Gnome Sequencer

dude why is everyone getting crazy, why are people so mad he only said his account was banned all we had to say in response was thanks for letting us know we will keep an eye out for further bans or thanks man we will be careful jesus i really love this site and most of the macros have helped me for a long time now but if something happens and i can’t prove it you guys are just going to go crazy and call me a liar and tell me to show proof every time i share then i would rather not. i am a adult and would not like being treated that way and i betting you guys would not like it either for sharing your experiences

I have read this entire thread about 15 times and still get an error at startup saying that the core.lua file is unable to locate the Sequences.lua or there are no macros. I did not edit anything in the examples other than the name to Sequences.lua and after the last closing bracket I added in my macro.

Sequences[“Survival_1”]={
PreMacro = [[
/targetenemy [noharm][dead]
/petattack
]],
‘/cast Explosive Shot’,
‘/cast Black Arrow’,
‘/cast Stampede’,
‘/cast Dire Beast’,
‘/cast Arcane Shot’,
‘/cast Glaive Toss’,
‘/cast Blood Fury’,
‘/cast Aspect of the Fox’,
‘/cast Cobra Shot’,
}

HELP ME PLS.

I tried using what you posted and the single quotes are wrong, possibly from cutting and pasting.

Try opening sequences.lua in notepad and retype every single quote (they should look different when you do).

can one of the /cast lines be a /castsequence?

i cant seem to get this addon to work, is there any known conflicts with other addons, ie: MTK SDM or the like?
i keep getting Gnome Sequencer: Load failed, cant load Sequences.ula or contains no macro. so that means when i make a macro called EnhDPS no text get put into the macro button. any help would be awesome.
It seems im getting a lot of errors in like lines 9, 5, 3, = comes up a lot

local _, Sequences = … – Don’t touch this

-- PreMacro is optional macro text that you want executed 

before every single button press.
– This is if you want to add something like /startattack or

/stopcasting before all of the macros in the sequence.
PreMacro = [[
/run print("-- PreMacro Script --")
/startattack
]],
Sequences[‘EnhDPS’] = {
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
]],
‘/cast !Flame Shock’,
‘/cast Unleash Elements’,
‘/cast Lava Lash’,
‘/cast Stormstrike’,
‘/cast Fire Nova’,
‘/use !Feral Spirit’,
– ‘/cast [combat] !Lightning Bolt’,
– ‘/cast Frost Shock’,
– ‘/cast [combat] Fire Elemental Totem’,
– ‘/cast [combat] Earth Elemental Totem’,
– ‘/cast [pet:Primal Fire Elemental] Empower’,
– POST MACRO ONLY GOOD IF ITS NO GCD.
PostMacro = [[
/use ![combat] Ascendance
/use ![combat] Elemental Mastery
/use Shamanistic Rage
/use [combat]13
/use [combat]14
]],
}
Sequences[‘EleST’] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
'/castsequence Unleash Flame, Flame Shock, Lightning Bolt,

Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt, Earth

Shock,

Lightning Bolt, Lightning Bolt’,
‘/castsequence reset=target Elemental Blast’,
'/castsequence reset=target Lava Burst,Lava Burst,Lava

Burst’,
'/castsequence reset=55 Searing Totem(Fire Totem),Fire

Elemental Totem,Earth Elemental Totem’,
‘/castsequence reset=25 Grounding Totem(Air Totem)’,
‘/castsequence reset=30 Healing Stream Totem(Water Totem)’,
‘/cast Thunderstorm’,
‘/cast Ancestral Swiftness’,
‘/cast Ancestral Guidance’,
‘/cast Shamanistic Rage’,
‘/cast Berserking’,
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
]],
}

Sequences[‘EleAoE’] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
'/castsequence Unleash Flame, Flame Shock, Chain Lightning,

Chain Lightning, Chain Lightning,Earth Shock, Chain Lightning’,
'/castsequence reset=55 Searing Totem(Fire Totem),Fire

Elemental Totem,Earth Elemental Totem’,
‘/castsequence reset=25 Grounding Totem(Air Totem)’,
‘/castsequence reset=30 Healing Stream Totem(Water Totem)’,
‘/cast Thunderstorm’,
‘/cast Elemental Blast’,
‘/cast Lava Burst’,
‘/cast Ancestral Swiftness’,
‘/cast Ancestral Guidance’,
‘/cast Shamanistic Rage’,
‘/cast Berserking’,
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
]],
}

Because he lied. He came in here to troll either b/c he’s a bored kid or b/c he’s one of the people who cries about macros/programmable keyboards/multi-boxers/etc and this was his attempt to get people to stop using them. His story doesn’t hold water and he can’t corroborate it, and his excuses as to why he can’t/won’t corroborate it hold less water than his story of being banned.

So, yeah, if you get banned or have troubles and can’t or won’t back it up, no one is going to take you on faith. Here, you’re lying until you can back it up. “Pics or it didn’t happen.” You can be mad at us, but, since you’re an “adult”, you should realize your real problem is with the people who came before you who used their online anonymity to play juvenile “made you look” games or used social engineering to get their way. Trust died in the early chat rooms back in the usenet days. Welcome to the internet, Memobe. Or should I call you Huntardelite?

Ok, I feel like a complete idiot.

I’ve downloaded the addon, renamed the ExampleSequences.lua to Sequences.lua then went to the very bottom of the examples page, and added my sequence. Went in game, made a blank macro named Ret, but nothing fires off, it’s like clicking a blank icon. Here is my sequence at the top, then below that is the whole sequence file. Someone please explain this shit to me like im a 5 year old. Thanks, and here ya go:

Sequences[‘Ret’] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/cast Judgment’,
‘/cast Crusader Strike’,
‘/cast !Exorcism’,
‘/cast Avenging Wrath’,
‘/cast !Execution Sentence’,
“/cast Templar’s Verdict” ,
‘/cast !Hammer of Wrath’,
}

local _, Sequences = … – Don’t touch this


– Rename this file to Sequences.lua before you get started, it uses a different file name so as not to overwrite your existing file with a future update.
– Every entry in the Sequences table defines a single sequence of macros which behave similarly to /castsequence.
– Sequence names must be unique and contain no more than 16 characters.
– To use a macro sequence, create a blank macro in-game with the same name you picked for the sequence here and it will overwrite it.


– Here’s a large demonstration sequence documenting the format:
Sequences[“GnomeExample1”] = {
– StepFunction optionally defines how the step is incremented when pressing the button.
– This example increments the step in the following order: 1 12 123 1234 etc. until it reaches the end and starts over
– DO NOT DEFINE A STEP FUNCTION UNLESS YOU THINK YOU KNOW WHAT YOU’RE DOING
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],

-- PreMacro is optional macro text that you want executed before every single button press.
-- This is if you want to add something like /startattack or /stopcasting before all of the macros in the sequence.
PreMacro = [[

/run print("-- PreMacro Script --")
/startattack
]],

-- PostMacro is optional macro text that you want executed after every single button press.
-- I don't know what you would need this for, but it's here anyway.
PostMacro = [[

/run print("-- PostMacro Script --")
]],

-- Macro 1
[[

/run print(“Executing macro 1!”)
/cast SpellName1
]],

-- Macro 2
[[

/run print(“Executing macro 2!”)
/cast SpellName2
]],

-- Macro 3
[[

/run print(“Executing macro 3!”)
/cast SpellName3
]],
}


– Here is a short example which is what most sequences will look like
Sequences[“GnomeExample2”] = {
– Macro 1
[[
/run print(“Executing macro 1!”)
/cast SpellName1
]],

-- Macro 2
[[

/run print(“Executing macro 2!”)
/cast SpellName2
]],

-- Macro 3
[[

/run print(“Executing macro 3!”)
/cast SpellName3
]],
}
Sequences[‘Ret’] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/cast Judgment’,
‘/cast Crusader Strike’,
‘/cast !Exorcism’,
‘/cast Avenging Wrath’,
‘/cast !Execution Sentence’,
“/cast Templar’s Verdict” ,
‘/cast !Hammer of Wrath’,
}

1 Like

First off pro jenna I am an adult and I did not lie… These high school games got to stop. I was sharing what happen to me… I guess if something bad happens with the macros of an addon that is shown on here I will not say anything… please stop bringing up my name in here. it is over and all finished… the stuff in old and in the past. Grow up and move on with your sad lives!!! BTW I still love this site just not the under age trolls!!!

sorry I am not calling all the under age people on here trolls… If you do not like what a person post then do not read it… everyone looking for their 15 minutes of fame… This is my last post and I am not dealing with immature people any longer…

Huntardelite

Add-on worked fine,In fact spectacular yesterday. Broken for me today. Am I the only one?

Same here. Gonna keep an eye on the addon to see if it gets updated.

[quote quote=18431]Ok, I feel like a complete idiot.

I’ve downloaded the addon, renamed the ExampleSequences.lua to Sequences.lua then went to the very bottom of the examples page, and added my sequence. Went in game, made a blank macro named Ret, but nothing fires off, it’s like clicking a blank icon. Here is my sequence at the top, then below that is the whole sequence file. Someone please explain this shit to me like im a 5 year old. Thanks, and here ya go:

Sequences[‘Ret’] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/cast Judgment’,
‘/cast Crusader Strike’,
‘/cast !Exorcism’,
‘/cast Avenging Wrath’,
‘/cast !Execution Sentence’,
“/cast Templar’s Verdict” ,
‘/cast !Hammer of Wrath’,
}

local _, Sequences = … — Don’t touch this

—-
— Rename this file to Sequences.lua before you get started, it uses a different file name so as not to overwrite your existing file with a future update.
[/quote]

I believe your sequence should come after the first line in the example file (local _, Sequences = …). Try moving your new sequence to the bottom.

This is correct as the 1st line directs it to the correct file in the folder

Decided to take a shot at a tutorial video as well. Can be found at [Tutorial] GnomeSequencer Addon 6.0.3 - YouTube

Anyone found a solution to this? I seem to only be able to have 2 sequences in the file. If I add more, none of them work. Thanks for any help!

I have 7 different macros in my file. If there is something going wrong it means there is something wrong with one of your sequences. Double check all your syntax and try again.

Thanks for the advice. I went down to the two that I had working and I will build up from there again. I appreciate the info.

ok I love macros and been using this site for a long time now and am always in awe of the macros creators! I have had a little break or should i say my pc had a little melt down and i have now only got a new one im trying out this new gnome thingy and my question is this how do i make a save file for all my chars??

I have kept my eye on this, and finally gave it a go. Nothing worked until I disabled Macro Toolkit and Macrobank. Problem solved.

ok so after watching all the videos on this and everything i still can’t seem to get this to work at all
i did everything i think rename to sequences.lua
move into add ons folder
paste macro into lua then go into game make new macro with name and then nothing no errors no can’t attack text just nothing … please someone help me