Monk priority question

hmmmm seems interesting how would you do this priority

 

Rising Sun Kick

Blackout Kick

Tiger Palm

Expel Harm

jab

Energizing Brew

Touch of Death

Invoke Xuen

I guess it would look something like this:

/castsequence reset=0.3 1,2,3,4,5,6,7,Invoke Xuen

/castsequence reset=0.3 1,2,3,4,5,6, Touch of Death

/castsequence reset=0.3 1,2,3,4,5,Energizing Brew

/castsequence reset=0.3 1,2,3,4,Jab

/castsequence reset=0.3 1,2,3,Expel Harm

/castsequence reset=0.3 1,2,Tiger Palm

/castsequence reset=0.3 1,Blackout Kick

/cas Rising Sun Kick

sadly it cuts out of characters at expel harm so i re wired it to more like this

/castsequence reset=0.3 1,2,3,4,Jab
/castsequence reset=0.3 1,2,3,Expel Harm
/castsequence reset=0.3 1,2,Tiger Palm
/castsequence reset=0.3 1,Blackout Kick
/cast Rising Sun Kick
/cast Touch of Death
/cast Lifeblood(Rank 8)
/cast Energizing Brew

after some testing im thinking my older macro (see windwindwalkers) wins for a couple of reasons solely having to do with monk mechanics

old macro 41k

new 35k (im 87 so it may seem a tad low)

the old macro after a cycle or 2 becomes chi bloated ( a good thing as it allows me to touch of death manually or to cast a health ball or to cast touch of karma)

the new macro is chi starved as it uses chi as available…but this can lead to under dps as it wont rising sun kick if it doesn’t have 3 chi and then over blackout kicks because it can (leaving my biggest dps on the floor for want of a chi) all in all i see HUGE benefits (if it all fit) but can become a dps loss in some classes

This is my monk macro

it is very basic, I dont have a monk, so let me know if this works out

/castsequence reset=0 0,0,0,0,0,Tigereye Brew
/castsequence reset=0 0,0,0,0,Energizing Brew,0
/castsequence reset=0 0,0,0,Jab,0,0
/castsequence reset=0 0,0,Tiger Palm,0,0,0
/castsequence reset=0 0,Blackout Kick,0,0,0,0
/cast Rising Sun Kick

 

reset=0 means the line will reset within 1 sec. The other 0 act as space filler.

Reset=0 is better for longer macros. but sometimes less efficient.

 

ummm ok this thread went from Death Knight to monk… ???

I got it fixed lol

I have a question. I am wondering how fast do you have to hit the keys in order to ensure that all the spells are hit. I have noticed that these priority style macros dont cast spells beyond 4th or 5th down the priority list. for example in the macro provided below (quoted from the second post), i tend to miss any thing beyond jab. id I start hitting the button really fast then yes i will get energizing brew nut not #6 or 7. constantly hitting really fast kinda gets tiring in a 10 min boss fight. Hopefully someone knows.

/castsequence reset=0.3 1,2,3,4,5,6,7,Invoke Xuen

/castsequence reset=0.3 1,2,3,4,5,6, Touch of Death

/castsequence reset=0.3 1,2,3,4,5,Energizing Brew

/castsequence reset=0.3 1,2,3,4,Jab

/castsequence reset=0.3 1,2,3,Expel Harm

/castsequence reset=0.3 1,2,Tiger Palm

/castsequence reset=0.3 1,Blackout Kick

/cast Rising Sun Kick

 

 

Hello Gen Coupe, recently I have been testing these kinds of macros and it is like you said, they do not go past 5 queues.

So I would start with no numbers and then up to 5, is what I have found that it works so far.

Example:

/castsequence reset=0.X 1,2,3,4,5,Spell
/castsequence reset=0.X 1,2,3,4,Spell
/castsequence reset=0.X 1,2,3,Spell
/castsequence reset=0.X 1,2,Spell
/castsequence reset=0.X 1,Spell
/castsequence reset=0.X Spell
/cast More spells or Cooldowns etc

I spam the keys about 6 or 7 times per second when I’m not tired lol

Thanks for the response and clearing things up for me. In quest for being lazy, I did some digging around. Now I haven’t tested this with the monk but I did it with my ret/prot paladin which has about 7 spells including execution sentence and the system works and i never missed a spell. Yes, I felt some spells were delayed only by a sec or two. So heres what I did.

I use a separate game pad (Belkin Nostromo n52te) on which I have mapped the number pad of my keyboard. I was able to setup a continuous trigger (using the game-pad software) which simulates button down-button up of the game pads keys. I set it up to repeat up/down motion every 50ms and used cast sequence reset = 0.1 (/castsequence reset=0.1). Give it a shot.

Note: You don’t need a specialized game-pad/keyboard/mouse to achieve this. Quick Google search came back with a utility that does key press simulation for your existing keyboard. I haven’t used it my self but I am sure someone can try it out and give a feedback. Utility is called: Auto Keyboard Software Utility
 

This guy was a pro at setting up a nostromo - YouTube I know its a two year old dps macro setup for wars but I’ve been hoping someone else good at programing nostromos would come along.

Just realized that what I suggested in my above post will be against TOC/EULA. Entering delays in macros will get you banned. Please don’t/avoid doing this.