UPDATE 05/07/2017
Updated to correct Talent choices for Myth macros.
Have made a slight tweak to all macros and changed talents on Raid Macros, and am very happy with results.
So I’ve been working on 4 Macros this time, 2 for Myth/Heroic and 2 for Raid, both have Single and AOE.
All Macros leave out Crusade, as it is best cast when needed and not automatically. I Like to use the Cavalier talent as opposed to Divine Intervention, as the mobility is great, and if you pay attention to Dungeon/Raid mechanics you shouldn’t need intervention!!! famous last words lol. Your choice though, makes no difference to macro.
As always talent builds are used with advice of Icy Veins
I run it with AHK set to 55
My AHK Script is as follows:
$1::
Loop
{
if not GetKeyState(“1”, “P”)
break
sleep 55
Send {1}
}
return
$2::
Loop
{
if not GetKeyState(“2”, “P”)
break
sleep 55
Send {2}
}
return
Please test for me if your able and let me know what you think or any other constructive feedback.
First Set are for Mythics/Heroics
Sequences['MythSingle'] = {
-- This Sequence was exported from GSE 2.1.03.
Author="Caramon@Turalyon",
SpecID=70,
Talents = "3133222",
Default=1,
Icon='Spell_Holy_AuraOfLight',
MacroVersions = {
[1] = {
Trinket2=true,
StepFunction = "Priority",
KeyPress={
"/targetenemy [noharm][dead]",
"/cast Shield of Vengeance",
},
PreMacro={
},
"/cast Consecration",
"/cast Eye for an Eye",
"/cast Divine Hammer",
"/cast Judgment",
"/cast Templar's Verdict",
"/cast Wake of Ashes",
"/cast Crusader Strike",
"/cast Templar's Verdict",
"/cast Judgment",
"/cast Wake of Ashes",
"/cast Divine Hammer",
PostMacro={
},
KeyRelease={
},
},
},
}
Sequences['MythAOE'] = {
-- This Sequence was exported from GSE 2.1.03.
Author="Caramon@Turalyon",
SpecID=70,
Talents = "3133222",
Default=1,
Icon='Spell_Holy_AuraOfLight',
MacroVersions = {
[1] = {
StepFunction = "Priority",
KeyPress={
"/targetenemy [noharm][dead]",
"/cast Shield of Vengeance",
},
PreMacro={
},
"/cast Consecration",
"/cast Eye for an Eye",
"/cast Divine Hammer",
"/cast Judgment",
"/cast Divine Storm",
"/cast Wake of Ashes",
"/cast Crusader Strike",
"/cast Divine Storm",
"/cast Judgment",
"/cast Wake of Ashes",
"/cast Divine Hammer",
PostMacro={
},
KeyRelease={
},
},
},
}
The Second Set are for Raiding, I opt out of using Consecration and go with Final Verdict
Sequences['Raid_Single'] = {
-- This Sequence was exported from GSE 2.1.03.
Author="Caramon@Turalyon",
SpecID=70,
Talents = "1132212",
Default=1,
MacroVersions = {
[1] = {
StepFunction = "Priority",
KeyPress={
"/targetenemy [noharm][dead]",
"/cast Shield of Vengeance",
},
PreMacro={
},
"/cast Judgment",
"/cast Blade of Justice",
"/cast Crusader Strike",
"/cast Templar's Verdict",
"/cast Wake of Ashes",
"/cast Templar's Verdict",
"/cast Crusader Strike",
"/cast Templar's Verdict",
"/cast Eye for an Eye",
"/cast Judgment",
"/cast Blade of Justice",
PostMacro={
},
KeyRelease={
},
},
},
}
Sequences['Raid_AOE'] = {
-- This Sequence was exported from GSE 2.1.03.
Author="Caramon@Turalyon",
SpecID=70,
Talents = "1132212",
Default=1,
MacroVersions = {
[1] = {
StepFunction = "Priority",
KeyPress={
"/targetenemy [noharm][dead]",
"/cast Shield of Vengeance",
},
PreMacro={
},
"/cast Judgment",
"/cast Blade of Justice",
"/cast Crusader Strike",
"/cast Divine Storm",
"/cast Wake of Ashes",
"/cast Divine Storm",
"/cast Crusader Strike",
"/cast Divine Storm",
"/cast Eye for an Eye",
"/cast Judgment",
"/cast Blade of Justice",
PostMacro={
},
KeyRelease={
},
},
},
}
Hope you enjoy, and again any issues let me know.