Lone Wolf Marksman

Hello everyone, I am a member of the Chinese players, I put I use shooting hunter Hongfa out I hope everybody to help me to test you to thank。

Sequences[‘MM’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/console Sound_EnableSFX 0
/targetenemy [noharm][dead]
]],
‘/castsequence reset=20 [nochanneling] !弹幕射击’,
‘/cast [nochanneling] !奇美拉射击’,
‘/cast [nochanneling] !瞄准射击’,
‘/cast [nochanneling] !夺命射击’,
‘/cast [nochanneling] !稳固射击’,
‘/castsequence [nochanneling] 夺命射击,稳固射击,稳固射击,瞄准射击’,
‘/cast [nochanneling] !奇美拉射击’,
‘/cast [nochanneling] !瞄准射击’,
‘/cast [nochanneling] !夺命射击’,
‘/cast [nochanneling] !稳固射击’,
‘/cast [nochanneling] !奇美拉射击’,
‘/cast [nochanneling] !奇美拉射击’,
‘/cast [nochanneling] !夺命射击’,
PostMacro = [[
/cast [nochanneling] !急速射击
/cast [nochanneling] !夺命射击
/use [combat]13
/use [combat]14
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 0
]],
}

For you English players for the post above

Sequences [ ‘MM’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit% #macros + 1
step = 1
else
step = step% #macros + 1
end
]],
PreMacro = [[
/ Console Sound_EnableSFX 0
/ Targetenemy [noharm] [dead]
]],
‘/ Castsequence reset = 20 [nochanneling]! Barrage’
‘/ Cast [nochanneling]! Chimera Shot’
‘/ Cast [nochanneling]! Aim and shoot’
‘/ Cast [nochanneling]! Lethal Shots’
‘/ Cast [nochanneling]! Steady Shot’
‘/ Castsequence [nochanneling] Lethal Shots, Steady Shot, Steady Shot, Aimed Shot’
‘/ Cast [nochanneling]! Chimera Shot’
‘/ Cast [nochanneling]! Aim and shoot’
‘/ Cast [nochanneling]! Lethal Shots’
‘/ Cast [nochanneling]! Steady Shot’
‘/ Cast [nochanneling]! Chimera Shot’
‘/ Cast [nochanneling]! Chimera Shot’
‘/ Cast [nochanneling]! Lethal Shots’
PostMacro = [[
/ Cast [nochanneling]! Rapid Fire
/ Cast [nochanneling]! Lethal Shots
/ Use [combat] 13
/ Use [combat] 14
/ Script UIErrorsFrame: Clear ()
/ Console Sound_EnableSFX 0
]],
}

Sequences ['MM'] = {
StepFunction = [[
 limit = limit or 1
 if step == limit then
 limit = limit% #macros + 1
 step = 1
 else
 step = step% #macros + 1
 end
]],
PreMacro = [[
/Console Sound_EnableSFX 0
/targetenemy [noharm][dead]
]],
	'/castsequence [nochanneling] reset=20 !Barrage',
 	'/cast [nochanneling]!Chimera Shot',
 	'/cast [nochanneling]!Aimed Shot',
 	'/cast [nochanneling]!Kill Shot',
 	'/cast [nochanneling]!Steady Shot',
 	'/castsequence [nochanneling] Kill Shot, Steady Shot, Steady Shot, Aimed Shot',
 	'/cast [nochanneling]!Chimera Shot',
 	'/cast [nochanneling]!Aimed Shot',
 	'/cast [nochanneling]!Kill Shot',
 	'/cast [nochanneling]!Steady Shot',
 	'/cast [nochanneling]!Chimera Shot',
 	'/cast [nochanneling]!Chimera Shot',
 	'/cast [nochanneling]!Kill Shot',
PostMacro = [[
/cast [nochanneling]!Rapid Fire
/cast [nochanneling]!Kill Shot
/use [combat] 13
/use [combat] 14
/Script UIErrorsFrame: Clear ()
/Console Sound_EnableSFX 0
]],
}

Ok so I had to change the formatting a bit and changed Lethal shots to Kill Shot as well as Aim and Shoot to Aimed Shot.

Sorry I don’t know how to put it in a box…

what talents/glyphs are used? x

talents:1.1.2.3.3.3.3
glyphs:Chimaera,escape from,deter

why when using this macro, my Sound Playback is alway auto turn off ? do we have any solution to turn it on ? i would like to hear the “boom” sound of my gun ingame :slight_smile:

/Console Sound_EnableSFX 0 Change to /Console Sound_EnableSFX 1