cast Phoenix’s Flames”,
“/cast Fire Blast”,
“/cast Fireball”,
“/cast Cinderstorm”,
“/cast Dragon’s Breath”,
“/cast [combat] Blazing Barrier”,
PostMacro={
“/startattack”,
“/use [combat] 11”,
“/use [combat] 12”,
“/use [combat] 13”,
“/use [combat] 14”,
},
KeyRelease={
},
},
},
}