Thank you for explaining. I was a bit unsure since this is my first time using a DH. Is there anyway to improve the opening sequence?
I also disabled eye beam. in M+ , you will sometimes kill yourself if you eyebeam into a frontal
Can you share your edited version and talents?
are you able to share your talents and GSE input? been trying to get higher numbers
While this one does feel better, and does better damage than your previous versions, it does have one issue that i’ve noticed, and thats it gets stuck in a Chaos Strike loop. Have seen it do as many as 7 chaos strikes in a row, even while blade dance is sitting there waiting to be cast. Let me note, that yours is not the only one that has had that issue, all of them have run into that issue. Not sure on a solution as of yet, but if i think of anything I’ll let you know.
Is there a way to fine tune that damage?
I’ve seen this a couple times, but not as extreme as you have (maybe 3-4x in a row), perhaps because I use 250ms instead of 100-150ms like most people. I actually had a much worse issue with the previous version, it would randomly stop casting Blade Dance entirely, while still casting everything else no problem. Fortunately that was fixed with this new version, I’ve yet to see Blade Dance get stuck like before.
Yes this has happened a lot
Some people like myself use things such as razor Synapse to auto press 1 whjile you hold it down. and you can set it to for exp 100ms which means each press of the button is done at 100ms
Many thanks man, I changed the talent to single target and now I do between 700k to 900k in nerub heroic damage when my sim is above 1m so it is nice.
The last talent sigil of demise is not recommend though. Can I remove that block without any issue to the script?
was there any update to the build?
Does this one works in PVP content aswell?
What needs to change to make the target unique?
I don’t understand your question.
But I did disable two blocks in the script that not needed when I use the talents recommended in wowhead website
Sigil of demise is one and there is another one I don’t remember it right now.
Still I think the script can be optimized as I am behind damage by around 15-20%.
Hi. I’m new to GSE as of an hour ago. I managed to import the code from above and I’ve set my talents from above. but now what? How do I use it? I’ve read about a sequence but do I download that too? Appreciate the assistance.
Check out the video on the site homepage at the bottom.
is it possible to add mad queens mandate into the rotation?
You can simply add the use of the trinket into any of the blocks by adding /use 13 or /use 14
13 if its your first slot trinket and 14 if its your second slot trinket.
ive seen alot of ppl asking about a single target macro, im new to this GSE thing, but i was fucking around with it all day and this is just a template for anyone who is much better at this than i am and can improve on it, its seems to work pretty decent for me, but im sure there are bugs and errors that could make it better.
du0eiaalePQDPqYVKKHHOCmizzqQNPq10KcDnPiBJkv(gIKXjf15KcwheugOcPoiQwOcLhcbMivIlkPQnkrPpkPmsjkoPevRuImtev3eI2Pu1prKIHIiLwkvs1tPmvGUkIuzRujXxHGQZsLQwle6TO4UO0Ev9xQuyWk6Wclgr8yctMkUmPndb5ZsLrRGtdQvtLKETKkZwc3gPDR0VHA4GCCQKYYj65imDrxxk12PsPVRqmEQu05bSEPK9tvFuh89OUzbjUHb(E0h8gYqiXeh89Oo4nUiHXlXbFpQd(Euh8gnes8TQmKDAQRsb8tMfpesklJJgoS(svIGi9tMflgID1c4TJ1pr3uZnGMSBGaq6nUiHX7TeasVrdHe)89Op4nAiK4Bvzi70uxLc4NmlEiKuwghnCy9LQebr6NmJgQiaujRFAWDWf(jgH8ZYweu9giaKEJlsy8ElbG0B0qiXpF)4h8gnes8TQmKDAQRsb8tMfpesklJJgoS(svIGi9tMflgID1c4TJ1plRwqsr4O3sai9gnes8nqai9gxKW4957B8G3OHqIVvLHSttDvkGFYS4HqszzC0WH1xQseePFYSyXqSRwaVDS(z9aQFsIguFPQ2eQFIA8BjaKEJgcj(giaKEJlsy8(89nDWB0qiX3QYq2PPUkfWpzw8qiPSmoA4W6lvjcI0pzwSyi2vlG3ow)evZn3ydnCdeasVXfjmEVLaq6nAiK4NV3Dh8gnes8TQmKDAQRsb8tMfpesklJJgoS(svIGi9temeyc)0sjCD6TeasVrdHeFdeasVXfjmEF(EsDWB0qiX3QYq2PPUkfWpzw8qiPSmoA4W6lvjcI0pzwSyi2vlG3ow)CSIWr9txIvO3sai9gnes8nqai9gxKW4957B(G3OHqIVvLHSttDvkGFYS4HqszzC0WH1xQseePFIGHat4NwkHRtVbcaP34IegV3sai9gnes8Z33WbVrdHeFRkdzNM6Qua)KzXdHKYY4OHdRVuLiis)KzXIHyxTaE7y9ZYPuCrKW41p5TLXnqai9gxKW49wcaP3OHqIF(EuKDWB0qiX3QYq2PPUkfWpzw8qiPSmoA4W6lvjcI0pzgnuraOsw)enzn2udU7wcaP3OHqIVv(MQ0TrXn03abG0BCrcJ3NVhfQdEJgcj(wvgYon1vPa(jZIhcjLLXrdhwFPkrqKeQR1wxH6NLvl8Z6LTHsy8s69Z6ji0vO(5ysnQ7wcaP3OHqIVbcaP34IegVpFpk0h8gnes8TQmKDAQRsb8tMfpesklJJgoS(svIGi9tMflgID1c4TJ1pr1CZn2qd3sai9gnes8nqai9gxKW4957rn(bVrdHeFRkdzNM6Qua)KzXdHKYY4OHdRVuLiis)KzXIHyxTaE7y9ZXBSXMDh6BjaKEJgcj(w5BQs3gf3qFdeasV56kKg5ZBUUcPr(E03abG0BKJXq3SuHkB7vKW49MPUwBDt4O45ZBLVK0gUiDLqchKuOeh85ZN3ipisshKtKQZn0KHUruOjdnksH2Dnn(neUg1XBldId(8gsndxImo4TYOfqfWBD3gYeIaHvv5atiWsNr11v1rOTx4uDUbgf6Meh8MbEWBGrHUPP5neuFDCoNZ5CoNZ5CoNZ5CoN7(AiBHSvhIuerslrrSgNZ5C(ieiPUjsK1iVfYwOj6j3vrSgfXXiNKraiCFnxArP1q2czRrqx7MlkHqcdLW492ZB96i(j54Wb3op4nWOq3008gcQVooNZ5CoNZ5CoNZ5CoNZDFnKTq2QdrkIiPLOiwJZ5CoFecKu3ejYAK3czl0e9K7QiwJI4yKtYiaeUVMlTO0AiBHS1iORDZfLqiHHsy8E75ZB825awEZcsWq4mOTjgD5ffWoXERMvVROscy8((XrJIu3qgB7OO8nvPB1nHX7h7MlkcfTlY3J6w9lcHLcfbykuKbjWfWjWh7wFq1BwqIByG3mivuUlVVjsrQBGKge8EuOiJmYA6wz0cOBLjClw4NUug)K0gPyWprHAuKnQME(85p
thats the GSE for it.
The Talents are
CEkAAAAAAAAAAAAAAAAAAAAAAYGMzMzgZmZMmJmZGAAAAAAwsMmxMMGLzMz2sNLjZGmZBLbwysYGDzmmGMzMzw2G
If anyone wants to fuck around with this, its just a start, maybe we can all perfect it? hopefully you guys can help me out with it and make it much better.
BTW THIS IS WITHOUT META INCLUDED, you will need to USE META yourself
EDIT: i think the biggest issue is in META not having the macro set up correctly to prioritize DEEP SWEEP and Anni, plus taking a while to case Sigils and Immo aura. as i said, ima newb to this, i was just tryin to come up with something that would do well single target damage because the other GSE Havoc DH macros are all mainly AOE and sucks badly on single targets like Princess or Sikran. there is a MASSIVE difference in dps on cleave fights vs ST with these Macros
I just tested the updated macro, and it performs significantly better for single-target encounters compared to previous versions, primarily because it’s less focused on AoE. However, one major issue remains as you mention: during Metamorphosis, abilities like Death Sweep and Annihilation are not being utilized as effectively as they should be.
I’m not sure of the solution yet, but I plan to test a few adjustments later tonight to address this. Overall, great work so far!
Edit: I’m by no means a GSE pro but could something like:
/castsequence [combat,metamorphosis] reset=target Death Sweep, Annihilation
/cast [nochanneling,combat] Chaos Strike
/cast [nochanneling,combat] Blade Dance
work in theory, shouldnt this prioritize Death Sweep and Annihilation when Metamorphosis is active. When it’s not, the macro will default to normal Blade Dance and Chaos Strike.
Sim results:
Actual results:
Edit: Tried my “idea” further up in this post this was the in-game results:
Annihilation was increased by death sweep was decreased, not sure if i made a mistake in the setup of the GSE macro. But it looks like it could maybe work? Got no more time for testing, time for work!