🧈 Buttered Survival - 9.1 - GSE3 - Night Fae

How To Use:

  • make sure it calls the pet you actually want out, or just have that pet out before the macro kicks off
  • run it between 50 and 80 MS
  • cast Misdirection on Tank in M+ and Raids
  • Serpent Sting is bound to CTRL mod on Single Target macro. Refresh it when its about to fall off
  • to max cleave damage, Serpent Sting fires at every new target you choose on the AOE macro. Applying these dots to a couple targets is a good way to start mob fights, but make sure to let the macro run a bit after the second or third target to build focus back up and let it start casting bombs

With this build I have:

  • a ferocity pet to gain access to a pseudo lust in Primal Rage
  • gone Night Fae
  • crafted the Wildfire Bomb leggo
  • attempted to max my Crit and Haste
  • not included traps. They are situational and should be used individually
  • included Coordinated Assault and my racial in the macro itself. Take it out and throw it on a different keybind for more control


Time to butter some buns boys

AOE Macro - GSE3


Single Target Macro - GSE3

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Updated to split single target and aoe to two different macros. Runs much better this way with a lot less effort

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Pls. fix for Gsd3 ( your macro ist very nice )

Good to hear it was working for you, Oliver!
Should be all good to go again

damage skyrocketed when I replaced serpent sting with kill command in first key press slot, and made serpent sting a mod on alt, because the macro would often cast serpent sting non stop til i stopped the macro and tried again, but overall great macro. This is in regards to single target macro.

Honestly haven’t been on hunter too much lately, but its never fired just serpent sting for me. I’ll check this out and make changes later.
Even so, Serpent Sting on a mod is probably the way to go for single target anyway.
Appreciate the insight and heads up!

I’m having issues with all macros with survival, it will cast the first Shrapnel Bomb with the talent Wildfire Infusion, But after when the bomb changes to one of the others like Pheromone Bomb it doesn’t cast again. Puts a Question mark in the sequence… if I change the talent to say the passive Birds of Pray, and change in GSE to Wildfire Bomb it works with no other issues due to what i only imagine is that it doesn’t change the name of the cast.

I had the same issue and manually added:

/cast [nochanneling,exists] Pheromone Bomb

/cast [nochanneling,exists] Volatile Bomb

on two other lines below Shrapnel Bomb and that fixed it for me.

Hope that helps.

I haven’t had the same issue with shrapnel bomb, but I’ll definitely add this in and test it tonight along with the single target changes.
Thanks for the feedback, guys!

how did you get gse not to automatically change the name of the bomb?

man kann die Zauber ID verwenden an stelle des Zauber namens. so habe ich das geändert da ich das Problem mit der Instabilen Bombe hatte. habe so alle 3 Bomben untereinander Hinzugefügt. und klappt super .

All bombs seem to work now, and Serpent Sting is bound to a Ctrl Mod for the single target version.
Any other improvements/issues, just let me know!

Been trying to make it not use my trinkets but no matter what i do it still uses them.,

Open up GSE and then click on the options tab and scroll to the bottom and you’ll see some trinket options there. Hopefully, this will fix that issue for you.