Idk whats going on but still even going to gse.tools and exporting that way after a full clean reinstall of everything is not working. Cool for those that its working for but everything was perfect like what, 3 days ago? If it aint broke dont fix it. Literal waste of time.
As this is a public forum I am allowed to give public feedback and it does no one any good If we are only positive to creators.
Hi @TacoTuesday !! ![]()
The forum is public, but that doesn’t mean you can disrespect people. I could call you deeply subnormal just because this is a public forum, but out of respect, I won’t.
On the other hand, if changes are made, it’s because updates happen in GSE and macro Builder causes errors with imports and exports. If you don’t need to export or import macros, then don’t touch anything.
And if macros are changed, it’s to improve them. We’ve reached this point through many versions, and the goal is to keep improving. If you don’t like it, feel free to close the door on your way out. Thanks.
Hi!
Although the export isn’t working, I’ve uploaded the macro I’m currently using to the first post (BETA v6). I’d like you to try it. You can check the builder and add it manually to your game.
At the moment, I can’t think of any other way to do it.
On the other hand, I reinstalled GSE from scratch and the import using the gse.tools link works perfectly.
Man, i respect your work. Really good. I dont know what happening, but keep going.
Hi!
Updated BETA v6 — see first post 
There was a GSE update and macro exports are working again. Because of that, I’m no longer using version 5 and will continue only with version 6.
I’d like you to test version 6 and tell me if it works better for you than the previous version.
One thing I’m really happy about is that within the same rotation, you can now hold cooldowns by pressing Ctrl, preventing them from being used. You can also press Alt to use your trinket.
If version 6 performs better for everyone than v5, I’ll make it the official version.
Have a great weekend ![]()
man how did u get in a m+14 at 260 i am 277 and i get denied all the time
it was my key so i ran it
is the sequnce different and more optimized, or is it just the addition of mods?
The beta is a new version, different. You just have to look at the macro and see what is not the same
Hey. Thank you very much for these macros. I just started leveling my paladin and this works amazing.
Just one thing: Holding Ctrl to not use your CDs is great, but in aoe it uses Final Verdict, instead of Divine Storm. Block 1.3 in the aoe macros needs to be changed to Divine Storm.
Personally I think that having your CDs on a seperate key which you press on demand feels better, but with Divine Toll on a different timer I get it, as you don’t want to have too many modifiers to think about. It’s just a little awkward to hold ctrl for 15 seconds of a pull, even though its efficient.
I am currently using your v6 version which seems to work great. The only thing I noticed was some downtime between spells, where the macro seems to be doing nothing for ~0,5sec some times.
You know… I thought this was broken and just generally didn’t work for me, then I checked again and realised that the burst openening on this is that high with the puzzle box, my damage isn’t low…it’s that high its breaking my damage metre and not registering properly
so yeah…good effort ![]()
Thanks @Cryostasis for the feedback. It honestly took me a while to accept that such a simple GSE setup could perform this well. Sometimes the cleanest sequence ends up parsing harder than overcomplicated spaghetti macros.
On the other hand, @lucifer, using Final Verdict isn’t a mistake at all. Most of the time you’re holding CDs when there are only a few adds left (end of the fight) or during pure ST on a Boss, so in those situations Final Verdict will almost always be better than dumping Divine Storm. I also use the NOCD button myself. Pressing Ctrl is just another utility layer for the macro.
If you want to use Divine Storm manually change the skill in the macro.
testing the new beta rn. on start of a +16 key WoA + HoL stopped working. Reloaded and worked until end but was strange. otherwise it was smooth.
On target dummy WoA also got suck, pressed the NoCd key ctrl (changed to shift for me) and it got unstuck, hmmmm.
So sth is a lil wrong there, maybe gets stuck with swaps between cd and no cd rota dunno. Not enough data to confirm jet
ive noticed that in v5, wake also bugs out and stops firing sometimes.
this usually happens about halfway through a mplus run.
inhave to /reload 1x to 3x to get ot working, and in mplus thats can be a tall order
GSE doesn’t work like this: sometimes it goes sometimes not. Either it goes, or it doesn’t go.
If all the skills are with CDs does not release anything, that is normal. But if it doesn’t work, check my error section of the first post. Today I made 4 bosses in mythical raid without problem using v6
Regarding the v6. I cant even open the AOE string in the builder. I can set it to a keybind but the macro wont fire either.
ST works fine.
Clean install didnt fix it.
I just downloaded it and everything goes to me. Do it manually on your addon GSE. It is the same as ST but changing final verdict for divine storm.
I am sure its on my end. After reinstalling everything i cant even get the ST Macro to work again.
But i cant open the AOE String still.
I will keep on trying to fix it.
I give up
After many retries I got orbalisks macro to work but yours sadly just doesnt fire for ST and AOE and i still cant see into the AOE string.
Hey… Idk if I am just being stupid but the macro ST one does not cast final verdict at all and the AoE limited casts of divine storm. I am only level 86 so maybe thats an issue, but just seems like I maybe have set it up wrong?