Thank you for all your hardwork Timothy & team, we really do appreciate it!
I’d like to request a feature that would check if a target is within range before trying to execute a spell. I’ve been using GSE for a while now and one thing that really freaks me out (and other party members) is when the target exits my line of sight and my character is jumping up and down every 50ms lol.
For example, something like this.
/cast [nochanneling,inrange] Schism