⚡ Aerrek's UI: ENHANCEMENT // Tracks Maelstrom Weapon Stacks, Primordial Wave, Ascendance, & MORE! // Range Detection! Healing Capabilities! Utilities Monitoring! // The War Within! [11.0.2]

Hey @onlylove943

While you were commenting I was making a big edit to the post,

Reupdate the weakaura and reimport the GSE string. Please check out the Disclaimer at the bottom. There have been some issues with GSE import

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Reupdated the aura and it’s working now but Earthshield and ghost wolf still not casting when out of combat

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Make it like this:

/targetenemy [noharm,nomounted][dead]
/castsequnece [@focus,help,exists,nocombat,nostance:1]  reset=combat Earth Shield.null
/use [nocombat,nostance:1]   Ghost Wolf


already updated that macro and fixed your mistyped but still no ES and GW. Btw what’s difference between “,null” and “.null”?

Difference is a typo :man_facepalming:

Everything updated

/targetenemy [noharm,nomounted][dead]
/castsequence [@focus,help,exists,nocombat,nostance:1]  reset=combat Earth Shield,null
/use [nocombat,nostance:1]   Ghost Wolf
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Hmm new import string at first post doesn’t contain those 4 macros, I have to manually copy and paste those 4.


I found the problem. Main sequence have a block to call @ENH_ES>G.Wolf but in /m its name is @ES>G.Wolf. Added “ENH_” and it works well now. And there’s no block to call @OutofCombat macro in main sequence though that’s why it’s not working when you have no target or haven’t in combat recently

Hey thanks for letting me know,

Sometimes the macros are not being imported with the GSE string, this is a known GSE issue. I added them at the bottom

Fixed macro name and re-added @OutOfCombat

I’m convinced there is a macro goblin that is coming in and messing up my sequences and posts :sweat_smile:

You linked the Rogue, not the Shaman Weak Auras.

@Baujahr1984 The WA link was give the Rogue import on accident, fixed thank for letting me know

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So I watched the video on how to setup everything, however GSE is not allowing to assign multiple sequences to the same key, so how do we setup for the modifier sequences? Are we forced to assign 4 keybinds now?

So what I do to accomplish this is to have the main button I want to use to run the sequences (I use Num+) bound to the “…NOMOD” sequence. Then, I bind the other 3 sequences, “…SHIFT/CTRL/ALT” to the ‘main button’.

So in total my setup looks like this:

...NOMOD: Num+
...SHIFT: Shift + Num+
...CTRL : Ctrl + Num+
...ALT  : Alt + Num+

Now, when I’m holding my mouse button, tapping the modifiers automatically switches to the other sequences

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hell, I didn’t even think to add the modifier in the keybind… duh. Thanks.

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I do that all the time

Having an issue where it just spams lightning bolt. Am I doing something wrong?

Um… would do that if you were spamming only the ‘AERREK_ENHANCEMENT_ALT’ key. I’d check keybindings :thinking:

It’s the only thing that lightning bolt is in

yeaaaaaaaa i had them mixed my bad man

All good, hope it works out for ya :+1:

I’m finding with the change from 45>30 secs on Primordial Wave and it’s interaction with Feral Spirit, it’s up SO MUCH NOW. I had to rebind the Shift from Elemental Blast to Primordial Wave. With the macro firing so quick, I have issues getting the keyboard to respond quickly enough when Primordial Wave was a manual key. Not complaining, just reporting in, you may want to take a peek at the macro with the changes as I believe it’s capable of much more dps.

@Fredgarvin I’d be happy to update it if there are new spec changes, will you please remind me what patch these changes happened in or provide a link? :slight_smile:

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