Hello Beef, thanks a lot for your work and for sharing it with us.
Concerning the AoE why did you add the line with pulverize? It should be useless since there is no lacerate to apply stacks or am I missing something?
On another hand I’ve been trying to improve dps while using your macros and my main objective is to maximize the single target one. I’ve been working on this modification:
Sequences['ST'] = { StepFunction = [[ limit = limit or 1 if step == limit then limit = limit % #macros + 1 step = 1 else step = step % #macros + 1 end ]], PreMacro = [[ /targetenemy [noharm][dead] ]], '/cast !Mangle', '/castsequence reset=10 Maul,Savage Defense,Frenzied Regeneration', '/castsequence reset=10 Maul,Lacerate,Lacerate,Maul,Lacerate,Pulverize,Thrash', '/cast Mangle', '/cast Lacerate', '/cast !Mangle', '/cast !Pulverize', '/cast !Pulverize', "/cast [@player,combat] [nochanneling] Healing Touch", PostMacro = [[ /startattack /use [combat]13 /use [combat]14 ]], }
I use all the cds like barksin or berserk on different keys whenever I need them. I reduced the thrash input to concentrate on applying as much lacerate as possible and I’ve found a higher efficiency in the rotation putting Pulverize in the castsequence more than having it in single cast. In this way I have the idea that the macros follows correctly the rotation. Also I’ve used !Mangle because I wanted it to be casted on cd or proc and that wasn’t always happening.
Could you please have a look at it and give me your opinion? Thanks a bunch <3