MM PVE Single Target 7.1.5 1313113

Raider’s Training Dummy in Trueshot lodge using first macro.

Run for 5 min, ~340k using Skada.
Run for 5 min, ~320k using Recount.

No where near 400k+ after a few minutes.

What is timing on keypresses?

[quote quote=41893]Raider’s Training Dummy in Trueshot lodge using first macro.
Run for 5 min, ~340k using Skada. Run for 5 min, ~320k using Recount.

No where near 400k+ after a few minutes.
What is timing on keypresses?
[/quote]

Gear makes the difference between 340k to 400k… :wink:

Link didn’t show up. Try again…

My gear…

Don’t see where almost 20% difference is…

Hmmm… Gear link didn’t show up.

My Gear…

Don’t see almost 20% difference in gear.

[quote quote=41909]Hmmm… Gear link didn’t show up.
My Gear…
Don’t see almost 20% difference in gear.
[/quote]

Didn’t realize this was a contest but you’re not optimized very well. 20% haste? Why? Get your Mastery/Crit up and yes I have better legendaries than you. Anyway. Use the macros, don’t use the macros. They’re here for you to mess with.

My gear

[quote quote=41928]

Hmmm… Gear link didn’t show up. My Gear… Don’t see almost 20% difference in gear.

Didn’t realize this was a contest but you’re not optimized very well. 20% haste? Why? Get your Mastery/Crit up and yes I have better legendaries than you. Anyway. Use the macros, don’t use the macros. They’re here for you to mess with. My gear [/quote]

Wow, relax. I’m not having a contest, just trying to understand how a spec which on AMR is putting out equivalent DPS under their simulator would put out ~20% less on the dummy using your macro. I really like the concept using updated talents.

The thing you have not talked about is what you are doing about keypresses (e.g. how many times per second) and whether you are using flasks, potions or other buffs. 20% is a chunk of dps I’d be happy to find :wink:

can i spam this macro at 80ms?

[quote quote=44077]can i spam this macro at 80ms?
[/quote]

I don’t see why not.

kevin the arcane shot doesn’t go you have to Manuel press it and it procs alot

Arcane shot works fine for me. You sure your using the latest version of GSE? I completely deleted it and reinstalled it from scratch and it cleared up some issues I was having. Might be a thought.

what ms do you use when you use the macro?

[quote quote=44198]what ms do you use when you use the macro?
[/quote]

I don’t play MM much anymore since the 7.1.5 update. However when I was I just fapped the button so I don’t know.

[quote quote=39294]Could someone that knows how to PLEASE create this macro in the original Gnome Sequencer format. please I have been unable to get GSE to work so I use GS
[/quote]

I’ll work on that for you

Gnome Sequencer translation of Kevin’s Macro:

--  Author  = Sybrant@Azuremyst
--  Talents = 1, 3, 1, 3, 1, 1, 3
Sequences['MM_Raiding'] = {
PreMacro = [[
/targetenemy [noharm][dead]
/use Trueshot
]],
    '/cast Windburst',
    '/cast Marked Shot',
    '/cast Bursting Shot',
    '/castsequence Aimed Shot, Aimed Shot, Aimed Shot',
    '/cast Arcane Shot',
    '/cast Marked Shot',
PostMacro = [[
/cast A Murder of Crows
/use [combat] 13
/use [combat] 14
/script UIErrorsFrame:Clear()
]],
}

Gnome Sequencer translation of SerenaLunatc’s Macro:

--  Author  = Korwyn@Hellscream
--  Talents = 1, 3, 1, 3, 1, 1, 3
Sequences['mm'] = {
PreMacro = [[
/targetenemy [noharm][dead]
/use Trueshot
]],
    '/cast Windburst',
    '/cast Marked Shot',
    '/cast A Murder of Crows',
    '/cast Bursting Shot',
    '/castsequence Aimed Shot, Aimed Shot, Aimed Shot',
    '/cast Arcane Shot',
PostMacro = [[
/use [combat] 13
/use [combat] 14
/script UIErrorsFrame:Clear()
]],
}

Gnome Sequencer translation of Nanó’s Macro - Single Target:

--  Author  = Nanó@Draenor
--  Talents = 1, 3, 1, 3, 1, 1, 3
Sequences['MM'] = {
PreMacro = [[
/targetenemy [noharm][dead]
/use Trueshot
]],
    '/cast Windburst',
    '/cast Marked Shot',
    '/cast A Murder of Crows',
    '/castsequence Aimed Shot, Aimed Shot, Aimed Shot',
    '/cast Arcane Shot',
    '/cast Aimed Shot',
    '/castsequence Arcane Shot, Arcane Shot, Arcane Shot',
    '/cast Marked Shot',
PostMacro = [[
/use [combat] 13
/use [combat] 14
/script UIErrorsFrame:Clear()
]],
}

Gnome Sequencer translation of Nanó’s Macro - AOE:

--  Author  = Nanó@Draenor
--  Talents = 1, 3, 1, 3, 1, 1, 3
Sequences['MM_Aoe'] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
    '/cast Windburst',
    '/cast Marked Shot',
    '/cast A Murder of Crows',
    '/castsequence Aimed Shot, Aimed Shot, Aimed Shot',
    '/cast Multi-Shot',
    '/cast Aimed Shot',
    '/castsequence Multi-Shot, Multi-Shot, Multi-Shot',
    '/cast Marked Shot',
    '/castsequence Aimed Shot, Aimed Shot',
PostMacro = [[
/use [combat] 13
/use [combat] 14
/script UIErrorsFrame:Clear()
]],
}

Gnome Sequencer translation of Spoony’s Macro:

--  Author  = Raxons@Thrall
--  Talents = 1, 3, 1, 3, 1, 1, 1
Sequences['MM_BOSS'] = {
PreMacro = [[
/targetenemy [noharm][dead]
/use Trueshot
]],
    '/cast Windburst',
    '/cast Bursting Shot',
    '/cast Marked Shot',
    '/cast Aimed Shot',
    '/cast A Murder of Crows',
    '/cast Aimed Shot',
    '/cast Sidewinders',
PostMacro = [[
/use [combat] 13
/use [combat] 14
/script UIErrorsFrame:Clear()
]],
}

Gnome Sequencer translation of Orçun Başlak modification of Kevin’s Macro:

--  Author  = Sybrant@Azuremyst
--  Talents = 1, 3, 1, 3, 1, 1, 3
Sequences['MM_Raiding_Kevin'] = {
PreMacro = [[
/targetenemy [noharm][dead]
/use Trueshot
]],
    '/cast Windburst',
    '/cast Arcane Shot',
    '/cast Marked Shot',
    '/castsequence Aimed Shot, Aimed Shot, Aimed Shot',
    '/cast Bursting Shot',
PostMacro = [[
/cast A Murder of Crows
/use [combat] 13
/use [combat] 14
/script UIErrorsFrame:Clear()
]],
}

Gnome Sequencer translation of Orçun Başlak modification of Kevin’s 2nd Macro:

--  Author  = Sybrant@Azuremyst
--  Talents = 1, 3, 1, 3, 1, 1, 3
Sequences['MM_Raiding_Kevin_2'] = {
PreMacro = [[
/targetenemy [noharm][dead]
/use Trueshot
]],
    '/cast Windburst',
    '/cast Arcane Shot',
    '/cast Marked Shot',
    '/castsequence Aimed Shot, Aimed Shot, Aimed Shot',
PostMacro = [[
/cast A Murder of Crows
/use [combat] 13
/use [combat] 14
/script UIErrorsFrame:Clear()
]],
}

Could someone check and explain why Macro is casting only Windburst and not shooting logic?
I tried to turn on DEBUG to check what’s going on - but it’s not working.

Sequences['ZXY'] = {
-- This Sequence was exported from GSE 2.0.14.
  Author="John DOE",
  SpecID=254,
  Talents = "1,1,1,1,1,3,2",
  Help = "Talents: 1111132",
  Default=1,
  Icon='Ability_Hunter_FocusedAim',
  MacroVersions = {
    [1] = {
      StepFunction = [[Sequential]],
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/startattack",
        "/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection",
        "/cast Windburst",
        "/cast [nochanneling] Trueshot",
      },
      PreMacro={
        "/cast Volley",
      },
        "/cast [nochanneling] Aimed Shot",
        "/cast [nochanneling] Arcane Shot, Arcane Shot",
        "/cast [nochanneling] Marked Shot",
        "/castsequence Aimed Shot, Aimed Shot",
        "/cast [nochanneling] Piercing Shot",
        "/castsequence Arcane Shot, Arcane Shot",
        "/cast [nochanneling] Marked Shot",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

Managed to get DEBUG logs

ZXY,2,Aimed Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,3,Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,4,Marked Shot,Not Able to Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,5,!Aimed Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,6,Aimed Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,7,Piercing Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,8,!Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,9,!Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,10,Marked Shot,Not Able to Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,2,Aimed Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,3,Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,4,Marked Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,5,!Aimed Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,6,Aimed Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,7,Piercing Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,8,!Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,9,!Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,10,Marked Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,2,Aimed Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,3,Arcane Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,4,Marked Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,5,!Aimed Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,6,Aimed Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,7,Piercing Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,8,!Arcane Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,9,!Arcane Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,10,Marked Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,2,Aimed Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,3,Arcane Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,4,Marked Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.


[quote quote=44314]

Could someone that knows how to PLEASE create this macro in the original Gnome Sequencer format. please I have been unable to get GSE to work so I use GS

I’ll work on that for you [/quote]

Thank you Maarc. I’ve stopped playing MM as BM seems to be for me at least better dps so I haven’t been maintaining the macro. If you fix it let me know and I’ll update the original post.

hey kevin i pm you when you get a chance can you check it please

6 million shot? Not sure if it was a bug or I actually did hit 6 mill lol

http://imgur.com/a/2ZQVX

spoony what macro were u using

[quote quote=44687]spoony what macro were u using
[/quote]

I’m currently using this one which seems to do ok at least for me but must point out i’m a PVP freak and the above screenshot was taken from a BG (Arathi basin)

Sequences['MM_BOSS'] = {
  Author="Raxons@Thrall",  
  SpecID=254,
  Talents = "1313111",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = [[Sequential]],
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast Blood Fury",
        "/cast Trueshot",
      },
      PreMacro={
      },
        "/cast [nochanneling] Windburst",
        "/cast [nochanneling] Bursting Shot",
        "/cast [nochanneling] Marked Shot",
        "/cast [nochanneling] Aimed Shot",
        "/cast [nochanneling] A Murder of Crows",
        "/cast [nochanneling] Aimed Shot",
        "/cast [nochanneling] Sidewinders",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

any chance anyone know a good mm macro that uses talents 1113113