Regards to Rampage on on Crtl, it should work. I designed it this was so to have better control of rage. You may have to hold the Ctrl key down for a second or so until it triggers (which is fine). Check your Skada logs, it should be triggering.
[quote quote=34877]Yes I use a keyboard macro with a 75ms delay.
Regards to Rampage on on Crtl, it should work. I designed it this was so to have better control of rage. You may have to hold the Ctrl key down for a second or so until it triggers (which is fine). Check your Skada logs, it should be triggering.
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It doesn’t trigger at all. When standing at the target dummy it just dont trigger even when holding down for extended periods. You can see the rage meter staying 100% regardless of what you do with the Ctrl. Dunno if its a bug in GSSE
Just as an exercise to test and prove the script, swap and put Execute on ctrl and Rampage on shift. See if Rampage works and execute doesnt? or vice aversa? At least we can then narrow down the bug.
If your getting 190k without rampage, it should jump considerably if you can get it back working
[quote quote=34934]Just as an exercise to test and prove the script, swap and put Execute on ctrl and Rampage on shift. See if Rampage works and execute doesnt? or vice aversa? At least we can then narrow down the bug.
If your getting 190k without rampage, it should jump considerably if you can get it back working ???
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That was with Rampage spamming it when available. I figured it out though. CTRL-8 was assigned to the pet bar for some reason. Unbound the key in key bindings and it started working.
After some extensive testing i found a ms 300 worked a lot better than ms 75 as it tends to skip Rampage when its spamming it so fast.
Excellent macro though. Will be using it moving forward
Why do you have Rampage and Execute activated with a [mod]? Wouldn’t you want it to fire off as soon as you get enough rage or in Executes case the mob is below 20%? I haven’t played Fury much so I’m just asking in general.
@ToxicDust Thanks for the feedback and I’m going to try 300ms myself :). Diff locations with diff ping times, it is always best to work out your own optimum delay.
@Fuzzy_Wumpus Its preferable to only Execute with enrage active, and likewise Rampage with massacre (or if you need to trigger enrage). So putting them on a [mod] button gives better control (imo). It also means the script is more streamlined for your main castsequence ie its not trying to rampage and execute, failing, then moving on, every rotation.
@Tyrus Agree. I’m trying to get it as low as possible now to see where it still fires Rampage without delay but dont skip it and go through the sequence first. On 100ms now and it seem to skip every once in a while. Will experiment and let you know best results from my side
You can try replacing the line
“/castsequence Raging Blow, Bloodthirst, Furious Slash”,
with individual casts of
“/cast Raging Blow”,
“/cast Bloodthirst”,
“/cast Furious Slash”,
This will make you hit more often, but may come at the expense of always being low on rage. The trick is to find an optimum balance, based on your rig, your spam time, latency etc.
Unfortunately I cant offer a better solution than to start with what I gave, try it on the practice dummy, make some tweaks, try again… etc.
Let me know how you go
“Yes I use a keyboard macro with a 75ms delay.” What does this mean , and what is a autoclicker? Is it a third party program to hit the button for you exactly every 75ms?