Dek's High Performance BM Sequence (11.1) Updated 17 Mar '25

Ill include that in the next version! Thanks for the suggestion

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Not sure what I am doing wrong, I updated GSE your sequence will not import.
I then deleted every sequence I had, still yours will not import.
Then I removed GSE, and readded it Still your sequence will not import.

EDIT: It finally imported, didn’t do anything not sure why it finally did it lol
Thank you <3

Works well. I disabled the dire beast block, getting about 2.4M sustained on the multi dummy at 620 ilvl. Thanks for the macro!

What ST dps you guys getting? I am not at home so can’t try it out myself, seems the aoe is good though :slight_smile:

Thanks for the feedback! Ill try it out with that block removed.

I know nothing about hunters, but am hoping to run BM this tier.

Since it was mentioned that DireBeast was not taken, I noticed that a 2 point talent which increases the time of Dire Beast was still selected.

Is that a useful talent, or can those 2 points be moved elsewhere(if Dire Beast is not going to be used)?
Since it is easy, open world time, I just moved those points into Barrage(looks really pretty) and the other passive on that same line.

It worked for a T11 Delve at 620, but I have no idea if that is “better” than the original talents.

I am looking forward to watching changes to these talents/macro.

It is super solid start.

I also would like to see if pet healing could be added in a mod key?

I currently have a castsequence I manually press for Exhiliration and that DR talent with 2 charges, but having it be part of the macro would be awesome

Honestly, I pulled the talents from wowhead’s M+ build and havent dug too deep in them. Ive been away from WoW since about xmas waiting for the new season so I am just re-aqquanting myself with all the class changes and stuff from this patch.

I will add pet healing on a mod key in the next version, but it is as simple as adding a mod key into a few (or all, if you want to prioritize it) action blocks.

Cast sequences work in GSE and can be added as action blocks or with mod keys as well.

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Totally understand!
Thanks! Looking forward to any updates you come up with.

Downloaded this last night. Works great

Thanks

2 points in Dire Frenzy because kill command has a chance to summon dire beast.
And Bear is considered a Dire Beast.

Dire beast comes from 2 different talents. I thought the same thing while looking at it and was wondering wtf was going on. There is a dire beast proc and a spell.

Yep, I saw there was a proc which would be affected, which is why I leave it for the theory crafters to see if that is worth taking when you lose the major part of those 2 points.

Just wanted to point out that it is a place where choices could be made.

i use it for pvp beat a pally finally with this sequence thank you so much bm huntr vs ret pally gse macro

That is awesome! Thank you for sharing!

Works flawlesly !!! Im using it leveling.

Is this your video? If so, your UI gives me extreme anxiety lol… How can you play like that?

lol yes every boyfriend i ever had has said the same about my ui i don’t know how i do it lol

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:dragon: New build is Dek’ed out’! :bow_and_arrow: aaandd we getting buffed tomorrow :dizzy:
Pack leader AoE :hedgehog: :t_rex:


DUMB question but where is the macro

No dumb questions, just easy ones… and the macro is in the OP under Single target and AOE respectively, to be copy and pasted in GSE under the import tab. Happy hunting! :saluting_face:

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