So i ended up making this for ItsStino i believe and had them test it out and it appears to work fine for the talent build they wanted.
Sequences['NevDance'] = {
Author="Neviah@Saurfang",
SpecID=577,
Talents = "3313133",
Default=1,
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
"/targetenemy [noharm,nodead]",
},
PreMacro={
},
"/cast Fury of the Illidari",
"/cast Vengeful Retreat",
"/cast Fel Rush",
"/cast Fel Rush",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Eye Beam",
"/cast Blade Dance",
"/cast Fel Rush",
"/cast Throw Glaive",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Blade Dance",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Throw Glaive",
"/cast [@cursor] Metamorphosis",
"/cast Blade Dance",
"/cast Demon's Bite",
"/cast Fel Rush",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Eye Beam",
"/cast Blade Dance",
"/cast Vengeful Retreat",
"/cast Throw Glaive",
"/cast Chaos Nova",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Fel Rush",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Fel Rush",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Vengeful Retreat",
"/cast Fel Rush",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Fury of the Illidari",
"/cast Fel Rush",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Vengeful Retreat",
"/cast Eye Beam",
"/cast Blade Dance",
"/cast Fel Rush",
"/cast Fel Rush",
"/cast Throw Glaive",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Fel Rush",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Fel Rush",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Vengeful Retreat",
"/cast Demon's Bite",
"/cast Chaos Nova",
"/cast Fel Rush",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Fury of the Illidari",
"/cast Fel Rush",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Throw Glaive",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Vengeful Retreat",
"/cast Fel Rush",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Eye Beam",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Fel Rush",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Fel Rush",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Vengeful Retreat",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Fel Rush",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Fel Rush",
"/cast Demon's Bite",
"/cast Chaos Nova",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Fury of the Illidari",
"/cast Vengeful Retreat",
"/cast Fel Rush",
"/cast Throw Glaive",
"/cast Eye Beam",
"/cast Fel Rush",
"/cast Blade Dance",
"/cast Throw Glaive",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Fel Rush",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Vengeful Retreat",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Fel Rush",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Fel Rush",
"/cast Throw Glaive",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Blade Dance",
"/cast Fel Rush",
"/cast Throw Glaive",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Vengeful Retreat",
"/cast Demon's Bite",
"/cast Eye Beam",
"/cast Chaos Strike",
"/cast Fel Rush",
"/cast Fury of the Illidari",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Fel Rush",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Chaos Strike",
"/cast Chaos Strike",
"/cast Demon's Bite",
"/cast Chaos Strike",
PostMacro={
},
KeyRelease={
},
},
},
}
There might be a time when there is not enough energy to fire off Eye Beam, you can either skip it by pressing the button to go by it or just wait until you have enough energy. Other than that it should work out well.