Hey OAK, long time user of your macro. For some reason with the latest version of your macro, i’m getting “Unknown macro option: [known” when i log into the game and the addon has loaded. I’m not sure what is causing this. I’ve only changed the shiftctrl and shiftalt modifers to be on ALT instead.
Here is the raw code for both ST and AOE:
ST:
{
[“Variables”] = {
[“KeyRelease”] = {
[1] = “/cast [nomod:alt/shift, combat, nochanneling] Divine Protection”,
[2] = “/use [@player, combat] 14”
},
[“KeyPress”] = {
[1] = “/targetenemy [noharm][dead]”,
[2] = “/cast [mod:ctrl, @focus, dead, exists][mod:ctrl, @mouseover, dead, exists] Intercession”,
[3] = "/use [ [known:Final Reckoning, mod:alt] Elemental Potion of Ultimate Power ",
[4] = “/cast [known:Final Reckoning, mod:alt] Avenging Wrath”,
[5] = “/use [mod:alt] Elemental Potion of Ultimate Power”,
[6] = “/cast [mod:alt] Avenging Wrath”,
[7] = “/cast Templar Slash”
}
},
[“Actions”] = {
[1] = {
[1] = “KeyPress”,
[2] = “/cast [known:Final Reckoning, mod:alt] Wake of Ashes”,
[3] = “/cast [known:Execution Sentence, mod:alt] Divine Toll”,
[4] = “/cast [nomod:alt/shift, combat, nochanneling] Hammer of Wrath”,
[5] = “KeyRelease”,
[“Interval”] = 1,
[“Type”] = “Repeat”
},
[2] = {
[1] = “KeyPress”,
[2] = “/castsequence [known:Execution Sentence, mod:alt] Execution Sentence, Wake of Ashes”,
[3] = “/castsequence [known:Final Reckoning, @player, mod:alt] reset=combat Final Reckoning, Divine Toll”,
[4] = “/cast [mod:ctrl, @focus, help, nodead][mod:ctrl,@mouseover, help, nodead][mod:ctrl] Word of Glory”,
[5] = “/cast [nomod,combat,nochanneling] Final Verdict”,
[6] = “KeyRelease”,
[“Interval”] = 1,
[“Type”] = “Repeat”
},
[3] = {
[1] = “KeyPress”,
[2] = “/cast [nomod:alt/shift, nochanneling] Blade of Justice”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[4] = {
[1] = “KeyPress”,
[2] = “/cast [nomod:alt/shift, nochanneling] Judgment”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[5] = {
[1] = “KeyPress”,
[2] = “/cast [known:Final Reckoning, combat] Wake of Ashes”,
[3] = “/cast [nomod:alt/shift, nochanneling] Blade of Justice”,
[4] = “KeyRelease”,
[“Type”] = “Action”
},
[6] = {
[1] = “KeyPress”,
[2] = “/castsequence [known:Final Reckoning, @player, mod:alt] reset=combat Final Reckoning, Divine Toll”,
[3] = “/castsequence [known:Execution Sentence] reset=combat Execution Sentence, Wake of Ashes”,
[4] = “/cast [known:Templar Strike, nomod:alt/shift, nochanneling] Templar Strike”,
[5] = “/cast [nomod:alt/shift, nochanneling] Judgment”,
[6] = “KeyRelease”,
[“Type”] = “Action”
},
[7] = {
[1] = “KeyPress”,
[2] = “/cast [known:Final Reckoning, mod:alt] Wake of Ashes”,
[3] = “/cast [known:Execution Sentence, mod:alt] Divine Toll”,
[4] = “/cast [nomod:alt/shift, combat, nochanneling] Shield of Vengeance”,
[5] = “KeyRelease”,
[“Type”] = “Action”
}
},
[“InbuiltVariables”] = {
[“Trinket1”] = true,
[“Combat”] = true
}
}
Here is the code for raw AOE:
{
[“Variables”] = {
[“KeyRelease”] = {
[1] = “/cast [nomod:alt/shift, combat, nochanneling] Divine Protection”,
[2] = “/use [@player, combat] 14”
},
[“KeyPress”] = {
[1] = “/targetenemy [noharm][dead]”,
[2] = “/cast [mod:ctrl, @focus, dead, exists][mod:ctrl, @mouseover, dead, exists] Intercession”,
[3] = "/use [ [known:Final Reckoning, mod:alt] Elemental Potion of Ultimate Power ",
[4] = “/cast [known:Final Reckoning, mod:alt] Avenging Wrath”,
[5] = “/use [mod:alt] Elemental Potion of Ultimate Power”,
[6] = “/cast [mod:alt] Avenging Wrath”,
[7] = “/cast Templar Slash”
}
},
[“Actions”] = {
[1] = {
[1] = “KeyPress”,
[2] = “/cast [known:Final Reckoning, mod:alt] Wake of Ashes”,
[3] = “/cast [known:Execution Sentence, mod:alt] Divine Toll”,
[4] = “/cast [nomod:alt/shift, combat, nochanneling] Hammer of Wrath”,
[5] = “KeyRelease”,
[“Interval”] = 1,
[“Type”] = “Repeat”
},
[2] = {
[1] = “KeyPress”,
[2] = “/castsequence [known:Execution Sentence, mod:alt] Execution Sentence, Wake of Ashes”,
[3] = “/castsequence [known:Final Reckoning, @player, mod:alt] reset=combat Final Reckoning, Divine Toll”,
[4] = “/cast [mod:ctrl, @focus, help, nodead][mod:ctrl,@mouseover, help, nodead][mod:ctrl] Word of Glory”,
[5] = “/cast [nomod,combat,nochanneling] Divine Storm”,
[6] = “KeyRelease”,
[“Interval”] = 1,
[“Type”] = “Repeat”
},
[3] = {
[1] = “KeyPress”,
[2] = “/cast [nomod:alt/shift, nochanneling] Blade of Justice”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[4] = {
[1] = “KeyPress”,
[2] = “/cast [nomod:alt/shift, nochanneling] Judgment”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[5] = {
[1] = “KeyPress”,
[2] = “/cast [known:Final Reckoning, combat] Wake of Ashes”,
[3] = “/cast [nomod:alt/shift, nochanneling] Blade of Justice”,
[4] = “KeyRelease”,
[“Type”] = “Action”
},
[6] = {
[1] = “KeyPress”,
[2] = “/castsequence [known:Final Reckoning, @player, mod:alt] reset=combat Final Reckoning, Divine Toll”,
[3] = “/castsequence [known:Execution Sentence] reset=combat Execution Sentence, Wake of Ashes”,
[4] = “/cast [known:Templar Strike, nomod:alt/shift, nochanneling] Templar Strike”,
[5] = “/cast [nomod:alt/shift, nochanneling] Judgment”,
[6] = “KeyRelease”,
[“Type”] = “Action”
},
[7] = {
[1] = “KeyPress”,
[2] = “/cast [known:Final Reckoning, mod:alt] Wake of Ashes”,
[3] = “/cast [known:Execution Sentence, mod:alt] Divine Toll”,
[4] = “/cast [nomod:alt/shift, combat, nochanneling] Shield of Vengeance”,
[5] = “KeyRelease”,
[“Type”] = “Action”
}
},
[“InbuiltVariables”] = {
[“Trinket1”] = true,
[“Combat”] = true
}
}