I’ve reviewed your video, and you’re only looking at the overall damage; you’re not analyzing the damage breakdown, and that’s a mistake. It’s like saying one player is better than another because they deal 10 million damage in the first 5 minutes of their stance. You have to analyze the difference in hits, DoTs, and critical hits that each macro has to know which is better and which is worse. If you get more or fewer critical hits, it can affect your overall value. The same macro produces different damage results when tested multiple times, and it’s the same macro. You’re not analyzing the results correctly.
EDIT: I’ve reviewed your video, and the damage difference on dummies is resolved. Your macro doesn’t use Hammer of Wrath, while mine does. Also, I use Divine Arbiter, and you use Searing Light. This means my build deals slightly more single-target (ST) damage, while yours focuses solely on area-of-effect (AoE) damage. In a Mythic dungeon, almost half the damage is ST, so a talent tree that boosts both AoE and ST is better, not just ST. In a test against dummies, your macro will always deal more damage because of these two factors: more AoE damage and the fact that you don’t use Hammer of Wrath, allowing you to use Divine Storm, which deals more AoE damage than Hammer of Wrath (ST). If I use my rotation without Hammer of Wrath and with your talents, my macro deals more damage. Try it and you’ll see I’m right
You are saying most fights are ST in Mythic + ??? I read that right?
NO…. you can look at routes and there is basically NEVER a single target fight except bosses and if able, the tank will pull extra mobs to the boss.
You can see from basically any route that every fight is AOE. Overall dps = getting dungeon done faster. You want to kill everything faster to get a better time. doing a little more on the boss won’t equal faster time as you spend most the dungeon fighting AOE packs.
in a 30 min dungeon, we fight bosses what… 9-12 min? so the rest is moving group to group and AOE them down…?
If you play north america region I would gladly get in discord with you and do a M+ run with you and then you can see. but even if X or Y is better, it wont matter in a short time as RET is changing…
“The difference between your talents and mine isn’t that big. It’s a 2 million damage difference overall, from what you’re saying. Perhaps the macro isn’t translated correctly in English.
Your macro might have damage spikes, but it doesn’t have 14 million damage overall. Even the most professional players don’t have that kind of damage, so a macro won’t.
2 million damage is a huge amount.”
2M is huge, agreed, you are almost always at a 25% GCD debuff, = less dps
Again, this was a quick n dirty video showing you. I’ve done a 5 min tests too (not remotely realistic as we NEVER fight 5 mobs that dont move for 5 min….
Most of the M+ groups I get into now for gearing up my 3rd toon to max are really bad so its hard to go do a M+ dungeon with a pug and say see, look at this unless you’re in the same group having to deal with the same threat/dying etc from bad tanks/healers.
To properly analyze, you need to do a few 3min tests, i typically do 5 and then average them together BUT testing in town with 5 mobs that dont move etc vs doing a full M+ dungeon and comparing them are NOT the same.
I don’t expect top players to have 14M+ overall once they complete a M+ but 10-12M depending on the M+ dungeon… YES.
A mythic dungeon is not a simple 3 min fight, we use those to benchmark though so we can compare apples to apples and not apples to oranges.
I saw warlocks pull over 100M dps last season in a single fight….. it does not mean they ended the dungeon at 100M though….
I explained the reason for the extra damage from your macro: the different ability we use in our talents (I prioritize ST a bit with the ability I use), and the fact that you don’t use Hammer of Wrath in your rotation, that reduces ST and increases the AOE.
On the other hand, I see wasted HP in your macro, with fewer hits from Divine Storm because it’s spammed less. Use whichever one you want, I don’t mind Use my macro without Hammer of Wrath and your talents, and it will do more damage on dummies.
ST damage isn’t only dealt when fighting a single NPC. If you’re facing three NPCs, ST is usually more useful than AOE. Therefore, in almost every pull, you’ll end up pull using ST if you want to maximize damage. There are also many other cases where you use ST before AOE against multiple NPCs because you want to kill a specific NPC very quickly.
I do use Hammer of Wrath, just not in my AoE rotation—it’s only in my single-target (ST) sequence. I actually run three different sequences: AOE / ST / No-CD, and I swap between them on the fly depending on the situation with different keybinds.
Since your sequence only has 1 option then it is forcing less than ideal moves in different situations. But I’ll end by saying:
Use what works best for you, good luck and i’ll catch ya around when ret changes here soon.
Again, that data is based on theoretical AoE vs. ST. In a dungeon (nothing to do with dummies) you don’t go from 7 NPCs to 1 NPC… it varies.
Sometimes it’s advantageous to damage a single NPC with AoE. Sometimes 3 NPCs die and you’re fighting against only 2… On the other hand, the damage caused in M10 is not the same as that caused in M16 stance.
If you want to limit yourself to full AoE for 100% of the fight against many NPCs and use full ST only against the boss, go ahead.
You can check on WoW Analyzer that Retribution’s damage depends on active DoTs, skill order, and HP spent. That’s where you should look for the extra damage, not in the overall damage as shown in the video.
You’ll do less damage overall, but it’s your decision
I made modifications to the caps and macros. I no longer use the single button, which now results in more damage. I also realized that a very simplified macro without many steps never gets stuck and works better. I’m posting the new v3 versions.
@AeonEternal was right not to use the assist button, but removing it wasn’t the solution. I had to simplify the rotation to the bare minimum to actually do more damage. Thanks for teaching me.