Hello there,
Version 2 of this sequence is here! Enjoy!
My Gear so far:
Builds so far
A bit more agressive:
CoPAkXBWxkyfx9CbGaHonEAhLxMzyMzwMmZmZMbzMz0MLmZmxMAAAAAGMzMzMjZmZMAYmZmZGAAgZmtxwYGLLNW2WGmsNMsAYGDAAmZmZAMA
More defensive:
CoPAkXBWxkyfx9CbGaHonEAhLxMzyMzwMmZmhZbmZmmZZGjxMGAAAAYGMzMzMjZGjBAmZmZGAAgxsNwAWC2GmADLAmxMAAMzAwYA
And here my sequence:
!GSE3!7VfLbtNAFKXbig8AxGLYgRRIbCfBrlSpUZxX6zYlCaVSVVXX9m1ixR6bmXGlsIrYsOEPYNM2SyS+gB38Ab9SIbFi8mrdR0BFqGpRdyPPvXfOuef62HNQiaDnh+AOahvAPLB95P3yKjgs5H2r5GOAVBTDmIq5WhNfx0gd5Psbth+GbnfHRRAdm3m0jWxnTx3UXiF0CzED3q9uIONeSPnbg0rBEcPVu8NSMCy8+SUtgLVRIMWgR7Zo2AEWpGQxd3s+zeWeACHA6c6nHeCCbAWhu+AI5qecMLBBpGjodIBS9OXBKbIU+dBDtk2UjK4YRjIJfHFRzjbJGoahTyPPbGmGntVm7OVzes4UvQjHTMyWXJbH9AYTcu8vB7pgh4FHYViBWF5gXx7+JIKcDlGMnGqoM7BWa1Qg2wO/oE1hf7iKXvPJBB2DPh1JCEOOYlHJEJLLqZqWIrmMnj3PooGRnLwTFuogwSgZksic8Px6tfJchvGQamqaHPOZOcqxaB+vm2hjCnL2FF2doUNCqakf+H8782dGXlUN7Xn+973LJt+DBKxpSz9f2/nQlLyqGSnyaLoYlflzl9dr1I49Xxz7+365ODrr6NaZr4Uzn/Ou07BviDMn3Dg5k7Oc+X+y4wts5MY4c1KeExq3zvxvnfniLs925hVLIngZuSDQXVMzaj4jPUPJZnRVra6iABMEfKpW0Y8kmu7mw44QEV9Ip12POyFzn7Xb6TbHmHoyv1yIRSdkjRcxvMEIgqWmCFnAoI3LlWZp8pt+/+6PxirQGPwxUvnXL58eVYsddLo8Dlb2lAUlY+yqYOitEt0NmYMSayRx2J7vid6RuQYBzrgYmEOkm4vFVsMiT8m6/ICQQr1E2syLyGNXdoi6MpRIpQT48ugn8wWrJSPNYRnSFMzromWO4qQkHvLD6RUlcWs5uZ/0y80InZp572exVS8+uDP3/VvFxF2IfTE3av9ysW5ZpWKrVl/7BQ==
Modifiers:
CTRL - Gorefiendās Grasp or Abomination Limb (depending on your talent of choice)
ALT - Death Strike (as needed)
Hope you enjoy it as much as I am, running 10ās like a charm so far, farming gear as keys goes.
Want to by me a coffe? ā click there
3 Likes
Iāve actually never played a Blood DK, for some reason it just never caught my attention.
I think Iāll have a play around with one tomorrow and see how I like the class and also your sequence. Iāll make sure to provide you with some feedback 
2 Likes
much appreciated, Iām actually having fun with how Blood DK play along the keys, did not touch any 12ās or higher, Iām sticking to the 10ās until I have at least a pair of decent trinkets
1 Like
It is A LOT of fun!, the wife is my pocket healer and gets upset with not having to ever heal me XD. This is a great sequence!
1 Like
Right time to give this a try! Iāve wasted near 2 hours trying to get into a +16 key for my Hunter (spamming all groups btw), so time to get a DK made, level it up and see how the sequence goes 
At level 20 (well, 21 now), there isnāt much going on with the rotation outside of the SBA. The only thing that made me stop and think was the use of Vampiric Blood. Itās one of the major cooldowns that should really be saved for boss fights, but SBA keeps cycling it automatically. Iām assuming thatās just how SBA works, but I havenāt checked the actual sequence yet. I should probably do that, because Iād prefer to press it manually.
At this level I wouldnāt say Iām bored, but Iām definitely waiting for things to get more exciting. Iāll keep pushing through, because Iām not sitting in a queue for several hours just to get a +16 run on my hunter. Hopefully things will get more interesting once more talents unlock and the class starts to feel more complete.
You really need to hit the 1st sweet spot, that is around 260 ilvl with no blues and 4 set piece. That is when the fun begins. The SBA is there to mostly work around DnD, DStk and Blood Shield procs. If you are to control that manually, the ideia of a sequence is mostly lost.
Due to SBA, also, Vampiric Blood and Dance Rune Weapon starts to fire-off most frequently, this is literally not a bad thing at all, youāll see that letting SBA doing itās thing and triggering VB and DRW will place you in a spot that you donāt die. At least you wonāt die easily as most blood dkās rookies.
And for myself, Deathbringer hero talent is the most fun due to healing and defensive potential, Sanālayn can work with my sequence as well, but Iād find myself always under huge stress on pulls, not my idea of fun. So, pick your poison there =)
yeah from what Iāve looked at Deathbringer is for M+ and SanāLayn is for raiding.
usually not, as it is not the main core there, Iām hitting around 60k overall on some dungeons and peeking 200k on burst when big pulling. As a tank, I donāt really care about the dps output as we go, I just want to stay alive lol.
Iām really glad that I can help people out, that is really one of my main gols.
2 Likes
https://www.warcraftlogs.com/reports/xQqZTv3rMwb8RV7k
for reference
Quick feedback, just began testing this macro tonight. Definitely seems solid; so far it doesnāt seem to pool too much runic power but also allows some at times to be used for manual Death Strikes if necessary. Only block I removed was the Vampiric Blood one; I like to control CDs like those myself.
1 Like
Feel free to personalize as you see fit mate, the way I like to play is to have it all dealt by the sequence, leaving only situational usages for modifiers.
Let me know how it went for you, also, to have fulll control over Vampiric Blood you may want to remove the SBA block as well. If you do so, replace it with a castsequence for Deathās Caress/Death Strike or /Blood Boil.
1 Like
SBA does not activate Vampiric Blood so itās good staying in the sequence.
1 Like
is tthere any flaw with using SBA by DK? damage loss or healing loss?
When it comes to the flaws in the single button assistant for a DK, I honestly do not know. There were posts giving examples of 100 percent manual performance versus whatever percentage the single button assistant reaches, with reductions of around 10 to 20 percent depending on the class. It is difficult to pin down because this sequence is not built solely around the assistant. There are other skills in the rotation, and from what I can see, the assistant is only used to fill in whatever ability is available at that moment. It is not just pressing one button to rotate two skills and then handing everything over to the assistant. If you look at the sequence, that is clear.
Most creators and users already understand that a sequence will never reach 100 percent of what a top player can achieve. You should look at the mid range of actual performance, such as the 50 percent percentile on Raider IO or whatever resource you use, and base your expectations on that. If you are performing above that middle range, that is great. The higher you get, the better, but you should never expect a sequence to deliver the perfect rotation or match the best players. That is simply not possible with sequences.
If it ever did match top level manual play, Blizzard would almost certainly restrict access to the add on. The intention is to help people play more smoothly, not to create perfect automation, and as long as people keep that in mind, these tools can continue to fit within acceptable limits.
SBAāll never be a flaw tbh, it is there mostly to use procs of DnD and others, it is really helping in the end, you can check warcraft log posted.
Iām now geared enough to get through 12ās and so far it has been a blast of fun and of course the lilāheartattacks are kinda lol for me atm.
Other than that, the rotation is flowing smoothly enough to get you tanking with Blood DK, but if you do care about parses Iām affraid you wont be able to performe like a top player using my sequences, Iām not configuring it to do so, my goal is to function well enough so you play and get the job done. Aiming keys about 15 is my golden moment when creating stuff here.
1 Like
All right, so here is a little update. I am level 81 at the moment, and I would say the sequence really starts to work well around level 50. That is when you unlock the majority of the talents, and everything begins to come together. From that point on, you can actually feel the build doing its job.
I am level 81 now, and from level 50 to where I am, you basically do not have to worry about anything because you just do not die. In dungeons I was pulling 10 to 20+ mobs, stacking them all up with the grasp ability, and just sitting there letting them go to town. Your health never drops too low because it shoots right back up. You look at the healing meter and you are doing 400k to 500k healing while the healer is at 150k, and you just think, āAll right, okay.ā
Of course, this will be very different once I get to level 90, get actual gear, and content starts getting more difficult. I am looking forward to reaching 90, getting into Mythic Plus dungeons, and seeing how it goes. After that I want to get a sequence working for raiding and see how that performs as well.
So far, so good.
1 Like
thank you both for your kind reply.
I asked because DK unlike the other tanks is dependent on runes/timed spells and if not used correctly it could mean death and find DK harder to pull AEO aggro as well.
I tried it for 3 mythic+ (key 10) did not need healing most of the time.
1 Like
Hi there mate, the rune consumption was my first concern, and yes the sequence does work just fine managing that.
10ās are super easy with my sequence, was able to run most of it just fine, but the real deal breaker with Blood DKās are gear, you need the gear upgraded to go over 10ās using GSEās sequences. Iām starting doing 12ās this week with more gear from bonus roll, which was a quick pump on gearing.
so far, so fun