Updates!
First, the DPS macro now allows some choice in a couple mandatory talents. You can now take Shadow Covenant OR Divine Star. You donât have to take both, just one or the other.
The reason is the same for both of them. Their cooldowns are within the length of time of an Atonement cast, and will allow PW:Shield to be automatically renewed if youâre spamming the DPS macro.
That means just like before you can save your heals macro for spot shielding and/or healing party/raid members and let the DPS macro automate shielding enemy targets.
Basically, this now boils down into two playstyles: Passive healing or moar deeps.
If you take Shadow Covenant you get a (because of the macro) passive pulse of healing every 12 seconds to your target and 4 more teammates. The healing is just enough that if your tank is doing their job and your DPS is not standing in fire youâll heal them of any chip damage theyâll take in most encounters. This means you can DPS away, which automatically protects your tank, and impress your friends with how easy you make Disc look.
Or, if you take Divine Star you free up your T5 slot for something like Sins of the Many or Contrition. With SotM your DPS will skyrocket, both in part due to the 12% (diminishing) DPS/HPS boost, but Divine Star will also toast your enemies as long as youâre within 23 yards of them. 23 because the star must pass through the target in order to heal/harm them. This restricts your positioning somewhat, putting you in closer to the action for the DPS gain, or at least behind your team if you want to spend Stars healing, but in return you can climb one or two slots in the DPS meters pretty easily.
Feel free to mix and match how you want, now. Castigation/Contrition is now a valid combo, as long as you take Divine Star. Or Schism/Halo if you take Shadow Covenant. Personally, Iâm loving Schism/PW:Solace/SotM/Divine Star. Everything hits like a truck, the Atone heals are amazing, mana for dayz, and if my group is melee heavy I donât have to worry about their bubbles.
Or you can take both mandatory talents and double up on the tank bubbles (first two will overlap but over time they will space out) and split the difference of the two styles above; tons of passive healing for whateverâs in front of you, and some extra DPS to boot.
Oh, almost forgot to mention, increased the loop limit on the AoE macro so that Evangelism will not fire so quickly if you lean on the button too long. You should still get one PW:Radiance out before Evangelism fires, but since you will likely save it for your second PW:Radience, this should make them time together more often. Assuming you take Evangelism. If not, donât worry, you do you.