All i pretty much did was took some things out and put some things in talent wise from icey-veins… Claiming Serenity is better then Dragon punch. Anyway less babbling here is the code.
Sequences['WW_Bruce test'] = {
Author="Bruce",
SpecID=269,
Talents = "3213133",
Default=1,
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
"/targetenemy [noharm][dead]",
"/cast [combat,nochanneling] Touch of Karma",
},
PreMacro={
},
"/cast [combat,nochanneling] Serenity",
"/cast [combat,nochanneling] Energizing Elixir",
"/cast [combat,nochanneling] Rising Sun Kick",
"/castsequence [nochanneling] Tiger Palm, Tiger Palm, Tiger Palm",
"/cast [combat,nochanneling] Rising Sun Kick",
"/castsequence [nochanneling] Strike of the Windlord, Strike of the Windlord",
"/cast [combat,nochanneling] Fists of Fury",
"/castsequence [nochanneling] Tiger Palm, Rising Sun Kick, Tiger Palm",
"/cast [combat,nochanneling] Blackout Kick",
"/cast [combat,nochanneling] Tiger Palm",
"/cast [combat,nochanneling] Rising Sun Kick",
"/cast [combat,nochanneling] Strike of the Windlord",
"/cast [combat,nochanneling] Spinning Crane Kick",
"/cast [combat,nochanneling] Leg Sweep",
"/cast [nochanneling] Tiger's Lust",
"/cast [combat,nochanneling] Touch of Death",
"/cast [combat,nochanneling] Fortifying Elixir",
PostMacro={
},
KeyRelease={
"/cast [combat,nochanneling] Fists of Fury",
"/cast [combat,nochanneling] Rushing Jade Wind",
"/startattack",
},
},
},
}