hmmm deleted the double post above with same topic…but its still here.to my eyes.but i deleted it in activity.unless it takes time to vanish…sorry for this…the newer post has my twitch stream at the bottom.
[quote quote=10721]Hmmm updated #mangle macro…added in ravage…now at level 57
#showtooltip Mangle
/castsequence [stealth]reset=combat ravage,savage roar,pounce,faerie fire,null
/castsequence reset=target Rake,null
/console autounshift 0
/castsequence [@player, combat] reset=0.5 0,0,Healing Touch
/console autounshift 1
/castsequence reset=0.5 0,faerie fire
/castsequence reset=0.5 0,1,swipe
/castsequence [combat,nostealth]reset=target Mangle,rip,rake,Thrash,Mangle,Mangle,Savage Roar,Mangle,swipe,faerie fire,mangle
/cast !ferocious bite
/cast !Wild Charge
/use [nostealth]Prowl
/use [combat,nostealth]Tiger's Fury
/use [combat,nostealth]Berserk
/use [combat,nostealth]Barkskin
/use [noform:3]Cat Form
/castsequence [nostance]Rejuvenation,healing touch,cat form
/startattack [combat,nostealth]
/targetenemy [noharm][dead]
/run UIErrorsFrame:Clear()
Also have another small macro to share.<br>
I was trying to get Natures’Grasp to work in the macro,but to no avail.<br>
Whereever i put it,it locked up the macro…<br>
I know its a nothing special spell,but could be useful if you have rogues about etc…so i came up with this.
The following simple macro i binded to key Q<br>
What it does is when you press it,it will fire off Nature’s Grasp,press again and you go into prowl,if you press again you can go in and out of prowl when its off cooldown…while nature’grasp is on cooldown.This means most times when you go prowl,you’ll have nature’s grasp up and running…(you MAY or not have to type in the nature’s grasp part manually as it sometimes dosent copy/paste the ‘ properly)
/cast nature's grasp
/castsequence nature's grasp,prowl
/cast prowl
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